Recoiler
1 lb. Weight | |
Charge per Use
|
2500 |
---|---|
Charge Used For
|
Teleportation |
Complexity
|
2 |
Tier
|
3 |
<123> | |
Can Disassemble
|
yes |
Can Build
|
no |
Character
|
♦ |
ID?
|
Blank Recoiler |
Extra Info: |
A small crystalline disk with a recessed button on top.
Recoilers teleport players to another location in the world when used. In order to be used, they need a power cell installed. A player can only activate a recoiler if there are no hostiles within a radius of 7 tiles.
Some recoilers are predefined for certain places in the game.
Name | Destination | Details | Trade value | Loot tier | Object ID |
---|---|---|---|---|---|
Joppa recoiler | Joppa | This is rewarded by Argyve for completing the quest Weirdwire Conduit.. Eureka! | 25 | 2 | Joppa Recoiler |
Grit Gate recoiler | Grit Gate | These can be purchased unidentified from Mafeo.
They teleport the player to the Grit Gate compound, underground. |
35 | 3 | Grit Gate Recoiler |
Golgotha recoiler | Golgotha | 45 | 4 | Golgotha Recoiler | |
Kyakukya recoiler | Kyakukya | 45 | 4 | Kyakyukya recoiler (spelled differently from "Kyakukya") | |
Six Day Stilt recoiler | Six Day Stilt | 80 | 6 | Six Day Stilt Recoiler | |
Bethesda Susa recoiler | Bethesda Susa | 55 | 5 | Bethesda Susa Recoiler | |
Ezra recoiler | Ezra | 65 | 6 | Ezra Recoiler | |
random-point recoiler | A random ruin | 15 | 4 | Ruin Recoiler | |
programmable recoiler | A location set by the player | These can only be programmed once.
They take four times as much energy to activate (10000) as a regular recoiler. Because of this, they can only be powered by chem cells or better. These are uncommon loot. |
80 | 4 | Programmable Recoiler |
reprogrammable recoiler | A location set by the player | These can be programmed any number of times.
They take twelve times as much energy to activate (30000) as a regular recoiler. Because of this, they can only be powered from high-tier energy cells. These are rare loot. |
210 | 6 | Reprogrammable Recoiler |