Drilldown: Mods
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Weapon (11) (
Thrown Weapon (4) ·
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ModID:
PlainName:
Cannot be applied to items that already filter gas. (1) ·
Has EMP-sensitive functionality that can be made EMP-insensitive (1) ·
Must be [[metal]] (1) ·
Must have a rate of fire greater than 1 and consume 1 ammo per shot (1) ·
Must have positive weight (1) ·
Must have [[DV]] penalty (1) ·
Must not already be a Floating Nearby item. (1) ·
Must not already be a light source (1) ·
Must not already fire omniphase projectiles or be [[phase-conjugate]] (1) ·
Must not already have integrated power systems, must use charge while equipped, and must not be designed to be equipped on a non-contact location(i.e. Floating Nearby) or the throwing weapon slot (1) ·
Must not already refract light (1) ·
Must not be[[phase-harmonic]] or a [[phase shift grenade mk I]] (1) ·
no restrictions (31)
Showing below up to 43 results in range #1 to #43.
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