Temple mecha mk Ib: Difference between revisions

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Adding Description
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Updated by egocarib with game version 2.0.207.72 using QBE v1.0rc2
 
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| weight = 201
| weight = 201
| featureweightinfo = no
| featureweightinfo = no
| id = VehicleTemplarMech2
| energycellrequired = yes
| id = VehicleTemplarMech2_Battle
| tier = 8
| tier = 8
| colorstr = &c
| colorstr = &c
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| renderstr = @
| renderstr = @
| role = Unspecified
| role = Unspecified
| extra = {{Extra info|weight = 201 | empsensitive = yes | metal = yes | hasmentalshield = yes | bodytype = BipedalRobot}}
| extra = {{Extra info|weight = 201 | empsensitive = yes | metal = yes | energycellrequired = yes | hasmentalshield = yes | bodytype = BipedalRobot}}
| inheritingfrom = VehicleTemplarMech
| inheritingfrom = VehicleTemplarMech2
| quickness = 100
| quickness = 100
| movespeed = 100
| movespeed = 100
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| xpvalue = 1000
| xpvalue = 1000
| xptier = 8
| xptier = 8
| faction = {{creature faction|{{FactionID to name|Playerneutral}}|100}}
| faction = {{creature faction|{{FactionID to name|Inanimate}}|100}}
| demeanor = neutral
| demeanor = neutral
| gender = neuter
| gender = neuter
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{{Qud shader|rules|{{(}}This creature doesn't heal naturally and must be repaired.{{)}}}}
{{Qud shader|rules|{{(}}This creature doesn't heal naturally and must be repaired.{{)}}}}
| categories = Robots
| categories = Robots
| gameversion = 2.0.206.26
| gameversion = 2.0.207.72
}}
}}
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Temple mecha are a class of creatures with special mechanics. They usually show up in high level Templar encounters, either as piloted followers or as a piloted unique creature. Temple mecha mk 1b have a built in Shoulder Mounted Light Cannon.
Temple mecha mk 1b have a built in [[Shoulder-mounted light cannon]] along with the basic kick.


==General Temple mecha functionality==
{{Category:Temple mecha}}
* They are pilotable (like [[Golem]]s). They typically show up in the world piloted by a Templar
* They have their own skills and gear
* Unlike Golems, they do not function as followers when unpiloted
* They only function at all when powered via a {{favilink|Mecha power core}}
* You can claim ownership (and pilotability) by permanently inserting a {{favilink|Military security card}}


==Notes==
[[Category:Temple mecha]] [[Category:Pilotable]]
* Mecha power cores are batteries and can be modded as such. However the power draw for a Temple mecha is higher than the radio powered mod can provide. If you wish to use one permanently, you will need to cycle power cores.
* Temple mecha have reduced functionality at low power.

Latest revision as of 01:51, 24 June 2024

temple mecha mk Ib
Character

@

ID?Use this ID to Wish for temple mecha mk Ib

VehicleTemplarMech2_Battle

Faction

Inanimate (Loved100 Reputation)

Demeanor

neutral

Gender

neuter

Inventory
Inventory
Skills
Skills
Mutations
Mutations
Experience?The XP granted when killed. Click
"toggle detailed stats" above for
a level-based breakdown.

1000 XP

XP Tier

8

Role

Unspecified


Extra info:

Limbs* (BipedalRobot): * Excludes limbs granted via mutations
temple mecha mk Ib

A hominid-suit of chrome is junctured together from parts across the layer cake of time: balance struts hammered off the crushed star blimp, mainshaft springs torn from buoyed chapels, actuators hewed from the machine hearts of city centers, intakes blown of molten lamp glass. A proton rod capitals each shoulder, chipped to the Z radius in the mirrorshops of lower earth.

This creature doesn't heal naturally and must be repaired.

Perfect

Temple mecha mk 1b have a built in Shoulder-mounted light cannon along with the basic kick.

Temple mecha are a set of pilotable creatures that function like mecha, and are typically used by the Putus Templar faction. They share several mechanical quirks.

General Temple mecha functionality

  • They are pilotable (like Golems). They typically show up in the world piloted by a Templar
  • They have their own skills, and typically the skills enable the natural weapons on the Temple mecha to work
  • Unlike Golems, they do not function as followers when unpiloted
  • They only function at all when powered via a mecha power core
  • When you sit down in the piloting chair, if you have not yet done so, it will ask you for a military security card to be permanently inserted. If you do so, you will then be able to pilot that Templar mecha for as long as it exists.

Notes

  • Mecha power cores are batteries and can be modded as such. However the power draw for a Temple mecha is higher than the radio powered mod can provide. If you wish to use one permanently, you will need to cycle power cores.
  • Temple mecha have reduced functionality at low power.