Nanopneumatic jackhammer: Difference between revisions

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imported>Trashmonks
(Updated by syntaxaire with game version 2.0.199.5 using QBE v1.0rc2)
imported>Teamtotobot
m (Bot: Adding {{Weapon Navbox}})
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The {{name}} requires an energy cell to work, and uses up 1 charge every hit.
The {{name}} requires an energy cell to work, and uses up 1 charge every hit.
{{Weapon Navbox}}

Revision as of 20:37, 9 September 2020

This information is reliable as of patch 2.0.199.5. If this is no longer the current patch, you can help by updating it.
As of Patch This information is reliable as of patch 2.0.199.5.
nanopneumatic jackhammer
Nanopneumatic jackhammer.png
4/7
PV/Max PV
♥
2d4
average: 5range: 2-8
$
40.00
Commerce Value
15
lbs.
Weight
Complexity

2

Tier

2

Skill Used

Cudgel

Character

\

ID?Use this ID to Wish for the item

Nanopneumatic Jackhammer

Uses Slots

Hand, Hand, Back

Spawns in

MeleeWeapons

Extra Info:
nanopneumatic jackhammer

A colossal jackhammer.

Perfect

When powered and equipped, the nanopneumatic jackhammer has a 24 penetration bonus against walls and deals 1/4 of its total HP in damage. This means that all walls will be destroyed after 4 successful penetrations.

The nanopneumatic jackhammer requires an energy cell to work, and uses up 1 charge every hit.