Flawless crysteel mace: Difference between revisions
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | <!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | ||
{{Item | {{Item | ||
| title = {{Qud text|{{Qud shader|K|{{(}}flawless {{)}}}}{{Qud shader|crysteel|{{(}}crysteel{{)}}}}{{Qud shader|K|{{(}} mace{{)}}}}}} | | title = {{Qud text|{{Qud shader|K|{{(}}flawless {{)}}}}{{Qud shader|crysteel|{{(}}crysteel{{)}}}}{{Qud shader|K|{{(}} mace{{)}}}}}} | ||
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| damage = 3d4 | | damage = 3d4 | ||
| weight = 5 | | weight = 5 | ||
| featureweightinfo = yes | |||
| commerce = 720 | | commerce = 720 | ||
| weaponskill = {{SkillID to name|Cudgel}} | | weaponskill = {{SkillID to name|Cudgel}} | ||
Line 13: | Line 13: | ||
| tier = 7 | | tier = 7 | ||
| colorstr = &G | | colorstr = &G | ||
| tilecolors = GK | |||
| renderstr = \ | | renderstr = \ | ||
| extra = {{Extra info|twohanded = no | metal = yes | flametemperature = 99999}} | | extra = {{Extra info|twohanded = no | metal = yes | flametemperature = 99999}} | ||
| inheritingfrom = BaseCudgel | | inheritingfrom = BaseCudgel | ||
| dynamictable = {{Dynamic object|MeleeWeapons|Cudgel7}} | | dynamictable = {{Dynamic object|Items|Cudgel7}} </br>{{Dynamic object|MeleeWeapons|Cudgel7}} | ||
| supportedmods = CudgelMods,WeaponMods,CommonMods | |||
| desc = Blast furnaces sucked the tidal energy out of the planet, heated carbon to solar temperatures, and poured it into hexagonal molds. The emerald tongs used to retrieve the casts atomized and vented vanadium -- the green glint -- into the manifold, imperfecting the metal and conferring its characteristic hue. Casts mottled with dust particles were culled and fed to lithovores, leaving only the perfect hexagonal prisms. | | desc = Blast furnaces sucked the tidal energy out of the planet, heated carbon to solar temperatures, and poured it into hexagonal molds. The emerald tongs used to retrieve the casts atomized and vented vanadium -- the green glint -- into the manifold, imperfecting the metal and conferring its characteristic hue. Casts mottled with dust particles were culled and fed to lithovores, leaving only the perfect hexagonal prisms. | ||
{{Qud shader|rules|{{(}}Strength Bonus Cap: 8 | |||
Weapon Class: Cudgel (dazes on critical hit){{)}}}} | |||
| categories = Cudgels | | categories = Cudgels | ||
| gameversion = 2.0.206.57 | |||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> |
Latest revision as of 22:17, 18 January 2024
flawless crysteel mace
Tier
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7 |
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Skill Used
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Potential
Mods? |
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Character
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\ |
ID?
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Cudgel7 |
Spawns in
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Extra Info:
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Infobox data from game version 2.0.206.57
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flawless crysteel mace
Blast furnaces sucked the tidal energy out of the planet, heated carbon to solar temperatures, and poured it into hexagonal molds. The emerald tongs used to retrieve the casts atomized and vented vanadium -- the green glint -- into the manifold, imperfecting the metal and conferring its characteristic hue. Casts mottled with dust particles were culled and fed to lithovores, leaving only the perfect hexagonal prisms.
Strength Bonus Cap: 8
Weapon Class: Cudgel (dazes on critical hit)
This article looks like it has no description. You can write a bit about Flawless crysteel mace by editing it. Remove this template once a description is added. |
This article looks like it has no description. You can write a bit about Flawless crysteel mace by editing it. Remove this template once a description is added.
This article looks like it has no description. You can write a bit about Flawless crysteel mace by editing it. Remove this template once a description is added.