Volatile density-based cooking effects: Difference between revisions
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(update to emphasize that it results in unavoidable instant death) |
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90% of the time, {{favilink|neutron flux}} does not explode, and will grant the player a permanent bonus to their [[AV]]. | 90% of the time, {{favilink|neutron flux}} does not explode, and will grant the player a permanent bonus to their [[AV]]. | ||
The remaining 10% is death: | The remaining 10% is guaranteed [[instant death]]: | ||
{{qud quote notxml|&RCRITICAL GRAVITATIONAL COLLAPSE&W}} | {{qud quote notxml|&RCRITICAL GRAVITATIONAL COLLAPSE&W}} | ||
When this occurs, the person cooking the meal is unavoidably killed. In addition, a large explosion around the cooker is created with a force of 15,000, dealing {{heart}}{{dice tooltip|10d10+250}} damage to the surroundings. | |||
==Trigger Conditions== | ==Trigger Conditions== |
Revision as of 17:50, 29 September 2021
This information is reliable as of patch 2.0.200.86. If this is no longer the current patch, you can help by updating it. |
This information is reliable as of patch 2.0.200.86. If this is no longer the current patch, you can help by updating it.
volatile density-based cooking effects are a category of cooking effects that can be granted by cooking with neutron flux.
Neutron flux is associated with the following ingredient effect description:
+1 AV permanently. Small chance of gravitational collapse. |
90% of the time, neutron flux does not explode, and will grant the player a permanent bonus to their AV.
The remaining 10% is guaranteed instant death:
CRITICAL GRAVITATIONAL COLLAPSE |
When this occurs, the person cooking the meal is unavoidably killed. In addition, a large explosion around the cooker is created with a force of 15,000, dealing 10d10+250260-350 (Avg: 305) damage to the surroundings.
Trigger Conditions
None
Triggered Effects
None
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