Hyperbiotic bed: Difference between revisions

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Updated by egocarib with game version 2.0.204.52 using QBE v1.0rc2
Myrsta (talk | contribs)
m Add alias to fix queries
 
(2 intermediate revisions by one other user not shown)
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| dynamictable = {{Dynamic object|AnimatableFurniture|Hyperbiotic Bed}}
| dynamictable = {{Dynamic object|AnimatableFurniture|Hyperbiotic Bed}}
| unidentifiedname = strange furniture
| unidentifiedname = strange furniture
| unidentifiedaltname = strange furniture
| unidentifiedaltname = weird artifact
| capacitorcharge = 50
| capacitorcharge = 50
| capacitormax = 50
| capacitormax = 50
Line 28: Line 28:
| desc = Hidden micro-reactors smash together particles, generate heat, and power the biotic machine apparatus that rejuvenates the weary slumberer.
| desc = Hidden micro-reactors smash together particles, generate heat, and power the biotic machine apparatus that rejuvenates the weary slumberer.
| categories = Beds
| categories = Beds
| gameversion = 2.0.204.52
| gameversion = 2.0.207.72
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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These effects are only healed if they are applied to the sleeping creature, not their equipment.
These effects are only healed if they are applied to the sleeping creature, not their equipment.
{{#cargo_query:table=Effects
{{#cargo_query:table=Effects
|fields =CONCAT('[[', _pageName, '{{!}}', PlainName, ']]')
|fields =CONCAT('[[', _pageName, '{{!}}', PlainName, ']]')=E
|where = Type RLIKE "111[01]{24}$" AND (Type RLIKE "1[01]{13}$" OR Type RLIKE "1[01]{10}$" OR Type RLIKE "1[01]{4}$" OR Type RLIKE "1[01]{3}$" OR Type RLIKE "1[01]{2}$")
|where = Type RLIKE "111[01]{24}$" AND (Type RLIKE "1[01]{13}$" OR Type RLIKE "1[01]{10}$" OR Type RLIKE "1[01]{4}$" OR Type RLIKE "1[01]{3}$" OR Type RLIKE "1[01]{2}$")
|format = ul
|format = ul

Latest revision as of 07:20, 18 June 2025

hyperbiotic bed
Character

ID?Use this ID to Wish for hyperbiotic bed

Hyperbiotic Bed

Charge per Use

10

Charge Used For

HyperbioticSystems

Complexity

6

Tier

'"`UNIQ--finalizedvar-0--QINU`"'

Potential
Mods?Mods this item can support
(subject to additional logic & rules)

general, electronics

Role

Uncommon

Spawns in

AnimatableFurniture


Extra info:
hyperbiotic bed

Hidden micro-reactors smash together particles, generate heat, and power the biotic machine apparatus that rejuvenates the weary slumberer.

Perfect

This furniture causes the player to recuperate and, after 100 rounds of sleeping in it, heals minor physical debuffs as if the creature has level 1 Regeneration.[1][2] Found in the Grit Gate medical ward for easy access. They cannot regenerate missing limbs, including a rotted tongue from glotrot.[3]

Animated

hyperbiotic beds can be animated via Spray-a-Brain or nano-neuro animator. Animated hyperbiotic beds have Staunch Wounds, Heal, and Set Limb.

Effects that can be removed

These effects are only healed if they are applied to the sleeping creature, not their equipment.

References

This information is reliable as of patch 2.0.202.99.
  1. XRL.World.Parts.Bed
  2. ObjectBlueprints.xml, object name Hyperbiotic Bed
  3. XRL.World.Effects.Glotrot