Junk dollar: Difference between revisions

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(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
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| av = 0
| av = 0
| dv = -10
| dv = -10
| ma = 0
| weight = 201
| weight = 200
| featureweightinfo = no
| featureweightinfo = no
| id = Junk Dollar
| id = Junk Dollar
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| renderstr = ♂
| renderstr = ♂
| role = Unspecified
| role = Unspecified
| extra = {{Extra info|weight = 200 | noprone = yes | bodytype = Echinoid}}
| extra = {{Extra info|weight = 201 | noprone = yes | bodytype = Echinoid}}
| inheritingfrom = BaseUrchin
| inheritingfrom = BaseUrchin
| dynamictable = {{Dynamic object|LakeHinnom_Creatures|Junk Dollar}} </br>{{Dynamic object|PalladiumReef_Creatures|Junk Dollar}}
| dynamictable = {{Dynamic object|LakeHinnom_Creatures|Junk Dollar}} </br>{{Dynamic object|PalladiumReef_Creatures|Junk Dollar}}
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| desc = Velvet hairs warm the radial penta-cake, and a powdery dust hovers like atmosphere. Something gleams inside =pronouns.possessive= mouth.
| desc = Velvet hairs warm the radial penta-cake, and a powdery dust hovers like atmosphere. Something gleams inside =pronouns.possessive= mouth.
| categories = Animals
| categories = Animals
| gameversion = 2.0.202.92
| gameversion = 2.0.206.57
}}
}}
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{{name|pluralcaps}} are immobile [[urchins]] appearing in {{favilink|Lake Hinnom}} and the {{favilink|Palladium Reef}}.  They take on a variety of appearances and blend in with the surrounding {{favilink|finger coral|coral}}.  Junk dollars do not obstruct movement; when a creature steps on one, it will explode, destroying itself and inflicting heavy [[bleeding]].  This is its only attack.


Junk dollars are immobile [[urchins]] appearing in {{favilink|Lake Hinnom}} and the {{favilink|Palladium Reef}}.  They take on a variety of appearances and blend in with the surrounding {{favilink|finger coral|coral}}.  Junk dollars do not obstruct movement; when a creature steps on one, it will explode, destroying itself and inflicting heavy [[Bleeding]].  This is its only attack.
A junk dollar will not explode if stepped on by a creature it is [[Reputation|friendly]] with.{{Code Reference | class = Impaler}} When such a creature who is the player or a companion thereof steps on it, there is a chance the junk dollar will leave behind a random object.{{Code Reference | class = LootOnStep}}


Friendly junk dollars will not damage the player when stepped on; instead they will rarely leave behind a random object.
{{Creature Navbox|Urchins}}

Latest revision as of 14:55, 18 January 2024

junk dollar
Character

ID?Use this ID to Wish for junk dollar

Junk Dollar

Faction

urchins (Loved100 Reputation)

Mutations
Mutations
Experience?The XP granted when killed. Click
"toggle detailed stats" above for
a level-based breakdown.

750 XP

XP Tier

6

Role

Unspecified

Spawns in

LakeHinnom_Creatures
PalladiumReef_Creatures


Extra info:
  • Cannot be knocked prone
  • Weighs 201 lbs

Limbs* (Echinoid): * Excludes limbs granted via mutations
junk dollar

Velvet hairs warm the radial penta-cake, and a powdery dust hovers like atmosphere. Something gleams inside their mouth.

Perfect

Junk dollars are immobile urchins appearing in Lake Hinnom and the Palladium Reef. They take on a variety of appearances and blend in with the surrounding coral. Junk dollars do not obstruct movement; when a creature steps on one, it will explode, destroying itself and inflicting heavy bleeding. This is its only attack.

A junk dollar will not explode if stepped on by a creature it is friendly with.[1] When such a creature who is the player or a companion thereof steps on it, there is a chance the junk dollar will leave behind a random object.[2]

  1. XRL.World.Parts.Impaler
  2. XRL.World.Parts.LootOnStep