Horned chameleon: Difference between revisions

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(Updated by egocarib with game version 2.0.204.52 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
Line 9: Line 9:
| ma = -1
| ma = -1
| marange = -3+1d2
| marange = -3+1d2
| weight = 200
| weight = 201
| featureweightinfo = no
| featureweightinfo = no
| id = Horned Chameleon
| id = Horned Chameleon
Line 19: Line 19:
| corpsechance = 20
| corpsechance = 20
| role = Lurker
| role = Lurker
| extra = {{Extra info|weight = 200 | bodytype = Quadruped}}
| extra = {{Extra info|weight = 201 | bodytype = Quadruped}}
| inheritingfrom = BaseReptile
| inheritingfrom = BaseReptile
| dynamictable = {{Dynamic object|DesertCanyon_Creatures|Horned Chameleon}} </br>{{Dynamic object|Flowerfields_Creatures|Horned Chameleon}} </br>{{Dynamic object|Hills_Creatures|Horned Chameleon}} </br>{{Dynamic object|Jungle_Creatures|Horned Chameleon}}
| dynamictable = {{Dynamic object|DesertCanyon_Creatures|Horned Chameleon}} </br>{{Dynamic object|Flowerfields_Creatures|Horned Chameleon}} </br>{{Dynamic object|Hills_Creatures|Horned Chameleon}} </br>{{Dynamic object|Jungle_Creatures|Horned Chameleon}}
Line 42: Line 42:
| desc = Minuscule skin crystals shift and sort light to pattern match whatever is outside the body boundary. A narrow bone extrudes from =pronouns.possessive= head.
| desc = Minuscule skin crystals shift and sort light to pattern match whatever is outside the body boundary. A narrow bone extrudes from =pronouns.possessive= head.
| categories = Reptiles
| categories = Reptiles
| gameversion = 2.0.204.52
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->

Latest revision as of 14:39, 18 January 2024

horned chameleon
Horned chameleon.png
Character

r

ID?Use this ID to Wish for horned chameleon

Horned Chameleon

Faction

unshelled reptiles (Loved100 Reputation)

Demeanor

neutral

Inventory
Inventory
Mutations
Mutations
Corpse Dropped

horned chameleon corpse (20%)

Experience?The XP granted when killed. Click
"toggle detailed stats" above for
a level-based breakdown.

125 XP

XP Tier

1

Role

Lurker

Spawns in

DesertCanyon_Creatures
Flowerfields_Creatures
Hills_Creatures
Jungle_Creatures


Extra info:
  • Weighs 201 lbs

Limbs* (Quadruped): * Excludes limbs granted via mutations
horned chameleon

Minuscule skin crystals shift and sort light to pattern match whatever is outside the body boundary. A narrow bone extrudes from their head.

Perfect

A horned chameleon is a creature encountered in many different biomes. It has the unique ability to change its color based on its surroundings.

When first spawned, a horned chameleon will be bright grey with brown stripes. From then on, every time it enters a new tile, it will assume the primary and secondary colors of a random object in an adjacent tile, including walls and structural objects, creatures, and items on the ground. If the chameleon moves into a tile which has no adjacent objects to draw color from, it will continue to assume its most recent color change until it encounters a new object to mimic.[1]

Horned chameleons possess the Horns mutation at mutation level 1, with grants them a horn on their head that deals ♥2d32-6 (Avg: 4) damage and can cause bleeding. They also possess a \bite on their face that deals ♥1d41-4 (Avg: 2.5) damage.[2]

References

  1. XRL.World.Parts.Mimic
  2. ObjectBlueprints.xml