Lurking beth
Jump to navigation
Jump to search
This information is reliable as of patch 2.0.201.48. If this is no longer the current patch, you can help by updating it. |
This information is reliable as of patch 2.0.201.48. If this is no longer the current patch, you can help by updating it.
lurking beth
Level: 18 | |
| |
Acid Res: 0 Elec Res: 50 Cold Res: 50 Heat Res: -25 | |
Character
|
♂ |
---|---|
ID?
|
Lurking Beth |
Faction
|
roots (Loved100 Reputation) |
Demeanor
|
neutral |
Gender
|
|
Tier
|
4 |
Mutations
|
|
| |
Mutations
| |
|
lurking beth
Spiny mineral nodules are camouflaged against stone and chrome.
A lurking beth is a creature that remains hidden until a player walks over it. It then bursts upward out of the ground, dealing 2d10+57-25 (Avg: 16) damage and applying an additional bleeding effect.
Multiple lurking beth will appear together in clusters of 1d61-6 (Avg: 3.5) connected tiles. They are commonly found in Bethesda Susa.
You can attack and destroy a lurking beth by force attacking (Ctrl+<Direction>) into an empty square. If a lurking beth is present in that square, you will attack it and a message will appear in the message log indicating that it was attacked and/or destroyed.
|