Lurking beth: Difference between revisions
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imported>Trashmonks |
imported>Trashmonks |
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Line 12: | Line 12: | ||
| tier = 4 | | tier = 4 | ||
| colorstr = &c | | colorstr = &c | ||
| tilecolors = cR | |||
| renderstr = ♂ | | renderstr = ♂ | ||
| isplant = yes | | isplant = yes | ||
| extra = {{Extra info|weight = 200 | hidden = 18 | noprone = yes}} | | extra = {{Extra info|weight = 200 | hidden = 18 | noprone = yes | hurtbydefoliant = 2}} | ||
| inheritingfrom = BasePlant | | inheritingfrom = BasePlant | ||
| strength = 6+1d3+3d2 | | strength = 6+1d3+3d2 | ||
Line 33: | Line 34: | ||
| desc = Spiny mineral nodules are camouflaged against stone and chrome. | | desc = Spiny mineral nodules are camouflaged against stone and chrome. | ||
| categories = Plants | | categories = Plants | ||
| gameversion = 2.0.201. | | gameversion = 2.0.201.69 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> |
Revision as of 19:44, 13 February 2021
lurking beth
Level: 18 | |
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Acid Res: 0 Elec Res: 50 Cold Res: 50 Heat Res: -25 | |
Character
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♂ |
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ID?
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Lurking Beth |
Faction
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roots (Loved100 Reputation) |
Demeanor
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neutral |
Gender
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|
Tier
|
4 |
Mutations
|
|
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Mutations
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Infobox data from game version 2.0.201.69
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lurking beth
Spiny mineral nodules are camouflaged against stone and chrome.
A lurking beth is a creature that remains hidden until a player walks over it. It then bursts upward out of the ground, dealing 2d10+57-25 (Avg: 16) damage and applying an additional bleeding effect.
Multiple lurking beth will appear together in clusters of 1d61-6 (Avg: 3.5) connected tiles. They are commonly found in Bethesda Susa.
You can attack and destroy a lurking beth by force attacking (Ctrl+<Direction>) into an empty square. If a lurking beth is present in that square, you will attack it and a message will appear in the message log indicating that it was attacked and/or destroyed.
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