Addling urchin: Difference between revisions

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Updated by egocarib with game version 2.0.207.72 using QBE v1.0rc2
Reveriesys (talk | contribs)
add citations, add details on confusion gas use and gas immunity, remove note about quills
 
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The {{name}} is an [[urchins|urchin]] that can be found in caves [[Zone tier|tier]] 5 and above or produced by an {{favilink|urchin belcher}}.<ref name="PopulationTables"><code>PopulationTables.xml</code></ref> Its most hazardous attack is to produce {{favilink|confusion gas}}, which it will do both in defense and immediately before death.{{Code Reference|class = AddlingUrchin}} If their puff is on cooldown, they are able to fling their {{favilink|quills}} to damage anything in melee range.
The {{name}} is an [[urchins|urchin]] that can be found in caves [[Zone tier|tier]] 5 and above or produced by an {{favilink|urchin belcher}}.<ref name="PopulationTables"><code>PopulationTables.xml</code></ref>  
 
An {{name}} will produce {{favilink|confusion gas}} in all adjacent tiles when a hostile creature gets within melee range. It can repeat this ability after waiting 40 turns, as well as immediately before its death.{{Code Reference|class = AddlingUrchin}} Similar to {{favilink|drowsing urchin|plural}}, an {{name}} is completely immune to confusion gas, regardless of source.<ref name="ObjectBlueprints/Creatures"><code>Creatures.xml</code></ref>


==References==
==References==
{{As of patch inline|2.0.209.43}}
<references/>
<references/>


{{Creature Navbox|Urchins}}
{{Creature Navbox|Urchins}}

Latest revision as of 19:36, 28 December 2024

addling urchin
Character

*

ID?Use this ID to Wish for addling urchin

Addling Urchin

Faction

urchins (Loved100 Reputation)

Demeanor

neutral

Gender

neuter

Mutations
Mutations
Experience?The XP granted when killed. Click
"toggle detailed stats" above for
a level-based breakdown.

525 XP

XP Tier

4

Role

Controller


Extra info:

Limbs* (Echinoid): * Excludes limbs granted via mutations
addling urchin

A stygian spongeball is stuck to the floor and dappled with disorienting dew.

Perfect

The addling urchin is an urchin that can be found in caves tier 5 and above or produced by an urchin belcher.[1]

An addling urchin will produce confusion gas in all adjacent tiles when a hostile creature gets within melee range. It can repeat this ability after waiting 40 turns, as well as immediately before its death.[2] Similar to drowsing urchins, an addling urchin is completely immune to confusion gas, regardless of source.[3]

References

This information is reliable as of patch 2.0.209.43.
  1. PopulationTables.xml
  2. XRL.World.Parts.AddlingUrchin
  3. Creatures.xml