Addling urchin: Difference between revisions
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imported>Knotrice added description |
Reveriesys (talk | contribs) add citations, add details on confusion gas use and gas immunity, remove note about quills |
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(17 intermediate revisions by 5 users not shown) | |||
Line 6: | Line 6: | ||
| hp = 15 | | hp = 15 | ||
| av = 0 | | av = 0 | ||
| dv = | | dv = 5 | ||
| weight = | | ma = 6 | ||
| marange = 5+1d2 | |||
| weight = 201 | |||
| featureweightinfo = no | | featureweightinfo = no | ||
| id = Addling Urchin | | id = Addling Urchin | ||
| tier = 4 | | tier = 4 | ||
| colorstr = &b | | colorstr = &b | ||
| tilecolors = bc | |||
| renderstr = * | | renderstr = * | ||
| role = Controller | | role = Controller | ||
| extra = {{Extra info|weight = | | extra = {{Extra info|weight = 201 | gasimmuneconfusion = yes | noprone = yes | bodytype = Echinoid}} | ||
| inheritingfrom = | | inheritingfrom = BaseUrchin | ||
| quickness = 100 | | quickness = 100 | ||
| movespeed = 100 | | movespeed = 100 | ||
| strength = | | strength = 8+1d3+5d1 | ||
| agility = | | agility = 8+1d3+5d1 | ||
| toughness = | | toughness = 14+1d3+5d1 | ||
| intelligence = 8+1d3 | | intelligence = 8+1d3 | ||
| willpower = | | willpower = 14+1d3+5d1 | ||
| ego = 8+1d3 | | ego = 8+1d3 | ||
| acid = 0 | | acid = 0 | ||
Line 32: | Line 35: | ||
| faction = {{creature faction|{{FactionID to name|Urchins}}|100}} | | faction = {{creature faction|{{FactionID to name|Urchins}}|100}} | ||
| demeanor = neutral | | demeanor = neutral | ||
| gender = neuter | |||
| mutations = {{creature mutation|{{MutationID to name|DarkVision}}|1|10}} | |||
| desc = A stygian spongeball is stuck to the floor and dappled with disorienting dew. | | desc = A stygian spongeball is stuck to the floor and dappled with disorienting dew. | ||
| categories = | | categories = Animals | ||
| gameversion = 2.0. | | gameversion = 2.0.207.72 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
The {{name}} is an [[urchins|urchin]] that can be found in caves [[Zone tier|tier]] 5 and above or produced by an {{favilink|urchin belcher}}.<ref name="PopulationTables"><code>PopulationTables.xml</code></ref> | The {{name}} is an [[urchins|urchin]] that can be found in caves [[Zone tier|tier]] 5 and above or produced by an {{favilink|urchin belcher}}.<ref name="PopulationTables"><code>PopulationTables.xml</code></ref> | ||
An {{name}} will produce {{favilink|confusion gas}} in all adjacent tiles when a hostile creature gets within melee range. It can repeat this ability after waiting 40 turns, as well as immediately before its death.{{Code Reference|class = AddlingUrchin}} Similar to {{favilink|drowsing urchin|plural}}, an {{name}} is completely immune to confusion gas, regardless of source.<ref name="ObjectBlueprints/Creatures"><code>Creatures.xml</code></ref> | |||
==References== | ==References== | ||
{{As of patch inline|2.0.209.43}} | |||
<references/> | <references/> | ||
{{Creature Navbox|Urchins}} | {{Creature Navbox|Urchins}} | ||
Latest revision as of 19:36, 28 December 2024
addling urchin
Level: 21 | |
| |
Acid Res: 0 Elec Res: 0 Cold Res: 60 Heat Res: 0 | |
Character
|
* |
---|---|
ID?
|
Addling Urchin |
Faction
|
urchins (Loved100 Reputation) |
Demeanor
|
neutral |
Gender
|
|
Mutations
|
|
| |
Mutations
| |
Experience?
|
525 XP |
XP Tier
|
4 |
Role
|
Controller |
Extra info:
| |
Infobox data from game version 2.0.207.72
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The addling urchin is an urchin that can be found in caves tier 5 and above or produced by an urchin belcher.[1]
An addling urchin will produce confusion gas in all adjacent tiles when a hostile creature gets within melee range. It can repeat this ability after waiting 40 turns, as well as immediately before its death.[2] Similar to
drowsing urchins, an addling urchin is completely immune to confusion gas, regardless of source.[3]
References
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This information is reliable as of patch 2.0.209.43. |
This information is reliable as of patch 2.0.209.43.
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