Heat and fire-based cooking effects: Difference between revisions

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                   --><br>Can use [[Fire Breath]] at level (1-2). If you already have Fire Breath, it's enhanced by (2-3) levels.<!--
                   --><br>Can use [[Fire Breath]] at level (1-2). If you already have Fire Breath, it's enhanced by (2-3) levels.<!--
                   --><br>Can use [[Pyrokinesis]] at level (1-2). If you already have Pyrokinesis, it's enhanced by (2-3) levels.<!--
                   --><br>Can use [[Pyrokinesis]] at level (1-2). If you already have Pyrokinesis, it's enhanced by (2-3) levels.<!--
                   --><br>10-15 Heat Resist
                   --><br>+ 10-15 Heat Resist
| triggers        =      Whenever you deal fire damage, there's a 10% chance...<!--
| triggers        =      Whenever you deal fire damage, there's a 10% chance...<!--
                   --><br>Whenever you are set on fire,...
                   --><br>Whenever you are set on fire,...
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                   --><br>Can use [[Fire Breath]] at level (1-2). If you already have Fire Breath, it's enhanced by (2-3) levels.<!--
                   --><br>Can use [[Fire Breath]] at level (1-2). If you already have Fire Breath, it's enhanced by (2-3) levels.<!--
                   --><br>Can use [[Pyrokinesis]] at level (1-2). If you already have Pyrokinesis, it's enhanced by (2-3) levels.<!--
                   --><br>Can use [[Pyrokinesis]] at level (1-2). If you already have Pyrokinesis, it's enhanced by (2-3) levels.<!--
                   --><br>10-15 Heat Resist
                   --><br>+ 10-15 Heat Resist
| subtype          = Simple
| subtype          = Simple
}}
}}

Revision as of 03:53, 15 December 2021

This information is reliable as of patch 2.0.200.86. If this is no longer the current patch, you can help by updating it.
As of Patch This information is reliable as of patch 2.0.200.86.

There are two classes of heat-based cooking effects that can be granted by particular cooking ingredients:

  • Simple heat and fire-based cooking effects:

Simple heat and fire-based cooking effects grant only Basic Effects, as listed below. They cannot grant triggered effects.

Basic Effects

The following basic effects can be granted by this category of ingredients.

A basic effect is guaranteed when cooking with only one ingredient. Basic effects can also sometimes be obtained when cooking with two or more ingredients. For more information, refer to basic and triggered effects.

Can use Flaming Hands at level (1-2). If you already have Flaming Hands, it's enhanced by (2-3) levels.
Can use Fire Breath at level (1-2). If you already have Fire Breath, it's enhanced by (2-3) levels.
Can use Pyrokinesis at level (1-2). If you already have Pyrokinesis, it's enhanced by (2-3) levels.
+ 10-15 Heat Resist

Mental mutations granted by cooking effects are also boosted to additional levels by the player's Ego modifier. This applies to Pyrokinesis granted by heat and fire-based cooking effects.

Trigger Conditions

The following trigger conditions are associated with this category of ingredients.

A trigger condition causes another ingredient's triggered effects to activate. When cooking with two or more ingredients, the game may randomly select one ingredient to supply a trigger condition and another ingredient to supply the triggered effects. These are combined into a single randomly generated cooking effect. For more information, refer to basic and triggered effects.

Whenever you deal fire damage, there's a 10% chance...
Whenever you are set on fire,...

Note that this effect occurs whenever the creature's temperature is higher than their flame temperature, not only when the flame temperature threshold is passed.[1]

Triggered Effects

These effects occur in response to a trigger condition supplied by a different ingredient.

...you gain 40-50 Heat Resist for 6 hours.
...you emit a ray of flame per Flaming Hands at level 5-6.
...you toast an area per Pyrokinesis at level 5-6.
...you gain 125-175 Heat Resist for 50 turns.

References

  1. XRL.World.Parts.Effects.CookingDomainHeat_OnEnflamed