Photosynthetic Skin-based cooking effects: Difference between revisions
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When a player has the {{f page|Photosynthetic Skin}} mutation, they gain the ability to cook with {{Qud text|&Ystarch}} and {{Qud text|&Glignin}} which provide the [[Quickness]] and [[regeneration]] benefits of the mutation's Bask ability, respectively{{XML Reference|object|ProceduralCookingIngredient_starch}}{{XML Reference|object|ProceduralCookingIngredient_lignin}}{{Code Reference|namespace=XRL.World.Parts.Mutation|class=PhotosyntheticSkin|method=FireEvent|name=Mutation}} | When a player has the {{f page|Photosynthetic Skin}} mutation, they gain the ability to cook with {{Qud text|&Ystarch}} and {{Qud text|&Glignin}} which provide the [[Quickness]] and [[regeneration]] benefits of the mutation's Bask ability, respectively.{{XML Reference|object|ProceduralCookingIngredient_starch}}{{XML Reference|object|ProceduralCookingIngredient_lignin}}{{Code Reference|namespace=XRL.World.Parts.Mutation|class=PhotosyntheticSkin|method=FireEvent|name=Mutation}} | ||
If a creature gets these effects without the mutation (e.g. from {{f id|Canned Have-It-All}}), it will be considered that they have level 1{{Code Reference|namespace=XRL.World.Effects|class=CookingDomainPhotosyntheticSkin_UnitQuickness}}{{Code Reference|namespace=XRL.World.Effects|class=CookingDomainPhotosyntheticSkin_RegenerationUnit}} | If a creature gets these effects without the mutation (e.g. from {{f id|Canned Have-It-All}}), it will be considered that they have level 1.{{Code Reference|namespace=XRL.World.Effects|class=CookingDomainPhotosyntheticSkin_UnitQuickness}}{{Code Reference|namespace=XRL.World.Effects|class=CookingDomainPhotosyntheticSkin_RegenerationUnit}} | ||
== Starch Effect == | == Starch Effect == |
Latest revision as of 13:00, 21 May 2023
This information is reliable as of patch 2.0.204.75. If this is no longer the current patch, you can help by updating it. |
This information is reliable as of patch 2.0.204.75. If this is no longer the current patch, you can help by updating it.
When a player has the Photosynthetic Skin mutation, they gain the ability to cook with starch and lignin which provide the Quickness and regeneration benefits of the mutation's Bask ability, respectively.[1][2][3]
If a creature gets these effects without the mutation (e.g. from canned Have-It-All), it will be considered that they have level 1.[4][5]
Starch Effect
+13 + (Photosynthetic Skin level * 2) Quickness |
Lignin Effect
+20% + (Photosynthetic Skin level * 10)% to natural healing rate |
See Also
References
- ↑
ObjectBlueprints.xml
, object nameProceduralCookingIngredient_starch
- ↑
ObjectBlueprints.xml
, object nameProceduralCookingIngredient_lignin
- ↑
XRL.World.Parts.Mutation.PhotosyntheticSkin
, methodFireEvent
- ↑
XRL.World.Effects.CookingDomainPhotosyntheticSkin_UnitQuickness
- ↑
XRL.World.Effects.CookingDomainPhotosyntheticSkin_RegenerationUnit
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