Hindren scout and pariah: Difference between revisions
Jump to navigation
Jump to search
imported>Trashmonks |
imported>Trashmonks |
||
Line 14: | Line 14: | ||
| tier = 0 | | tier = 0 | ||
| colorstr = &r | | colorstr = &r | ||
| tilecolors = rw | |||
| renderstr = h | | renderstr = h | ||
| corpse = {{ID to name|Hindren Corpse}} | | corpse = {{ID to name|Hindren Corpse}} | ||
Line 38: | Line 39: | ||
| inventory = {{inventory|LeatherBracer|1|no|100}}{{inventory|Leather Boots|2|no|100}}{{inventory|Worn Burnoose|1|no|100}}{{inventory|Short Bow|1|no|100}}{{inventory|Wooden Arrow|10-20|no|100}}{{inventory|Short Sword|1|no|100}} | | inventory = {{inventory|LeatherBracer|1|no|100}}{{inventory|Leather Boots|2|no|100}}{{inventory|Worn Burnoose|1|no|100}}{{inventory|Short Bow|1|no|100}}{{inventory|Wooden Arrow|10-20|no|100}}{{inventory|Short Sword|1|no|100}} | ||
| skills = {{SkillID to name|Acrobatics_Jump}} | | skills = {{SkillID to name|Acrobatics_Jump}} | ||
| mutations = {{creature mutation|{{MutationID to name|Horns}}|3|17}} </br>{{creature mutation|{{MutationID to name|MultipleLegs}}|3|17}} </br>{{creature mutation|{{MutationID to name|ThickFur}}|0|17}} </br>{{creature mutation|{{MutationID to name|HeightenedHearing}}|0 | | mutations = {{creature mutation|{{MutationID to name|Horns}}|3|17}} </br>{{creature mutation|{{MutationID to name|MultipleLegs}}|3|17}} </br>{{creature mutation|{{MutationID to name|ThickFur}}|0|17}} </br>{{creature mutation|{{MutationID to name|HeightenedHearing}}|0|17}} | ||
| desc = Anxiety personified, the hindren scout =verb:stand= tense and poised, long ears flickering. As with =pronouns.possessive= nervous tension, the muscular tone and alertness of the scout is even more heightened than those of the hindren farmers. Seeking predators and intruders, =pronouns.possessive= eyes dart hither and yon. | | desc = Anxiety personified, the hindren scout =verb:stand= tense and poised, long ears flickering. As with =pronouns.possessive= nervous tension, the muscular tone and alertness of the scout is even more heightened than those of the hindren farmers. Seeking predators and intruders, =pronouns.possessive= eyes dart hither and yon. | ||
| categories = Hindren | | categories = Hindren | ||
| gameversion = 2.0.201. | | gameversion = 2.0.201.60 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> |
Revision as of 15:11, 11 January 2021
hindren scout and pariah
Level: 1 | |
| |
Acid Res: 0 Elec Res: 0 Cold Res: 0 Heat Res: 0 | |
Character
|
h |
---|---|
ID?
|
HindrenScoutPariah |
Faction
|
pariahs (Loved100 Reputation) |
Demeanor
|
neutral |
Inventory
|
|
| |
Inventory
| |
| |
Skills
|
|
| |
Skills
| |
Mutations
|
|
| |
Mutations
| |
Corpse Dropped
|
hindren corpse(favilink error!) (10%) |
Experience?
|
25 XP |
XP Tier
|
0 |
Role
|
Unspecified |
Extra info:
| |
Infobox data from game version 2.0.201.60
|
hindren scout and pariah
Anxiety personified, the hindren scout stands tense and poised, long ears flickering. As with their nervous tension, the muscular tone and alertness of the scout is even more heightened than those of the hindren farmers. Seeking predators and intruders, their eyes dart hither and yon.
This article looks like it has no description. You can write a bit about Hindren scout and pariah by editing it. Remove this template once a description is added. |
This article looks like it has no description. You can write a bit about Hindren scout and pariah by editing it. Remove this template once a description is added.
This article looks like it has no description. You can write a bit about Hindren scout and pariah by editing it. Remove this template once a description is added.
|