Girsh Bethsaida
Level: 20 | |
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Acid Res: 75 Elec Res: 0 Cold Res: 50 Heat Res: 50 | |
Character
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ID?
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Cragmensch Luminary |
Faction
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cragmensch (Loved100 Reputation) |
Demeanor
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neutral |
Inventory
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Inventory
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\hoary fist3d3 4/1004 x2(100%) | |
Skills
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Skills
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Mutations
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Mutations
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Corpse Dropped
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large boulder (90%) |
Experience?
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1000 XP |
XP Tier
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4 |
Role
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Leader |
Extra info:
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Infobox data from game version 2.0.204.52
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Ideas like the tetravalence of carbon and silicon were suffocated in the thick valley air of jungle hamlets. The human gatherer who mounts a root-braided hillock and looks out to the horizon in wonder, who descries flecks of granite stirring on the mountain face, and who with ancestral dread ponders what toll the rocks themselves are animated to collect, he can't know the miracles of chemistry that sophists inscribed in data disks at the Long Before. Those miracles are to him the ciphers of god-things.
Bethsaida is a narrative entity referred to as a “hoary demon”.[1] Bethesda Susa is said to be their lair.[2] They are venerated by the Glow-wight cultists of Bethsaida, who are described as "chant[ing] the hymn" of Bethsaida.
Nothing else is directly known about Bethsaida.
Opinion
- Glow-wights are said to worship the “Girsh Nephilim” as gods.[3] This suggests that Bethsaida is one of these Girsh Nephilim, as is Agolgut, and that the glow-wight cultists worship Bethsaida as a god (rather than some lesser object of veneration).
References
- ↑ This is mentioned in the description of glow-wight cultists of Bethsaida.
- ↑ The look description of Bethesda Susa. Otho also mentions this in passing.
- ↑ Elder Irudad states this.