Apothecary (merchant): Difference between revisions

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(Updated by egocarib with game version 2.0.204.52 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(4 intermediate revisions by one other user not shown)
Line 9: Line 9:
| ma = 8
| ma = 8
| marange = 7+1d2
| marange = 7+1d2
| weight = 200
| weight = 201
| featureweightinfo = no
| featureweightinfo = no
| id = Apothecary
| id = Apothecary
Line 19: Line 19:
| corpsechance = 90
| corpsechance = 90
| role = Skirmisher
| role = Skirmisher
| extra = {{Extra info|weight = 200 | bodytype = Humanoid}}
| extra = {{Extra info|weight = 201 | bodytype = Humanoid}}
| inheritingfrom = BaseMerchant
| inheritingfrom = BaseMerchant
| quickness = 100
| quickness = 100
Line 38: Line 38:
| demeanor = neutral
| demeanor = neutral
| inventory = {{inventory|Leather Boots|1|no|100|no}}{{inventory|Cloth Robe|1|no|100|no}}{{inventory|Junk 1|1-3|no|100|yes}}
| inventory = {{inventory|Leather Boots|1|no|100|no}}{{inventory|Cloth Robe|1|no|100|no}}{{inventory|Junk 1|1-3|no|100|yes}}
| skills = {{SkillID to name|CookingAndGathering_Harvestry}} </br>{{SkillID to name|Firstaid_StaunchWounds}} </br>{{SkillID to name|Firstaid_Heal}} </br>{{SkillID to name|Firstaid_Setlimb}}
| skills = {{SkillID to name|CookingAndGathering_Harvestry}} </br>{{SkillID to name|Physic_StaunchWounds}} </br>{{SkillID to name|Physic_Nostrums}} </br>{{SkillID to name|Physic_Apothecary}}
| desc = Fine crushed herbs dust the old =pronouns.personTerm='s pestle knuckles.
| desc = Fine crushed herbs dust the old =pronouns.personTerm='s pestle knuckles.
| categories = Merchants
| categories = Merchants
| gameversion = 2.0.204.52
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
[[File:Six Day Stilt apothecary's tent.png|left|frame|A {{name}} in their tent in the {{favilink|Stiltgrounds}}.]]
[[File:Six Day Stilt apothecary's tent.png|left|frame|A {{name}} in their tent in the {{favilink|Stiltgrounds}}.]]
{{Name|plural}} are merchants that stock healing items as well as helpful items related to cures. One is guaranteed to spawn in the Southeast corner of the {{favilink|Stiltgrounds}}.
{{Name|pluralcaps}} are merchants that stock healing items as well as helpful items related to cures. One is guaranteed to spawn in the Southeast corner of the {{favilink|Stiltgrounds}}.


The tents of the {{name|plural}} which appear in the Stiltgrounds can be identified by the {{favilink|sign|plural}} which appear outside them.
The tents of the {{name|plural}} which appear in the Stiltgrounds can be identified by the {{favilink|sign|plural}} which appear outside them.

Latest revision as of 16:29, 18 January 2024

apothecary
Apothecary.png
Character

s

ID?Use this ID to Wish for apothecary

Apothecary

Faction

Merchants' Guild (Loved100 Reputation)

Demeanor

neutral

Tier

3

Inventory
Inventory
Skills
Skills
Corpse Dropped

human corpse (90%)

Role

Skirmisher


Extra info:
  • Weighs 201 lbs

Limbs* (Humanoid): * Excludes limbs granted via mutations
apothecary

Fine crushed herbs dust the old human's pestle knuckles.

Perfect
A apothecary in their tent in the Stiltgrounds.

Apothecaries are merchants that stock healing items as well as helpful items related to cures. One is guaranteed to spawn in the Southeast corner of the Stiltgrounds.

The tents of the apothecaries which appear in the Stiltgrounds can be identified by the signs which appear outside them.

Wares

This information is reliable as of patch 2.0.201.58.
Item Number Chance of Stocking
waterskin containing 2d162-32 (Avg: 17) drams of honey 0-1 100%
yuckwheat stem 5-8 100%
vinewafer 2-3 100%
bandage 5-8 100%
witchwood bark 4-8 100%
luminous hoarshroom 0-3 50% for first, 50% for second, 40% for third
humble pie 3-4 100%
Random tonic 1-3 100% for first, 50% for second, 25% for third
salve injector 1-2 100%
spray bottle 2 100%
Random cookbook 1 20%

Wares information taken from PopulationTables.xml and ObjectBlueprints.xml

Dialogue

[ Apothecary (merchant) ]

I've the cure for what ails you.

You don't look so good. You need more yuckwheat and honey in your diet.

In the market for a tonic, (player's formaladdressterm)? Spend water now or blood later, your choice.

Prickly-boons and yuckwheat for trade.

Cook your meals with yuckwheat if you feel sick. Catch a disease early enough and you can kill it.

If you came for the humble pie, you had best not have led any mind-hunters here.

"Ease the pain, addle the brain." Be careful when you chew witchwood bark.

Have you got enough tonics?


Gallery