Crysteel mace: Difference between revisions

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imported>Teamtotobot
m (Bot: Adding {{Weapon Navbox}})
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(13 intermediate revisions by 3 users not shown)
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{As Of Patch|2.0.200.71}}
{{Item
{{Item
| title = {{Qud text|{{Qud shader|crysteel|crysteel}}{{Qud shader|K| mace}}}}
| title = {{Qud text|{{Qud shader|crysteel|{{(}}crysteel{{)}}}}{{Qud shader|K|{{(}} mace{{)}}}}}}
| image = crysteel mace.png
| image = crysteel mace.png
| pv = 4
| pv = 4
| maxpv = 11
| maxpv = 11
| vibro = no
| damage = 2d6
| damage = 2d6
| weight = 5
| weight = 5
| featureweightinfo = yes
| commerce = 390
| commerce = 390
| weaponskill = {{SkillID to name|Cudgel}}
| weaponskill = {{SkillID to name|Cudgel}}
Line 14: Line 13:
| tier = 6
| tier = 6
| colorstr = &amp;g
| colorstr = &amp;g
| tilecolors = gK
| renderstr = \
| renderstr = \
| extra = {{Extra info|twohanded = no | metal = yes | flametemperature = 99999}}
| extra = {{Extra info|twohanded = no | metal = yes | flametemperature = 99999}}
| inheritingfrom = BaseCudgel
| inheritingfrom = BaseCudgel
| dynamictable = {{Dynamic object|MeleeWeapons|Cudgel6}}
| dynamictable = {{Dynamic object|Items|Cudgel6}} </br>{{Dynamic object|MeleeWeapons|Cudgel6}}
| supportedmods = CudgelMods,WeaponMods,CommonMods
| desc = Blast furnaces sucked the tidal energy out of the planet, heated carbon to solar temperatures, and poured it into hexagonal molds. The emerald tongs used to retrieve the casts atomized and vented vanadium -- the green glint -- into the manifold, imperfecting the metal and conferring its characteristic hue.
| desc = Blast furnaces sucked the tidal energy out of the planet, heated carbon to solar temperatures, and poured it into hexagonal molds. The emerald tongs used to retrieve the casts atomized and vented vanadium -- the green glint -- into the manifold, imperfecting the metal and conferring its characteristic hue.
{{Qud shader|rules|{{(}}Strength Bonus Cap: 7
Weapon Class: Cudgel (dazes on critical hit){{)}}}}
| categories = Cudgels
| categories = Cudgels
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->

Latest revision as of 22:17, 18 January 2024

crysteel mace
Crysteel mace.png
4/11
PV/Max PV
♥
2d6
average: 7range: 2-12
$
390.00
Commerce Value
5
lbs.
Weight
Tier

6

Skill Used

Cudgel

Potential
Mods?Mods this item can support
(subject to additional logic & rules)

cudgel, melee weapon, general

Character

\

ID?Use this ID to Wish for the item

Cudgel6

Spawns in

Items
MeleeWeapons

Extra Info:
  • Made out of Metal
  • Bursts into flames at 99999T
crysteel mace

Blast furnaces sucked the tidal energy out of the planet, heated carbon to solar temperatures, and poured it into hexagonal molds. The emerald tongs used to retrieve the casts atomized and vented vanadium -- the green glint -- into the manifold, imperfecting the metal and conferring its characteristic hue.

Strength Bonus Cap: 7
Weapon Class: Cudgel (dazes on critical hit)

Perfect
This article looks like it has no description. You can write a bit about Crysteel mace by editing it. Remove this template once a description is added.
This article looks like it has no description. You can write a bit about Crysteel mace by editing it. Remove this template once a description is added.