Cybernetics rack
HP
|
10 |
|---|---|
Tier
|
5 |
Character
|
≡ |
ID?
|
CyberneticsRack |
MA Bonus
|
+0 |
Extra Info:
| |
The cybernetics rack is a receptacle that contains cybernetic implants and which is most commonly attached to a nearby
becoming nook.
For details about where becoming nooks and cybernetics rack can be found, refer to the cybernetics locations page.
Contents
The cybernetics rack has a 50% chance to contain one cybernetic implant, and a 50% chance to contain 2 cybernetic implants.
The type of implants found in the cybernetics rack will be based on the current zone tier.[1]
| Zone Tier | Chance of Obtaining Cybernetics of License Tier | ||
|---|---|---|---|
| 1-license point or 2-license point |
3-license point | 4-license point or higher | |
| 1 | 80% | 15% | 5% |
| 2 | 70% | 22% | 8% |
| 3 | 58% | 32% | 10% |
| 4 | 48% | 38% | 14% |
| 5 | 38% | 44% | 18% |
| 6 | 28% | 50% | 22% |
| 7 | 0% | 75% | 25% |
| 8 | 0% | 50% | 50% |
Chances of Obtaining Specific Cybernetics
The following sections indicate the chance of obtaining a specific cybernetic associated with one of the tiers specified above. The chances below apply only when the game has already selected the appropriate tier based on the probabilities listed above.[1]
1 or 2 License Points
| Cybernetic | Approx. Chance of Obtaining |
|---|---|
| Skillsoft [low sp] | 5.9% |
| Skillsoft [medium sp] | 5.9% |
| optical technoscanner | 4.0% |
| translucent skin | 4.0% |
| hyper-elastic ankle tendons | 4.0% |
| pentaceps | 4.0% |
| carbide hand bones | 4.0% |
| stabilizer arm locks | 4.0% |
| rapid release finger flexors | 4.0% |
| parabolic muscular subroutine | 4.0% |
| dermal insulation | 4.0% |
| night vision | 4.0% |
| optical bioscanner | 4.0% |
| communications interlock | 4.0% |
| beautiful visage | 4.0% |
| electromagnetic sensor | 4.0% |
| inflatable axons | 4.0% |
| Schemasoft [low-tier] | 4.0% |
| force modulator | 4.0% |
| pneumatic pistons | 4.0% |
| navigation system | 4.0% |
| anchor spikes | 4.0% |
| fire suppression system | 4.0% |
| reactive cranial plating | 4.0% |
| nocturnal apex | 0.4% |
| cherubic visage | 0.4% |
| air current microsensor | 0.4% |
3 License Point
| Cybernetic | Approx. Chance of Obtaining |
|---|---|
| Skillsoft [high sp] | 11.1% |
| Schemasoft [mid-tier] | 7.4% |
| dermal plating | 3.7% |
| transparent skin | 3.7% |
| bionic hands | 3.7% |
| ultra-elastic ankle tendons | 3.7% |
| bionic arm | 3.7% |
| giant hands | 3.7% |
| security interlock | 3.7% |
| intravenous port | 3.7% |
| high-grade dermal insulation | 3.7% |
| dopamine synth | 3.7% |
| bionic heart | 3.7% |
| custom visage | 3.7% |
| matter recompositer | 3.7% |
| motorized treads | 3.7% |
| gun rack | 3.7% |
| Skillsoft plus | 3.7% |
| fullerite hand bones | 3.7% |
| equipment rack | 3.7% |
| Cyberliver(favilink error!) | 3.7% |
| anomaly fumigator | 3.7% |
| medassist module | 3.7% |
| palladium electrodeposits | 3.7% |
4 License Point or Higher
| Cybernetic | Approx. Chance of Obtaining |
|---|---|
| motorized treads | 10% |
| gun rack | 10% |
| Skillsoft plus | 10% |
| fullerite hand bones | 10% |
| high-fidelity matter recompositer | 10% |
| penetrating radar | 10% |
| reactive trauma plate | 10% |
| micromanipulator array | 10% |
| onboard recoiler | 10% |
| biodynamic power plant | 10% |
