Confused: Difference between revisions

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==Causes of Confused==
==Causes of Confused==
* [[Confusion]]
* [[Confusion]]
* {{favilink|Confusion gas}} (from a [[mazebeard]] or an {{favilink|addling urchin}}
* {{favilink|confusion gas}} (from a {{favilink|mazebeard}} or an {{favilink|addling urchin}})
* Eating {{favilink|witchwood bark}}
* Eating {{favilink|witchwood bark}}
* Getting hit by a weapon with [[The Fates have their way]]
* Getting hit by a weapon with [[The Fates have their way]]

Revision as of 00:40, 16 September 2019

confused
ID

Confused

confused

Acts semi-randomly.
-(Level) DV
-(Level) MA

confused is a mental debuff that causes creatures to wander about, with DV and MA penalties. This makes it much easier to perform mental attacks on a confused creature, especially stacked with Berate. If a confused target is targeted with another confused, the stronger penalty overwrite the older one. Duration is also reset.

Eating a yuckwheat stem cures confusion instantly.[1]

Causes of Confused

Player Effects of Confusion

When the player is confused, all tiles on the map will become scrambled, and all names will be replaced with garbled names, like "uhchumahumm". If overdosed on hulk honey injector, the names change into something like "RAWRGHMAG!!1!" [3]

The inventory will also become uncategorized with all objects replaced with similar style garbled names.

Strategies

This section is opinion-based. Your mileage may vary.

Strategies for working around this is to get away to a safe area and wait until the effect runs out, or to find a yuckwheat stem in your inventory to consume.

  • Remember the layout of the map before confusion.
  • Remember which items are which based on their weight taken up in your bag.
  • Hold a yuckwheat stem in a thrown slot.

References

  1. XRL.World.Parts.Yuckwheat.cs
  2. XRL.World.Parts.Effects.HulkHoney_Tonic.cs
  3. XRL.World.Parts.Physics.cs (line 1105)