Glittermensch luminary: Difference between revisions

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(Updated by Teamtoto using QBE v1.0rc1)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{Character
{{Character
| title = {{Qud text|glittermensch luminary}}
| title = {{Qud text|glittermensch luminary}}
| image = glittermensch luminary.png
| image = glittermensch luminary.png
| overrideimages = {{altimage start}}{{altimage | glittermensch luminary (colors _G__).png | type = color #1}}{{altimage | glittermensch luminary (colors _m__).png | type = color #2}}{{altimage | glittermensch luminary (colors _g__).png | type = color #3}}{{altimage | glittermensch luminary (colors _W__).png | type = color #4}}{{altimage | glittermensch luminary (colors _R__).png | type = color #5}}{{altimage | glittermensch luminary (colors _r__).png | type = color #6}}{{altimage | glittermensch luminary (colors _B__).png | type = color #7}}{{altimage | glittermensch luminary (colors _b__).png | type = color #8}}{{altimage end}}
| lv = 35
| lv = 35
| hp = 60
| hp = 60
| av = 25
| av = 25
| dv = 2
| dv = 2
| ma = 0
| ma = 8
| marange = 6+1d2
| weight = 201
| featureweightinfo = no
| id = Glittermensch Luminary
| tier = 7
| colorstr = &amp;B
| colorstr = &amp;B
| tilecolors = BG
| renderstr = t
| renderstr = t
| id = Glittermensch Luminary
| role = Leader
| corpse = {{ID to name|LargeBoulder}}
| extra = {{Extra info|weight = 201 | bodytype = Humanoid}}
| corpsechance = 90
| inheritingfrom = Glittermensch
| quickness = 40
| quickness = 40
| movespeed = 100
| movespeed = 100
| role = Leader
| strength = 14+1d3+8d1
| isswarmer = no
| inheritingfrom = Glittermensch
| strength = 14+1d3+8d1+2
| agility = 1d3+7
| agility = 1d3+7
| toughness = 14+1d3+8d1+2
| toughness = 14+1d3+8d1
| intelligence = 14+1d3+8d1
| intelligence = 14+1d3+8d1
| willpower = 14+1d3+8d1
| willpower = 14+1d3+8d1
| ego = 14+1d3+8d1
| ego = 14+1d3+8d1
| strengthmult = 1.5
| toughnessmult = 1.5
| acid = 100
| acid = 100
| electric = 0
| electric = 0
| cold = 75
| cold = 75
| heat = 75
| heat = 75
| xpvalue = 1750
| xptier = 7
| faction = {{creature faction|{{FactionID to name|Cragmensch}}|100}}
| faction = {{creature faction|{{FactionID to name|Cragmensch}}|100}}
| demeanor = neutral
| demeanor = neutral
| inventory = {{inventory|{{ID to name|Glittermensch_Fist}}|2}}
| inventory = {{inventory|Glittermensch_Fist|2|no|100|no}}
| skills = {{SkillID to name|Cudgel}}
| skills = {{SkillID to name|Cudgel}}
| mutations = {{creature mutation|{{MutationID to name|StunningForce}}|10|24}} </br>{{creature mutation|{{MutationID to name|DarkVision}}|3|24}}
| mutations = {{creature mutation|{{MutationID to name|StunningForce}}|10|24}}
| desc = Heat, pressure, beauty, and transformation are concepts understood by every manner of human being. When the sundry tribes commune by campfire and the hillfolk aver the godliness of the mountain face, so does the troglodyte speak with wonderment of the splayed crystal-things that glint in the shadows of her cave. Though neither has the language to articulate the mechanisms that connect them, together they know these things are the same.
| desc = Heat, pressure, beauty, and transformation are concepts understood by every manner of human being. When the sundry tribes commune by campfire and the hillfolk aver the godliness of the mountain face, so does the troglodyte speak with wonderment of the splayed crystal-things that glint in the shadows of her cave. Though neither has the language to articulate the mechanisms that connect them, together they know these things are the same.
| categories = Humanoids
| gameversion = 2.0.206.57
}}
}}
[[Category:Humanoids]]
<!-- END QBE -->
A {{name}} is a creature belonging to the [[cragmensch]] faction. Glittermensch luminaries can be found underground in [[zone tier|tier]] 7 zones.{{XML Ref|pop|Tier7CavePopulation}}
 
Glittermensch luminaries attack in melee with their {{favilink|crystal fist|plural}}, natural [[cudgel]] weapons that each deal {{Heart}}{{dice tooltip|4d4}} damage.{{XML Ref|object|Glittermensch_Fist}} They will also attack at range with their {{favilink|Stunning Force}} mutation, which they possess at mutation level 10. To supplement their fists, glittermensch luminaries possess the [[Cudgel Proficiency]] and [[Bludgeon]] skills.{{XML Ref|object|Glittermensch}}{{XML Ref|object|Glittermensch Luminary}}
 
When glittermensch luminaries die, they will leave behind a {{favilink|large boulder}} instead of a corpse.<ref name="Glittermensch"/> This boulder must be moved or destroyed to find any other loot they may drop.
 
== Gemstone Drops ==
<!--
This section is excerpted in other places using Template:Excerpt. Please do not change the section title without updating the other pages that excerpt it. (ex: Glittermensch boulderer / Glittermensch brainer)
-->
When a glittermensch takes {{Heart}}3 or more damage from an attack, it will drop 1 gemstone on the ground, with the kind of gemstone dropped being dependent on the detail color of the glittermensch. A type of gemstone and corresponding color is randomly assigned to each glittermensch when it spawns, with rarer gemstone types having a lower chance of spawning. Gemstones are chosen from the [[Data:Gemstones|Gemstones]] population table.{{XML Ref|pop|Gemstones}}{{Code Reference|class=DropOnDamage}}
 
{|class="wikitable"
! Color
! Gemstone
! Chance
|-
| {{qud text|&Kdark grey}}
| {{favilink|rough agate gemstone}}
| 35.27%
|-
| {{qud text|&Wyellow}}
| {{favilink|rough topaz gemstone}}
| 26.46%
|-
| {{qud text|&Rbright red}}
| {{favilink|rough jasper gemstone}}
| 17.64%
|-
| {{qud text|&Mmagenta}}
| {{favilink|rough amethyst gemstone}}
| 8.82%
|-
| {{qud text|&Bbright blue}}
| {{favilink|rough sapphire gemstone}}
| 4.41%
|-
| {{qud text|&Gbright green}}
| {{favilink|rough emerald gemstone}}
| 1.76%
|-
| {{qud text|&Kdark grey}}
| {{favilink|smooth agate gemstone}}
| 1.76%
|-
| {{qud text|&Wyellow}}
| {{favilink|smooth topaz gemstone}}
| 1.32%
|-
| {{qud text|&Gbright green}}
| {{favilink|rough peridot gemstone}}
| 0.88%
|-
| {{qud text|&Rbright red}}
| {{favilink|smooth jasper gemstone}}
| 0.88%
|-
| {{qud text|&Mmagenta}}
| {{favilink|smooth amethyst gemstone}}
| 0.44%
|-
| {{qud text|&Bbright blue}}
| {{favilink|smooth sapphire gemstone}}
| 0.22%
|-
| {{qud text|&Gbright green}}
| {{favilink|smooth emerald gemstone}}
| 0.09%
|-
| {{qud text|&Gbright green}}
| {{favilink|smooth peridot gemstone}}
| 0.04%
|}
<noinclude>
{{References|2.0.203.50}}
 
{{Creature Navbox|Cragmensch}}
</noinclude>

Latest revision as of 16:34, 18 January 2024

glittermensch luminary
Character

t

ID?Use this ID to Wish for glittermensch luminary

Glittermensch Luminary

Faction

cragmensch (Loved100 Reputation)

Demeanor

neutral

Inventory
Inventory
Skills
Skills
Mutations
Mutations
Experience?The XP granted when killed. Click
"toggle detailed stats" above for
a level-based breakdown.

1750 XP

XP Tier

7

Role

Leader


Extra info:
  • Weighs 201 lbs

Limbs* (Humanoid): * Excludes limbs granted via mutations
glittermensch luminary

Heat, pressure, beauty, and transformation are concepts understood by every manner of human being. When the sundry tribes commune by campfire and the hillfolk aver the godliness of the mountain face, so does the troglodyte speak with wonderment of the splayed crystal-things that glint in the shadows of her cave. Though neither has the language to articulate the mechanisms that connect them, together they know these things are the same.

Perfect

A glittermensch luminary is a creature belonging to the cragmensch faction. Glittermensch luminaries can be found underground in tier 7 zones.[1]

Glittermensch luminaries attack in melee with their \crystal fists, natural cudgel weapons that each deal ♥4d44-16 (Avg: 10) damage.[2] They will also attack at range with their Stunning Force mutation, which they possess at mutation level 10. To supplement their fists, glittermensch luminaries possess the Cudgel Proficiency and Bludgeon skills.[3][4]

When glittermensch luminaries die, they will leave behind a large boulder instead of a corpse.[3] This boulder must be moved or destroyed to find any other loot they may drop.

Gemstone Drops

When a glittermensch takes ♥3 or more damage from an attack, it will drop 1 gemstone on the ground, with the kind of gemstone dropped being dependent on the detail color of the glittermensch. A type of gemstone and corresponding color is randomly assigned to each glittermensch when it spawns, with rarer gemstone types having a lower chance of spawning. Gemstones are chosen from the Gemstones population table.[5][6]

Color Gemstone Chance
dark grey rough agate gemstone 35.27%
yellow rough topaz gemstone 26.46%
bright red rough jasper gemstone 17.64%
magenta rough amethyst gemstone 8.82%
bright blue rough sapphire gemstone 4.41%
bright green rough emerald gemstone 1.76%
dark grey smooth agate gemstone 1.76%
yellow smooth topaz gemstone 1.32%
bright green rough peridot gemstone 0.88%
bright red smooth jasper gemstone 0.88%
magenta smooth amethyst gemstone 0.44%
bright blue smooth sapphire gemstone 0.22%
bright green smooth emerald gemstone 0.09%
bright green smooth peridot gemstone 0.04%

References

This information is reliable as of patch 2.0.203.50.
  1. PopulationTables.xml, population name Tier7CavePopulation
  2. ObjectBlueprints.xml, object name Glittermensch_Fist
  3. 3.0 3.1 ObjectBlueprints.xml, object name Glittermensch
  4. ObjectBlueprints.xml, object name Glittermensch Luminary
  5. PopulationTables.xml, population name Gemstones
  6. XRL.World.Parts.DropOnDamage