Crystalline halo: Difference between revisions
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{{As Of Patch|2.0.206.43}} | {{As Of Patch|2.0.206.43}} | ||
The {{name}} is a piece of headgear rewarded to the player by [[Tau]] upon giving her the [[Still crystal chime]] during the quest [[If, Then, Else]]. it grants the ability Quicken Mind, which refreshes a random ability on cooldown and has a cooldown of 50 rounds affected by willpower. This is | The {{name}} is a piece of headgear rewarded to the player by [[Tau]] upon giving her the [[Still crystal chime]] during the quest [[If, Then, Else]]. it grants the ability Quicken Mind, which refreshes a random ability on cooldown and has a cooldown of 50 rounds affected by willpower. This is distinct from the version granted by wearing the {{favilink|still crystal chime}}, which refreshes all abilities and has a cooldown of 100 turns. If the player manages to wear several halos, they will have as many copies of the ability all functioning independently, although they won't reset eachother's cooldowns. | ||
If the player kills [[Tau]] after receiving the {{name}}, it will turn into a {{favilink|Crystalline jile}}. | If the player kills [[Tau]] after receiving the {{name}}, it will turn into a {{favilink|Crystalline jile}}. | ||
== Ability Cooldown == | |||
{{willpower cooldown table | 50 }} | |||
{{Head Equipment Navbox}} | {{Head Equipment Navbox}} |
Revision as of 11:07, 13 December 2023
Character
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] |
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ID?
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TauHeadpiece |
Worn On
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Head |
Attributes
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1 Ego |
Extra Info: | |
Infobox data from game version 2.0.204.52
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Byzantine purple smolders at a medium hue on the sharp and linked prisms of the crystal. It hums with new life and ingenuity.
Grants you Telepathy.
+1 Ego
Grants you Quicken Mind: refresh a random cooldown on use.
This information is reliable as of patch 2.0.206.43. If this is no longer the current patch, you can help by updating it. |
The crystalline halo is a piece of headgear rewarded to the player by Tau upon giving her the Still crystal chime during the quest If, Then, Else. it grants the ability Quicken Mind, which refreshes a random ability on cooldown and has a cooldown of 50 rounds affected by willpower. This is distinct from the version granted by wearing the still crystal chime, which refreshes all abilities and has a cooldown of 100 turns. If the player manages to wear several halos, they will have as many copies of the ability all functioning independently, although they won't reset eachother's cooldowns.
If the player kills Tau after receiving the crystalline halo, it will turn into a crystalline jile.
Ability Cooldown
Crystalline halo's cooldown (CD) in rounds depends on the user's willpower (WI) attribute:
WI | CD | WI | CD | WI | CD | WI | CD |
---|---|---|---|---|---|---|---|
9 | 68 | 15 | 53 | 21 | 38 | 27 | 23 |
10 | 65 | 16 | 50 | 22 | 35 | 28 | 20 |
11 | 63 | 17 | 48 | 23 | 33 | 29 | 18 |
12 | 60 | 18 | 45 | 24 | 30 | 30 | 15 |
13 | 58 | 19 | 43 | 25 | 28 | 31 | 13 |
14 | 55 | 20 | 40 | 26 | 25 | 32 | 10 |
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