Glitter dust: Difference between revisions
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| desc = Minuscule hexagons of crushed glass, insect parts, and polyester film twinkle in the air like the ionized helium of star dust. | | desc = Minuscule hexagons of crushed glass, insect parts, and polyester film twinkle in the air like the ionized helium of star dust. | ||
| categories = Gases | | categories = Gases | ||
| gameversion = 2.0. | | gameversion = 2.0.206.57 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
{{name}} is a [[gas]] that can [[refract]] light-based projectiles and effects. Each tile of glitter dust has a percent chance equal to its density to refract incoming light-based projectiles and effects. If the gas density is 100 or greater, it refracts without fail. | {{name|caps}} is a [[gas]] that can [[refract]] light-based projectiles and effects. Each tile of glitter dust has a percent chance equal to its density to refract incoming light-based projectiles and effects. If the gas density is 100 or greater, it refracts without fail. | ||
A typical source of {{name}} is a {{favilink|glitter grenade}}. | |||
{{Gas Navbox}} | {{Gas Navbox}} |
Latest revision as of 12:34, 19 January 2024
glitter dust
Inhaled?
|
no |
---|---|
Seeping?
|
no |
Character
|
▓ |
ID?
|
GlitterGas |
Spawns in
|
|
Infobox data from game version 2.0.206.57
|
glitter dust
Minuscule hexagons of crushed glass, insect parts, and polyester film twinkle in the air like the ionized helium of star dust.
Glitter dust is a gas that can refract light-based projectiles and effects. Each tile of glitter dust has a percent chance equal to its density to refract incoming light-based projectiles and effects. If the gas density is 100 or greater, it refracts without fail.
A typical source of glitter dust is a glitter grenade.