Quantum mote: Difference between revisions

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Updated by egocarib with game version 2.0.203.20 using QBE v1.0rc2
Trashmonks (talk | contribs)
Updated by egocarib with game version 2.0.204.52 using QBE v1.0rc2
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{Item
{{Item
| title = {{Qud text|&amp;mquantum &amp;Ymote}}
| title = {{Qud text|{{Qud shader|quantum|{{(}}quantum mote{{)}}}}}}
| image = quantum mote.png
| image = quantum mote.png
| av = 1
| av = 1
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{{Qud shader|rules|{{(}}+1 on saves.{{)}}}}
{{Qud shader|rules|{{(}}+1 on saves.{{)}}}}
| categories = Light Sources
| categories = Light Sources
| gameversion = 2.0.203.20
| gameversion = 2.0.204.52
}}
}}
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Revision as of 20:39, 21 January 2023

quantum mote
Tier

'"`UNIQ--finalizedvar-0--QINU`"'

Character

*

ID?Use this ID to Wish for the item

Quantum Mote

Light Radius?This object acts as
a light source

8

Worn On

Floating Nearby

Spawns in

Items

Resistance

6 Acid

6 Electrical

6 Cold

6 Heat

Extra Info:
quantum mote

This opaline, phosphorescent globe glows with the light of auroras absorbed eons ago. It floats about preternaturally.

+6 Heat Resistance
+6 Cold Resistance
+6 Electrical Resistance
+6 Acid Resistance
+1 on saves.

Perfect

The quantum mote is the highest tier type of floating light source. Despite the name similarities to luminous mote, this is not destroyed when unequipped. When worn, the quantum mote also adds a +1 to all saves that its wearer takes. This save bonus can be disabled with EMP.

One is given to the player by Barathrum the Old after completing Pax Klanq, I Presume?.