Iron vinereaper: Difference between revisions
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| extra = {{Extra info|twohanded = no | metal = yes}} | | extra = {{Extra info|twohanded = no | metal = yes}} | ||
| inheritingfrom = BaseAxe | | inheritingfrom = BaseAxe | ||
| dynamictable = {{Dynamic object| | | dynamictable = {{Dynamic object|Items|Iron Vinereaper}} </br>{{Dynamic object|MeleeWeapons|Iron Vinereaper}} | ||
| supportedmods = AxeMods,BladeMods,WeaponMods,CommonMods | | supportedmods = AxeMods,BladeMods,WeaponMods,CommonMods | ||
| desc = | | desc = Wrought iron was moulded to a crescent for scything the rough hides of watervine. | ||
{{Qud shader|rules|{{(}}Strength Bonus Cap: 2 | {{Qud shader|rules|{{(}}Strength Bonus Cap: 2 | ||
Weapon Class: Axe (cleaves armor on critical hit){{)}}}} | Weapon Class: Axe (cleaves armor on critical hit){{)}}}} | ||
| categories = Axes | | categories = Axes | ||
| gameversion = 2.0. | | gameversion = 2.0.206.57 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> |
Latest revision as of 00:08, 19 January 2024
iron vinereaper
Tier
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1 |
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Skill Used
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Potential
Mods? |
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Character
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ID?
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Iron Vinereaper |
Spawns in
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Extra Info:
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Infobox data from game version 2.0.206.57
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iron vinereaper
Wrought iron was moulded to a crescent for scything the rough hides of watervine.
Strength Bonus Cap: 2
Weapon Class: Axe (cleaves armor on critical hit)
This article looks like it has no description. You can write a bit about Iron vinereaper by editing it. Remove this template once a description is added. |
This article looks like it has no description. You can write a bit about Iron vinereaper by editing it. Remove this template once a description is added.
This article looks like it has no description. You can write a bit about Iron vinereaper by editing it. Remove this template once a description is added.