Pickaxe: Difference between revisions

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A simple, if uncommon, digging implement. One is guaranteed to be found in the [[Waterlogged tunnel#Ancient Bones|Waterlogged tunnel]] between [[Joppa]] and [[Red Rock]]. Though it will destroy walls with eight successfully penetrations, it is not particularly effective compared to the [[Nanopneumatic jackhammer]] or [[Burrowing Claws]] due to its own relatively poor inherent penetration.
A simple, if uncommon, digging implement. It will destroy any [[:Category:Walls|wall]] after eight successful [[penetration]]s.
 
For walls with a high armor value ([[AV]]), it may take quite a few attempted hits to penetrate with the {{name}}. However, the player is always guaranteed to penetrate on a critical hit (a roll of 20 on the 1d20 hit roll). As a result, with patience, even the most well-armored wall can be destroyed.
 
== Obtaining ==
* A {{name}} is guaranteed to be found on the {{favilink|ancient bones}} in the {{favilink|waterlogged tunnel}} between {{favilink|Joppa}} and {{favilink|Red Rock}}.
* {{favilink|Mafeo}} always will sell a pickaxe at {{favilink|Grit Gate}}.
 
== Considerations ==
{{opinion}}
* Although it will destroy walls with eight successful penetrations, it is not particularly effective compared to the [[Nanopneumatic jackhammer]] or [[Burrowing Claws]] due to its poor inherent penetration.

Revision as of 04:51, 25 November 2020

This information is reliable as of patch 2.0.201.45. If this is no longer the current patch, you can help by updating it.
As of Patch This information is reliable as of patch 2.0.201.45.
pickaxe
Pickaxe.png
$
0.01
Commerce Value
1
lb.
Weight
Character

ID?Use this ID to Wish for the item

Pickaxe

Extra Info:
pickaxe

Its head is a shard of fullerite, pointed on one end and flat on the other. Its handle is a pole of fiberglass wrapped in fraying wood.

Perfect

A simple, if uncommon, digging implement. It will destroy any wall after eight successful penetrations.

For walls with a high armor value (AV), it may take quite a few attempted hits to penetrate with the pickaxe. However, the player is always guaranteed to penetrate on a critical hit (a roll of 20 on the 1d20 hit roll). As a result, with patience, even the most well-armored wall can be destroyed.

Obtaining

Considerations

This section is opinion-based. Your mileage may vary.
  • Although it will destroy walls with eight successful penetrations, it is not particularly effective compared to the Nanopneumatic jackhammer or Burrowing Claws due to its poor inherent penetration.