Crysteel halberd: Difference between revisions
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | <!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | ||
{{Item | {{Item | ||
| title = {{Qud text|{{Qud shader|crysteel|crysteel}} {{Qud shader|K|halberd}}}} | | title = {{Qud text|{{Qud shader|crysteel|{{(}}crysteel{{)}}}}{{Qud shader|K|{{(}} halberd{{)}}}}}} | ||
| image = crysteel halberd.png | | image = crysteel halberd.png | ||
| pv = 5 | | pv = 5 | ||
| maxpv = 12 | | maxpv = 12 | ||
| damage = 1d8+4 | | damage = 1d8+4 | ||
| weight = 9 | | weight = 9 | ||
| featureweightinfo = yes | |||
| commerce = 390 | | commerce = 390 | ||
| weaponskill = {{SkillID to name|Axe}} | | weaponskill = {{SkillID to name|Axe}} | ||
Line 14: | Line 13: | ||
| tier = 6 | | tier = 6 | ||
| colorstr = &g | | colorstr = &g | ||
| tilecolors = gK | |||
| renderstr = \ | | renderstr = \ | ||
| extra = {{Extra info|twohanded = yes | metal = yes | flametemperature = 99999}} | | extra = {{Extra info|twohanded = yes | metal = yes | flametemperature = 99999}} | ||
| inheritingfrom = BaseAxe | | inheritingfrom = BaseAxe | ||
| dynamictable = {{Dynamic object|MeleeWeapons|Battle Axe6th}} | | dynamictable = {{Dynamic object|Items|Battle Axe6th}} </br>{{Dynamic object|MeleeWeapons|Battle Axe6th}} | ||
| supportedmods = AxeMods,BladeMods,WeaponMods,CommonMods | |||
| desc = Blast furnaces sucked the tidal energy out of the planet, heated carbon to solar temperatures, and poured it into hexagonal molds. The emerald tongs used to retrieve the casts atomized and vented vanadium -- the green glint -- into the manifold, imperfecting the metal and conferring its characteristic hue. | | desc = Blast furnaces sucked the tidal energy out of the planet, heated carbon to solar temperatures, and poured it into hexagonal molds. The emerald tongs used to retrieve the casts atomized and vented vanadium -- the green glint -- into the manifold, imperfecting the metal and conferring its characteristic hue. | ||
{{Qud shader|rules|{{(}}Strength Bonus Cap: 7 | |||
Weapon Class: Axe (cleaves armor on critical hit){{)}}}} | |||
| categories = Axes | | categories = Axes | ||
| gameversion = 2.0.206.57 | |||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> |
Latest revision as of 00:08, 19 January 2024
crysteel halberd
Tier
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6 |
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Skill Used
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Potential
Mods? |
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Character
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\ |
ID?
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Battle Axe6th |
Spawns in
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Extra Info:
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Infobox data from game version 2.0.206.57
|
crysteel halberd
Blast furnaces sucked the tidal energy out of the planet, heated carbon to solar temperatures, and poured it into hexagonal molds. The emerald tongs used to retrieve the casts atomized and vented vanadium -- the green glint -- into the manifold, imperfecting the metal and conferring its characteristic hue.
Strength Bonus Cap: 7
Weapon Class: Axe (cleaves armor on critical hit)
This article looks like it has no description. You can write a bit about Crysteel halberd by editing it. Remove this template once a description is added. |
This article looks like it has no description. You can write a bit about Crysteel halberd by editing it. Remove this template once a description is added.
This article looks like it has no description. You can write a bit about Crysteel halberd by editing it. Remove this template once a description is added.