Acid-based cooking effects: Difference between revisions
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{{As Of Patch|2.0. | {{As Of Patch|2.0.204.75}} | ||
{{tocright}} | {{tocright}} | ||
{{Cooking effect | {{Cooking effect | ||
| id = acid | |||
| name = acid-based | |||
| uniteffects = +10-15 Acid Resist<br><!-- | |||
-->Can use [[Corrosive Gas Generation]] at level 1-2. If you already have Corrosive Gas Generation, it's enhanced by 2-3 levels.<br><!-- | |||
-->Can use [[Corrosive Breath]] at level 1-2. If you already have Corrosive Breath, it's enhanced by 2-3 levels. | |||
| subtype = simple | |||
}}<!-- | |||
-->{{Cooking effect | |||
| id = acidMinor | | id = acidMinor | ||
| name = simple acid-based | | name = simple acid-based | ||
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==Triggered Effects== | ==Triggered Effects== | ||
{{triggered effects}} | {{triggered effects}} | ||
==Trivia== | |||
There exists a normal acid-based cooking effect defined in the code that is (currently) equivalent to the simple acid-based effect{{XML Reference|object|ProceduralCookingIngredient_acid}}. It is used when selecting effects for [[Random cooking effects|random cooking effects]]. | |||
{{References|2.0.204.75}} | |||
{{Cooking Navbox}} | {{Cooking Navbox}} | ||
[[Category:Cooking Effects]] | [[Category:Cooking Effects]] |
Latest revision as of 12:12, 21 May 2023
This information is reliable as of patch 2.0.204.75. If this is no longer the current patch, you can help by updating it. |
Simple acid-based cooking effects are a category of cooking effects that can be granted by cooking with the following ingredients:
Basic Effects
The following basic effects can be granted by this category of ingredients.
A basic effect is guaranteed when cooking with only one ingredient. Basic effects can also sometimes be obtained when cooking with two or more ingredients. For more information, refer to basic and triggered effects.
+10-15 Acid Resist |
Trigger Conditions
None
Triggered Effects
None
Trivia
There exists a normal acid-based cooking effect defined in the code that is (currently) equivalent to the simple acid-based effect[1]. It is used when selecting effects for random cooking effects.
References
This information is reliable as of patch 2.0.204.75. |
- ↑
ObjectBlueprints.xml
, object nameProceduralCookingIngredient_acid
|