Recuperating: Difference between revisions

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'''Recuperating''' is a side effect that some items or skills have. This is different than an [[effect]], because there is no description or name of it in the list of active effects.
'''Recuperating''' is a side effect that some items or skills have. It does not appear in the active effects list, but rather it is instantaneous.
 
Recuperation works similarly to {{favilink|Regeneration|possessive}} ability to remove negative effects, but it is a separate phenomena, and recuperation only removes certain effects (listed below).


==Cause of Recuperating==
==Cause of Recuperating==
* Eating an {{favilink|arsplice seed}}
* Eating an {{favilink|arsplice seed}}
* Have the the effects of an {{favilink|ubernostrum injector}} run out (when the torrent of life sweeps away)
* Have the the effects of an {{favilink|ubernostrum injector}} run out (when the torrent of life sweeps away)
** An ubernostrum injector also removes negative effects similar to {{favilink|Regeneration}} level 1, in addition to recuperating{{Code Reference|namespace=XRL.World.Effects|class=Ubernostrum_Tonic|name=Ubernostrum}}
* Sleeping in a {{favilink|hyperbiotic bed}} for at least 1 turn
** A hyperbiotic bed also removes negative effects similar to Regeneration level 1, in addition to recuperating{{Code Reference|class=Bed}}{{XML Reference|object|Hyperbiotic Bed}}
* Being inside a {{favilink|regeneration tank}} for at least 1 turn
* Being inside a {{favilink|regeneration tank}} for at least 1 turn
** A regeneration tank also removes negative effects similar to Regeneration level 4, in addition to recuperating{{Code Reference|class=Enclosing|name=Enclosing}}


==Effects of Recuperating==
==Effects of Recuperating==
When a creature is recuperating, they can be cleansed of several negative status effects. Only one effect can be removed. The effects that can be removed:
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* [[Stony]]
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When a creature recuperates, they are fully cleansed of all of the following specific negative status effects.{{Code Reference|class=HealOnEat}}{{Code Reference|class=Enclosing|name=Enclosing}}{{Code Reference|namespace=XRL.World.Effects|class=Ubernostrum_Tonic|name=Ubernostrum}}
 
* [[Bleeding]]
* [[Bleeding]]
* [[Budding]]
* [[Budding]]
* [[Choking on ash]]
* [[Covered in spores]]
* [[Holographic bleeding]]
* [[Ill]]
* [[Ill]]
* [[Itchy skin]]
* [[Phase spider venom]]
* [[Poisoned]]
* [[Poisoned]]
* [[Poisoned by gas]]
* [[Poisoned by gas]]
* [[Phase spider venom]]
* [[Stony]]
* [[Covered in spores]]
 
Recuperating from any of these effects is typically accompanied with a message in the message log. For example, {{qud text|You are no longer choking!}} appears when the choking on ash effect is healed.
 
{{references|2.0.202.99}}

Latest revision as of 15:08, 15 April 2022

Recuperating is a side effect that some items or skills have. It does not appear in the active effects list, but rather it is instantaneous.

Recuperation works similarly to Regeneration's ability to remove negative effects, but it is a separate phenomena, and recuperation only removes certain effects (listed below).

Cause of Recuperating

  • Eating an arsplice seed
  • Have the the effects of an ubernostrum injector run out (when the torrent of life sweeps away)
    • An ubernostrum injector also removes negative effects similar to Regeneration level 1, in addition to recuperating[1]
  • Sleeping in a hyperbiotic bed for at least 1 turn
    • A hyperbiotic bed also removes negative effects similar to Regeneration level 1, in addition to recuperating[2][3]
  • Being inside a regeneration tank for at least 1 turn
    • A regeneration tank also removes negative effects similar to Regeneration level 4, in addition to recuperating[4]

Effects of Recuperating

When a creature recuperates, they are fully cleansed of all of the following specific negative status effects.[5][4][1]

Recuperating from any of these effects is typically accompanied with a message in the message log. For example, You are no longer choking! appears when the choking on ash effect is healed.

References

This information is reliable as of patch 2.0.202.99.
  1. 1.0 1.1 XRL.World.Effects.Ubernostrum_Tonic
  2. XRL.World.Parts.Bed
  3. ObjectBlueprints.xml, object name Hyperbiotic Bed
  4. 4.0 4.1 XRL.World.Parts.Enclosing
  5. XRL.World.Parts.HealOnEat