Lurking beth: Difference between revisions

From Caves of Qud Wiki
Jump to navigation Jump to search
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.69 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2)
Line 7: Line 7:
| av = 2
| av = 2
| dv = -10
| dv = -10
| ma = 0
| weight = 200
| weight = 200
| featureweightinfo = no
| featureweightinfo = no
Line 15: Line 16:
| renderstr = ♂
| renderstr = ♂
| isplant = yes
| isplant = yes
| role = Lurker
| extra = {{Extra info|weight = 200 | hidden = 18 | noprone = yes | hurtbydefoliant = 2}}
| extra = {{Extra info|weight = 200 | hidden = 18 | noprone = yes | hurtbydefoliant = 2}}
| inheritingfrom = BasePlant
| inheritingfrom = BasePlant
| quickness = 100
| strength = 6+1d3+3d2
| agility = 6+1d3+3d2
| toughness = 14+1d3+3d2
| intelligence = 2+1d2+3d2-1
| willpower = 0
| ego = 0
| acid = 0
| acid = 0
| electric = 50
| electric = 50
Line 30: Line 25:
| xptier = 3
| xptier = 3
| faction = {{creature faction|{{FactionID to name|Roots}}|100}}
| faction = {{creature faction|{{FactionID to name|Roots}}|100}}
| demeanor = neutral
| mutations = {{creature mutation|{{MutationID to name|DarkVision}}|2}}
| gender = neuter
| mutations = {{creature mutation|{{MutationID to name|DarkVision}}|2|0}}
| desc = Spiny mineral nodules are camouflaged against stone and chrome.
| desc = Spiny mineral nodules are camouflaged against stone and chrome.
| categories = Plants
| categories = Plants
| gameversion = 2.0.201.69
| gameversion = 2.0.201.114
}}
}}
<!-- END QBE -->
<!-- END QBE -->

Revision as of 21:01, 24 September 2021

lurking beth
Lurking beth.png
Character

ID?Use this ID to Wish for lurking beth

Lurking Beth

Faction

roots (Loved100 Reputation)

Tier

4

Mutations
Mutations
Role

Lurker


Extra info:
lurking beth

Spiny mineral nodules are camouflaged against stone and chrome.

Perfect

A lurking beth is a creature that remains hidden until a player walks over it. It then bursts upward out of the ground, dealing ♥2d10+57-25 (Avg: 16) damage and applying an additional bleeding effect.

Multiple lurking beth will appear together in clusters of 1d61-6 (Avg: 3.5) connected tiles. They are commonly found in Bethesda Susa.

You can attack and destroy a lurking beth by force attacking (Ctrl+<Direction>) into an empty square. If a lurking beth is present in that square, you will attack it and a message will appear in the message log indicating that it was attacked and/or destroyed.