Barkbiter: Difference between revisions

From Caves of Qud Wiki
Jump to navigation Jump to search
(Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(5 intermediate revisions by the same user not shown)
Line 9: Line 9:
| ma = 2
| ma = 2
| marange = 0+1d3
| marange = 0+1d3
| weight = 200
| weight = 201
| featureweightinfo = no
| featureweightinfo = no
| id = Barkbiter
| id = Barkbiter
Line 19: Line 19:
| corpsechance = 30
| corpsechance = 30
| role = Brute
| role = Brute
| extra = {{Extra info|weight = 200 | bodytype = Quadruped}}
| extra = {{Extra info|weight = 201 | bodytype = Quadruped}}
| inheritingfrom = BaseBear
| inheritingfrom = BaseBear
| dynamictable = {{Dynamic object|Jungle_Creatures|Barkbiter}}
| dynamictable = {{Dynamic object|Jungle_Creatures|Barkbiter}}
Line 39: Line 39:
| faction = {{creature faction|{{FactionID to name|Bears}}|100}}
| faction = {{creature faction|{{FactionID to name|Bears}}|100}}
| demeanor = neutral
| demeanor = neutral
| inventory = {{inventory|Barkbiter_Bite|1|no|100}}{{inventory|Barkbiter_Claw|2|no|100}}
| inventory = {{inventory|Barkbiter_Bite|1|no|100|no}}{{inventory|Barkbiter_Claw|2|no|100|no}}
| skills = {{SkillID to name|LongBlades2}} </br>{{SkillID to name|LongBlades2Proficiency}} </br>{{SkillID to name|LongBlades2Lunge}}
| skills = {{SkillID to name|LongBlades}} </br>{{SkillID to name|LongBladesProficiency}} </br>{{SkillID to name|LongBladesLunge}}
| mutations = {{creature mutation|{{MutationID to name|DarkVision}}|6|12}}
| mutations = {{creature mutation|{{MutationID to name|DarkVision}}|6|12}}
| desc = Though =pronouns.possessive= ursine kinsfolk oppose gravity and chase prey up the splayed branches of trees, the barkbiter knows what natural philosophers know: with some beseeching, the tree and its occupants will descend of their own accord.
| desc = Stumpier legs than =pronouns.possessive= ursine cousins support a backbreaking slab of fur-matted muscle weight. =pronouns.Possessive= long nasal bone is crowned by four cutlass canines, wood-sharpened for cutting through trunk rather than climbing it.
| categories = Bears
| categories = Bears
| gameversion = 2.0.201.114
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->

Latest revision as of 14:07, 18 January 2024

barkbiter
Barkbiter.png
Character

u

ID?Use this ID to Wish for barkbiter

Barkbiter

Faction

bears (Loved100 Reputation)

Demeanor

neutral

Inventory
Inventory
Skills
Skills
Mutations
Mutations
Corpse Dropped

barkbiter corpse (30%)

Experience?The XP granted when killed. Click
"toggle detailed stats" above for
a level-based breakdown.

375 XP

XP Tier

3

Role

Brute

Spawns in

Jungle_Creatures


Extra info:
  • Weighs 201 lbs

Limbs* (Quadruped): * Excludes limbs granted via mutations
barkbiter

Stumpier legs than their ursine cousins support a backbreaking slab of fur-matted muscle weight. Their long nasal bone is crowned by four cutlass canines, wood-sharpened for cutting through trunk rather than climbing it.

Perfect

A barkbiter is a creature belonging to the bears faction. Barkbiters can be found in the jungle, as well as on the surface above Bethesda Susa.[1]

Barkbiters attack in melee with their \bite and their \claws. Their bite is a natural long blade weapon that deals ♥1d21-2 (Avg: 1.5) damage, and their claws are short blade class weapons that each deal ♥1d31-3 (Avg: 2) damage. To supplement their bite and their claws, barkbiters possess the Long Blade Proficiency and Lunge skills.[2]

Barkbiters have a 30% chance to drop a barkbiter corpse on death. This corpse can be butchered into raw barkbiter meat.

Trivia

Caution: This article or section contains unverified speculation and should not be considered canonical.
  • Based on its description, it appears the barkbiter hunts tree-dwelling prey by biting into the trunk of trees they are occupying, eventually causing the tree to fall.
  • The barkbiter's name may in reference to a common idiom, where one's "bark" is said to be worse than their "bite".

References

This information is reliable as of patch 2.0.201.81.
  1. EncounterTables.xml
  2. ObjectBlueprints.xml