Flawless crysteel halberd: Difference between revisions
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | |||
{{Item | {{Item | ||
| title = {{Qud text| | | title = {{Qud text|{{Qud shader|K|{{(}}flawless {{)}}}}{{Qud shader|crysteel|{{(}}crysteel{{)}}}}{{Qud shader|K|{{(}} halberd{{)}}}}}} | ||
| image = flawless crysteel halberd.png | | image = flawless crysteel halberd.png | ||
| pv = 5 | | pv = 5 | ||
| maxpv = 13 | | maxpv = 13 | ||
| damage = 1d8+5 | | damage = 1d8+5 | ||
| weight = 9 | | weight = 9 | ||
| featureweightinfo = yes | |||
| commerce = 720 | | commerce = 720 | ||
| weaponskill = {{SkillID to name|Axe}} | |||
| id = Battle Axe7th | |||
| tier = 7 | | tier = 7 | ||
| colorstr = &G | | colorstr = &G | ||
| tilecolors = GK | |||
| renderstr = \ | | renderstr = \ | ||
| extra = {{Extra info|twohanded = yes | metal = yes | flametemperature = 99999}} | |||
| extra = {{Extra info|twohanded = yes | metal = yes }} | |||
| inheritingfrom = BaseAxe | | inheritingfrom = BaseAxe | ||
| dynamictable = {{Dynamic object|MeleeWeapons|Battle Axe7th}} | | dynamictable = {{Dynamic object|Items|Battle Axe7th}} </br>{{Dynamic object|MeleeWeapons|Battle Axe7th}} | ||
| supportedmods = AxeMods,BladeMods,WeaponMods,CommonMods | |||
| desc = Blast furnaces sucked the tidal energy out of the planet, heated carbon to solar temperatures, and poured it into hexagonal molds. The emerald tongs used to retrieve the casts atomized and vented vanadium -- the green glint -- into the manifold, imperfecting the metal and conferring its characteristic hue. Casts mottled with dust particles were culled and fed to lithovores, leaving only the perfect hexagonal prisms. | | desc = Blast furnaces sucked the tidal energy out of the planet, heated carbon to solar temperatures, and poured it into hexagonal molds. The emerald tongs used to retrieve the casts atomized and vented vanadium -- the green glint -- into the manifold, imperfecting the metal and conferring its characteristic hue. Casts mottled with dust particles were culled and fed to lithovores, leaving only the perfect hexagonal prisms. | ||
{{Qud shader|rules|{{(}}Strength Bonus Cap: 8 | |||
Weapon Class: Axe (cleaves armor on critical hit){{)}}}} | |||
| categories = Axes | |||
| gameversion = 2.0.206.57 | |||
}} | }} | ||
<!-- END QBE --> | |||
{{No Description}} | {{No Description}} | ||
{{Weapon Navbox}} | |||
[[Category:Axes]] | [[Category:Axes]] |
Latest revision as of 00:08, 19 January 2024
flawless crysteel halberd
Tier
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7 |
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Skill Used
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Potential
Mods? |
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Character
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ID?
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Battle Axe7th |
Spawns in
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Extra Info:
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Infobox data from game version 2.0.206.57
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flawless crysteel halberd
Blast furnaces sucked the tidal energy out of the planet, heated carbon to solar temperatures, and poured it into hexagonal molds. The emerald tongs used to retrieve the casts atomized and vented vanadium -- the green glint -- into the manifold, imperfecting the metal and conferring its characteristic hue. Casts mottled with dust particles were culled and fed to lithovores, leaving only the perfect hexagonal prisms.
Strength Bonus Cap: 8
Weapon Class: Axe (cleaves armor on critical hit)
This article looks like it has no description. You can write a bit about Flawless crysteel halberd by editing it. Remove this template once a description is added. |
This article looks like it has no description. You can write a bit about Flawless crysteel halberd by editing it. Remove this template once a description is added.
This article looks like it has no description. You can write a bit about Flawless crysteel halberd by editing it. Remove this template once a description is added.