Drilldown: Mods
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General (11) (
"General" only (10) ·
Pottery (3) ·
Statue (1) ·
Jeweled (1) ) ·
Weapon (6) (
Thrown Weapon (4) ·
Missile Weapon (4) ·
Melee Weapon (3) ) ·
Armor (5) (
Body (4) ·
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Book (1) ) ·
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Tech Wall (3) )
ModBeamsplitter (1) ·
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and disguise (1) ·
desecrated (1) ·
displacer (1) ·
engraved (1) ·
extradimensional (1) ·
gigantic (1) ·
jacked (1) ·
jewel-encrusted (1) ·
magnetized (1) ·
nulling (1) ·
overloaded (1) ·
painted (1) ·
phase-conjugate (1) ·
phase-harmonic (1) ·
psionic (1) ·
radio-powered (1) ·
refractive (1) ·
snail-encrusted (1) ·
wired (1) ·
with beamsplitter (1) ·
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with electromagnetic shielding (1) ·
with gearbox (1) ·
with piping (1) ·
[illuminated] (1)
Furniture (2) ·
Has EMP-sensitive functionality that can be made EMP-insensitive (1) ·
Must be [[metal]]; must weigh 100# or less; must not be [[gesticulating]]; must not have integrated power systems, such as from being [[jacked]]; must be able to be unequipped (1) ·
Must not already fire omniphase projectiles or be [[phase-conjugate]] (1) ·
Must not already have integrated power systems, must use charge while equipped, and must not be designed to be equipped on a non-contact location(i.e. Floating Nearby) or the throwing weapon slot (1) ·
Must not already refract light (1) ·
Must not be[[phase-harmonic]] or a [[phase shift grenade mk I]] (1) ·
no restrictions (17)
Showing below up to 25 results in range #1 to #25.