Fullerite two-handed axe: Difference between revisions

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(Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2)
Line 18: Line 18:
| inheritingfrom = BaseAxe
| inheritingfrom = BaseAxe
| dynamictable = {{Dynamic object|MeleeWeapons|Battle Axe5th}}
| dynamictable = {{Dynamic object|MeleeWeapons|Battle Axe5th}}
| supportedmods = AxeMods,BladeMods,WeaponMods,CommonMods
| desc = A huge, sharpened wedge of fullerite, bound to a massive steel haft.
| desc = A huge, sharpened wedge of fullerite, bound to a massive steel haft.



Revision as of 00:38, 3 October 2021

fullerite two-handed axe
Fullerite twohanded axe.png
5/11
PV/Max PV
♥
1d8+3
average: 7.5range: 4-11
$
195.00
Commerce Value
18
lbs.
Weight
Tier

5

Skill Used

Axe

Potential
Mods?Mods this item can support
(subject to additional logic & rules)

axe, blade, melee weapon, general

Character

\

ID?Use this ID to Wish for the item

Battle Axe5th

Spawns in

MeleeWeapons

Extra Info:
  • Requires two hands to wield
fullerite two-handed axe

A huge, sharpened wedge of fullerite, bound to a massive steel haft.

Strength Bonus Cap: 6
Weapon Class: Axe (cleaves armor on critical hit)

Perfect
This article looks like it has no description. You can write a bit about Fullerite two-handed axe by editing it. Remove this template once a description is added.
This article looks like it has no description. You can write a bit about Fullerite two-handed axe by editing it. Remove this template once a description is added.