Psychodyne helmet: Difference between revisions
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{{Qud shader|rules|{{(}}+2 MA{{)}}}} | {{Qud shader|rules|{{(}}+2 MA{{)}}}} | ||
| categories = Helmets | | categories = Helmets | ||
| gameversion = 2.0.204. | | gameversion = 2.0.204.52 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> |
Revision as of 20:20, 21 January 2023
psychodyne helmet
Charge per Use
|
65 |
---|---|
Charge Used For
|
BootSequence [50], Stat Boost [15] |
Complexity
|
8 |
Tier
|
8 |
<4578> | |
Can Disassemble
|
yes |
Can Build
|
yes |
Tinker Skill
|
|
Potential
Mods? |
|
Character
|
] |
ID?
|
Psychodyne Helmet |
Worn On
|
Head |
Spawns in
|
|
Extra Info:
| |
Infobox data from game version 2.0.204.52
|
psychodyne helmet
Tetraxenonoglass blueshifts light hitting the outer shell. On the inner side, electromagnets excite a lining of star mollusk tissue to create the perfect psychic accoustics.
+2 Intelligence
+4 Willpower
+2 Ego
+2 MA
This article looks like it has no description. You can write a bit about Psychodyne helmet by editing it. Remove this template once a description is added. |
This article looks like it has no description. You can write a bit about Psychodyne helmet by editing it. Remove this template once a description is added.
This article looks like it has no description. You can write a bit about Psychodyne helmet by editing it. Remove this template once a description is added.
|