Hyperbiotic bed: Difference between revisions

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(extra clarification)
(Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2)
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{Item
{{Character
| title = {{Qud text|hyperbiotic bed}}
| title = {{Qud text|hyperbiotic bed}}
| image = hyperbiotic bed.png
| image = hyperbiotic bed.png
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| inheritingfrom = BaseBed
| inheritingfrom = BaseBed
| dynamictable = {{Dynamic object|AnimatableFurniture|Hyperbiotic Bed}}
| dynamictable = {{Dynamic object|AnimatableFurniture|Hyperbiotic Bed}}
| unidentifiedinfo = {{Unidentified info | name = weird artifact | altname = strange furniture }}
| unidentifiedinfo = {{Unidentified info | name = strange furniture | altname = strange furniture }}
| desc = Hidden micro-reactors smash together particles, generate heat, and power the biotic machine apparatus that rejuvenates the weary slumberer.
| desc = Hidden micro-reactors smash together particles, generate heat, and power the biotic machine apparatus that rejuvenates the weary slumberer.
| categories = Beds
| categories = Beds
| gameversion = 2.0.201.69
| gameversion = 2.0.201.114
}}
}}
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<!-- END QBE -->

Revision as of 01:04, 31 August 2021

hyperbiotic bed
Hyperbiotic bed.png
Character

ID?Use this ID to Wish for hyperbiotic bed

Hyperbiotic Bed

Charge per Use

10

Charge Used For

HyperbioticSystems

Complexity

6

Tier

6

<01246>

Can Disassemble

yes

Can Build

no

Role

Uncommon

Spawns in

AnimatableFurniture


Extra info:
hyperbiotic bed

Hidden micro-reactors smash together particles, generate heat, and power the biotic machine apparatus that rejuvenates the weary slumberer.

Perfect

This furniture heals all minor physical debuffs as if the creature has level 1 Regeneration, including a missing tongue, after 200 rounds, and limbs after 300 rounds of sleeping in it. Found in the Grit Gate medical ward for easy access.

Effects that can be removed

These effects are only healed if they are applied to the sleeping creature, not their equipment.