Cybernetics rack

Revision as of 17:53, 17 November 2020 by Egocarib (talk | contribs)
As of Patch This information is reliable as of patch 2.0.201.48.
cybernetics rack
Cybernetics rack.png
HP

10

Tier

5

Character

ID?Use this ID to Wish for the item

CyberneticsRack

MA Bonus

+0

Extra Info:
  • Can be walked on/through
  • Made out of Metal
  • Weighs 200 lbs
cybernetics rack

Chrome pegs form a lattice where bionic modules await coupling.

Perfect

The cybernetics rack is a receptacle that contains cybernetic implants and which is most commonly attached to a nearby becoming nook.

Contents

The cybernetics rack has a 50% chance to contain one cybernetic implant, and a 50% chance to contain 2 cybernetic implants.

The type of implants found in the cybernetics rack will be based on the current zone tier.[1]

Zone Tier Chance of Obtaining Cybernetics of License Tier
1-license point or
2-license point
3-license point 4-license point
or higher
1 80% 15% 5%
2 70% 22% 8%
3 58% 32% 10%
4 48% 38% 14%
5 38% 44% 18%
6 28% 50% 22%
7 0% 75% 25%
8 0% 50% 50%

Chances of Obtaining Specific Cybernetics

The following sections indicate the chance of obtaining a specific cybernetic associated with one of the tiers specified above. The chances below apply only when the game has already selected the appropriate tier based on the probabilities listed above.[1]

1 or 2 License Points

Cybernetic Approx. Chance
of Obtaining
 Skillsoft [low sp] 5.9%
 Skillsoft [medium sp] 5.9%
 optical technoscanner 4.0%
 translucent skin 4.0%
 hyper-elastic ankle tendons 4.0%
 pentaceps 4.0%
 carbide hand bones 4.0%
 stabilizer arm locks 4.0%
 rapid release finger flexors 4.0%
 parabolic muscular subroutine 4.0%
 dermal insulation 4.0%
 night vision 4.0%
 optical bioscanner 4.0%
 communications interlock 4.0%
 beautiful visage 4.0%
 electromagnetic sensor 4.0%
 inflatable axons 4.0%
 Schemasoft [low-tier] 4.0%
 force modulator 4.0%
 pneumatic pistons 4.0%
 navigation system 4.0%
 anchor spikes 4.0%
 fire suppression system 4.0%
 reactive cranial plating 4.0%
 nocturnal apex 0.4%
 cherubic visage 0.4%
 air current microsensor 0.4%

3 License Point

Cybernetic Approx. Chance
of Obtaining
 Skillsoft [high sp] 11.1%
 Schemasoft [mid-tier] 7.4%
 dermal plating 3.7%
 transparent skin 3.7%
 bionic hands 3.7%
 ultra-elastic ankle tendons 3.7%
 bionic arm 3.7%
 giant hands 3.7%
 security interlock 3.7%
 intravenous port 3.7%
 high-grade dermal insulation 3.7%
 dopamine synth 3.7%
 bionic heart 3.7%
 custom visage 3.7%
 matter recompositer 3.7%
 motorized treads 3.7%
 gun rack 3.7%
 Skillsoft plus 3.7%
 fullerite hand bones 3.7%
 equipment rack 3.7%
Cyberliver(favilink error!) 3.7%
 anomaly fumigator 3.7%
 medassist module 3.7%
 palladium electrodeposits 3.7%

4 License Point or Higher

Cybernetic Approx. Chance
of Obtaining
 motorized treads 10%
 gun rack 10%
 Skillsoft plus 10%
 fullerite hand bones 10%
 high-fidelity matter recompositer 10%
 penetrating radar 10%
 reactive trauma plate 10%
 micromanipulator array 10%
 onboard recoiler 10%
 biodynamic power plant 10%

References

This information is reliable as of patch 2.0.201.50.
  1. 1.0 1.1 PopulationTables.xml