Lurking beth: Difference between revisions

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imported>Trashmonks
(Updated by egocarib with game version 2.0.201.47 using QBE v1.0rc2)
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.48 using QBE v1.0rc2)
Line 1: Line 1:
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{As Of Patch|2.0.201.47}}
{{As Of Patch|2.0.201.48}}
{{Character
{{Character
| title = {{Qud text|lurking beth}}
| title = {{Qud text|lurking beth}}
Line 8: Line 8:
| av = 2
| av = 2
| dv = -10
| dv = -10
| weight = 200
| featureweightinfo = no
| id = Lurking Beth
| id = Lurking Beth
| tier = 4
| tier = 4
Line 13: Line 15:
| renderstr = ♂
| renderstr = ♂
| isplant = yes
| isplant = yes
| extra = {{Extra info|hidden = 18 | noprone = yes}}
| extra = {{Extra info|weight = 200 | hidden = 18 | noprone = yes}}
| inheritingfrom = BasePlant
| inheritingfrom = BasePlant
| strength = 6+1d3+3d2
| strength = 6+1d3+3d2

Revision as of 03:40, 1 November 2020

This information is reliable as of patch 2.0.201.48. If this is no longer the current patch, you can help by updating it.
As of Patch This information is reliable as of patch 2.0.201.48.
lurking beth
Lurking beth.png
Character

ID?Use this ID to Wish for lurking beth

Lurking Beth

Faction

roots (Loved100 Reputation)

Demeanor

neutral

Gender

neuter

Tier

4

Mutations
Mutations

Extra info:
  • Hidden at difficulty 18
  • Cannot be knocked prone
  • Weighs 200 lbs
lurking beth

Spiny mineral nodules are camouflaged against stone and chrome.

Perfect

A lurking beth is a creature that remains hidden until a player walks over it. It then bursts upward out of the ground, dealing ♥2d10+57-25 (Avg: 16) damage and applying an additional bleeding effect.

Multiple lurking beth will appear together in clusters of 1d61-6 (Avg: 3.5) connected tiles. They are commonly found in Bethesda Susa.

You can attack and destroy a lurking beth by force attacking (Ctrl+<Direction>) into an empty square. If a lurking beth is present in that square, you will attack it and a message will appear in the message log indicating that it was attacked and/or destroyed.