Qudzu: Difference between revisions

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(Updated by egocarib with game version 2.0.202.92 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(8 intermediate revisions by 3 users not shown)
Line 3: Line 3:
| title = {{Qud text|{{Qud shader|r|{{(}}qudzu{{)}}}}}}
| title = {{Qud text|{{Qud shader|r|{{(}}qudzu{{)}}}}}}
| image = qudzu.png
| image = qudzu.png
| lv = 1
| lv = 2
| hp = 5
| hp = 5
| av = 0
| av = 0
| dv = -10
| dv = -10
| weight = 200
| ma = 2
| marange = 1+1d2
| weight = 201
| featureweightinfo = no
| featureweightinfo = no
| id = Qudzu
| id = Qudzu
Line 17: Line 19:
| corpsechance = 15
| corpsechance = 15
| role = Minion
| role = Minion
| extra = {{Extra info|weight = 200 | mutatedplant = yes | hurtbydefoliant = 1 | hasmentalshield = yes | bodytype = Vine}}
| extra = {{Extra info|weight = 201 | mutatedplant = yes | hurtbydefoliant = 1 | hasmentalshield = yes | bodytype = Vine}}
| inheritingfrom = MutatedVine
| inheritingfrom = MutatedVine
| dynamictable = {{Dynamic object|DesertCanyon_Creatures|Qudzu}} </br>{{Dynamic object|Flowerfields_Creatures|Qudzu}}
| dynamictable = {{Dynamic object|DesertCanyon_Creatures|Qudzu}} </br>{{Dynamic object|Flowerfields_Creatures|Qudzu}}
Line 32: Line 34:
| cold = 0
| cold = 0
| heat = 0
| heat = 0
| xpvalue = 10
| xpvalue = 20
| xptier = 0
| xptier = 0
| faction = {{creature faction|{{FactionID to name|Vines}}|100}}
| faction = {{creature faction|{{FactionID to name|Vines}}|100}}
| demeanor = neutral
| demeanor = neutral
| inventory = {{inventory|Qudzu_Frond|2|no|100}}
| inventory = {{inventory|Qudzu_Frond|2|no|100|no}}
| desc = Matted fronds sway in the air currents and speckle the ground with flakes of moisture-sucked rust.
| desc = Matted fronds sway in the air currents and speckle the ground with flakes of moisture-sucked rust.
| categories = Mutated Plants
| categories = Mutated Plants
| gameversion = 2.0.202.92
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->The {{name}} is an immobile creature that spawns on walls. Generally, if there is one of them, there will be many of them in the same zone.
<!-- END QBE -->
A {{name}} is an immobile creature that appears on walls. Generally, if there is one of them, there will be many more of them in the same zone. Zone names containing the word "rust" also generally foreshadow their presence.


The {{name}} is perhaps most well known for its ability to [[rusted|rust]] metal items held by its targets. Its {{favilink id|Qudzu_Frond}} weapon has a 15% chance on hit to rust a random equipped or held inventory item of its target. The {{name|possessive}} attack does not need to penetrate to apply this effect.{{Code Reference|class=QudzuMelee}} Organic materials such as wood, and [[Lacquered]] items, do not rust and can be used freely with no risk. Alternatively, items stored inside of [[Chest|Chests]] are also protected from rusting.
Qudzu have a melee attack that can [[rusted|rust]] metal items held by those it manages to hit. Its {{favilink id|Qudzu_Frond}} weapon has a 15% chance on hit to rust a random equipped or held inventory item of its target. The qudzu's attack does not need to penetrate to apply this effect.{{Code Reference|class=QudzuMelee}} Organic materials such as wood, as well as [[lacquered]] items, do not rust and can be used freely with no risk. Additionally, items stored inside of [[Chest|chests]] are also protected from rusting.
 
==Tips==
{{Opinion}}
* Attacking from range is one of the safest ways to protect your equipment from rusting, although it can be hard to hit qudzu that are in concave corners.
* If you can reliably one-shot qudzu with an attack, [[Charge]] can be a very effective way to kill them before they have a chance to rust your equipment.
* As mentioned above, items in chests cannot rust. Storing any rustable items in chests, or even dropping them on the ground, will stop qudzu from rusting your equipment.


== References ==
== References ==

Latest revision as of 16:37, 18 January 2024

qudzu
Qudzu.png
Character

&

ID?Use this ID to Wish for qudzu

Qudzu

Faction

vines (Loved100 Reputation)

Demeanor

neutral

Inventory
Inventory
Corpse Dropped

qudzu stem (15%)

Experience?The XP granted when killed. Click
"toggle detailed stats" above for
a level-based breakdown.

20 XP

XP Tier

0

Role

Minion

Spawns in

DesertCanyon_Creatures
Flowerfields_Creatures


Extra info:

Limbs* (Vine): * Excludes limbs granted via mutations
qudzu

Matted fronds sway in the air currents and speckle the ground with flakes of moisture-sucked rust.

Perfect

A qudzu is an immobile creature that appears on walls. Generally, if there is one of them, there will be many more of them in the same zone. Zone names containing the word "rust" also generally foreshadow their presence.

Qudzu have a melee attack that can rust metal items held by those it manages to hit. Its \frond weapon has a 15% chance on hit to rust a random equipped or held inventory item of its target. The qudzu's attack does not need to penetrate to apply this effect.[1] Organic materials such as wood, as well as lacquered items, do not rust and can be used freely with no risk. Additionally, items stored inside of chests are also protected from rusting.

Tips

This section is opinion-based. Your mileage may vary.
  • Attacking from range is one of the safest ways to protect your equipment from rusting, although it can be hard to hit qudzu that are in concave corners.
  • If you can reliably one-shot qudzu with an attack, Charge can be a very effective way to kill them before they have a chance to rust your equipment.
  • As mentioned above, items in chests cannot rust. Storing any rustable items in chests, or even dropping them on the ground, will stop qudzu from rusting your equipment.

References

This information is reliable as of patch 2.0.201.49. If this is no longer the current patch, you can help by updating it.
As of Patch This information is reliable as of patch 2.0.201.49.
  1. XRL.World.Parts.QudzuMelee