Dawning ape: Difference between revisions

Trashmonks (talk | contribs)
Updated by Librarianmage with game version 2.0.204.82 using QBE v1.0rc2
Trashmonks (talk | contribs)
Updated by Librarianmage with game version 2.0.206.26 using QBE v1.0rc2
Line 9: Line 9:
| ma = 5
| ma = 5
| marange = 3+1d2
| marange = 3+1d2
| weight = 200
| weight = 201
| featureweightinfo = no
| featureweightinfo = no
| id = Dawning Ape
| id = Dawning Ape
Line 17: Line 17:
| renderstr = A
| renderstr = A
| role = Brute
| role = Brute
| extra = {{Extra info|weight = 200 | empsensitive = yes | bodytype = HumanoidRobot}}
| extra = {{Extra info|weight = 201 | empsensitive = yes | metal = yes | hasmentalshield = yes | bodytype = HumanoidRobot}}
| inheritingfrom = BaseApe
| inheritingfrom = BaseApe
| dynamictable = {{Dynamic object|MoonStair_Creatures|Dawning Ape}}
| dynamictable = {{Dynamic object|MoonStair_Creatures|Dawning Ape}}
Line 37: Line 37:
| demeanor = neutral
| demeanor = neutral
| inventory = {{inventory|Dawning ape fist|2|no|100|no}}
| inventory = {{inventory|Dawning ape fist|2|no|100|no}}
| skills = {{SkillID to name|Cudgel}} </br>{{SkillID to name|Cudgel_Bludgeon}} </br>{{SkillID to name|Cudgel_Expertise}} </br>{{SkillID to name|Cudgel_Slam}} </br>{{SkillID to name|Dual_Wield}}
| skills = {{SkillID to name|Cudgel}} </br>{{SkillID to name|Cudgel_Bludgeon}} </br>{{SkillID to name|Cudgel_Expertise}} </br>{{SkillID to name|Cudgel_Slam}} </br>{{SkillID to name|Multiweapon_Fighting}}
| mutations = {{creature mutation|{{MutationID to name|NightVision}}|12|18}} </br>{{creature mutation|{{MutationID to name|DarkVision}}|3|18}}
| mutations = {{creature mutation|{{MutationID to name|NightVision}}|12|18}} </br>{{creature mutation|{{MutationID to name|DarkVision}}|3|18}}
| desc = Crushing metal arms and a pendulum gait put into motion the idea that knuckle-walking was in iteration between life and machine. Artifical cheek pads blow to terrifying size around =pronouns.possessive= chrome-bang head, and =pronouns.possessive= facescreen emotes in the key of power.
| desc = Crushing metal arms and a pendulum gait put into motion the idea that knuckle-walking was in iteration between life and machine. Artifical cheek pads blow to terrifying size around =pronouns.possessive= chrome-bang head, and =pronouns.possessive= facescreen emotes in the key of power.
| categories = Apes
| categories = Apes
| gameversion = 2.0.204.82
| gameversion = 2.0.206.26
}}
}}
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