Crysteel great sword: Difference between revisions

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imported>Trashmonks
(Updated by Teamtoto using QBE v1.0rc1)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(21 intermediate revisions by 4 users not shown)
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{Item
{{Item
| title = {{Qud text|&amp;ycr&amp;Ky&amp;gst&amp;Ke&amp;yel &amp;Kgreat sword}}
| title = {{Qud text|{{Qud shader|crysteel|{{(}}crysteel{{)}}}}{{Qud shader|K|{{(}} great sword{{)}}}}}}
| image = crysteel great sword.png
| image = crysteel great sword.png
| pv = 5
| pv = 5
| maxpv = 12
| maxpv = 12
| vibro = no
| damage = 2d8
| damage = 2d8
| weight = 8
| weight = 8
| featureweightinfo = yes
| commerce = 390
| commerce = 390
| weaponskill = {{SkillID to name|LongBlades}}
| id = Long Sword6th
| tier = 6
| tier = 6
| weaponskill = {{SkillID to name|LongBlades}}
| colorstr = &amp;g
| colorstr = &amp;g
| tilecolors = gK
| renderstr = \
| renderstr = \
| id = Long Sword6th
| extra = {{Extra info|twohanded = yes | metal = yes | flametemperature = 99999}}
| twohanded = yes
| metal = yes
| inheritingfrom = BaseLongBlade
| inheritingfrom = BaseLongBlade
| dynamictable = {{Dynamic object|MeleeWeapons}}
| dynamictable = {{Dynamic object|Items|Long Sword6th}} </br>{{Dynamic object|MeleeWeapons|Long Sword6th}}
| supportedmods = LongBladeMods,BladeMods,WeaponMods,CommonMods
| desc = Blast furnaces sucked the tidal energy out of the planet, heated carbon to solar temperatures, and poured it into hexagonal molds. The emerald tongs used to retrieve the casts atomized and vented vanadium -- the green glint -- into the manifold, imperfecting the metal and conferring its characteristic hue.
| desc = Blast furnaces sucked the tidal energy out of the planet, heated carbon to solar temperatures, and poured it into hexagonal molds. The emerald tongs used to retrieve the casts atomized and vented vanadium -- the green glint -- into the manifold, imperfecting the metal and conferring its characteristic hue.
{{Qud shader|rules|{{(}}Strength Bonus Cap: 7
Weapon Class: Long Blades (increased penetration on critical hit){{)}}}}
| categories = Long Blades
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
{{No Description}}
{{Weapon Navbox}}
[[Category:Long Blades]]
[[Category:Long Blades]]

Latest revision as of 00:09, 19 January 2024

crysteel great sword
Crysteel great sword.png
5/12
PV/Max PV
♥
2d8
average: 9range: 2-16
$
390.00
Commerce Value
8
lbs.
Weight
Tier

6

Skill Used

Long Blade

Potential
Mods?Mods this item can support
(subject to additional logic & rules)

longblade, blade, melee weapon, general

Character

\

ID?Use this ID to Wish for the item

Long Sword6th

Spawns in

Items
MeleeWeapons

Extra Info:
  • Requires two hands to wield
  • Made out of Metal
  • Bursts into flames at 99999T
crysteel great sword

Blast furnaces sucked the tidal energy out of the planet, heated carbon to solar temperatures, and poured it into hexagonal molds. The emerald tongs used to retrieve the casts atomized and vented vanadium -- the green glint -- into the manifold, imperfecting the metal and conferring its characteristic hue.

Strength Bonus Cap: 7
Weapon Class: Long Blades (increased penetration on critical hit)

Perfect
This article looks like it has no description. You can write a bit about Crysteel great sword by editing it. Remove this template once a description is added.
This article looks like it has no description. You can write a bit about Crysteel great sword by editing it. Remove this template once a description is added.