Red death dacca: Difference between revisions

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imported>Trashmonks
(Updated by Teamtoto with game version 2.0.201.68 using QBE v1.0rc2)
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<!-- END QBE -->The {{Name}} will try to engulf any creatures that move adjacent to them, pulling them onto their tile and dealing damage until they or the targeted creature is killed. This is especially prone to happen in the [[Banana Grove]] where they are most commonly found, as other trees block line of sight and [[Irritable palm|Irritable palms]] can [[slam]] and [[Stunned|stun]] creatures in their direction.
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A {{name}} is a creature belonging to the [[trees]] faction. It can be found in {{favilink|Banana grove|plural}}.
 
Red death daccas, being trees, are unable to move and can only attack creatures who move directly adjacent to them. When a target draws near, red death daccas will attempt to pull the creature in and [[engulfing|engulf]] them. The creature has an opportunity to make a [[Strength]] save against being engulfed, but this is difficult due to the dacca's own high Strength stat.{{Code Reference|class=Engulfing}} If the creature does make the save or otherwise can't be engulfed, daccas will instead attack with their {{favilink|red hand|plural}}, [[Cudgel]] weapons that deal {{Heart}}{{dice tooltip|2d3}} damage.<ref name="Object"><code>ObjectBlueprints.xml</code></ref>
 
Creatures who become engulfed by a red death dacca will be pulled onto and will inhabit the same tile as the dacca, and will be unable to move; attempting to move in any direction will instead cause the creature to perform a melee attack against the dacca. Additionally, the creature will be unable to perform certain physical actions, such as [[Charge]], [[Jump]], and [[Juke]].{{Code Reference|class=Engulfed}} Engulfed creatures cannot be attacked by other creatures, and any attempting to do so will instead target the red death dacca.
 
Engulfed creatures will suffer from [[bleeding]] for as long as they are being engulfed by a red death dacca, suffering {{Heart}}1-2 damage every round.{{Code Reference|class=EngulfingBleeding}} The red death dacca will otherwise be unable to attack the creature they are engulfing.
 
A red death daccas will continue to engulf its victim until either it or the victim dies. However, the victim can escape being engulfed prematurely through means such as [[Teleportation]] or becoming [[phase|out-of-phase]].
 
== References ==
<references/>


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{{Creature Navbox|Trees}}
{{Creature Navbox|Trees}}
{{No Description}}


[[Category:Creatures]]
[[Category:Creatures]]

Revision as of 03:03, 12 February 2021

red death dacca
Red death dacca.png
Character

ID?Use this ID to Wish for red death dacca

Red Death Dacca

Faction

trees (Loved100 Reputation)

Demeanor

aggressive

Inventory
Inventory
Experience?The XP granted when killed. Click
"toggle detailed stats" above for
a level-based breakdown.

600 XP

XP Tier

4

Role

Unspecified

Spawns in

BananaGrove_Creatures


Extra info:
red death dacca

Inverted hands are soaked in the blood of fauna whose minds were tricked by the patterned bunches of its unbananas. Its fronds are stiffer than its looksake.

Perfect


A red death dacca is a creature belonging to the trees faction. It can be found in banana groves.

Red death daccas, being trees, are unable to move and can only attack creatures who move directly adjacent to them. When a target draws near, red death daccas will attempt to pull the creature in and engulf them. The creature has an opportunity to make a Strength save against being engulfed, but this is difficult due to the dacca's own high Strength stat.[1] If the creature does make the save or otherwise can't be engulfed, daccas will instead attack with their \red hands, Cudgel weapons that deal ♥2d32-6 (Avg: 4) damage.[2]

Creatures who become engulfed by a red death dacca will be pulled onto and will inhabit the same tile as the dacca, and will be unable to move; attempting to move in any direction will instead cause the creature to perform a melee attack against the dacca. Additionally, the creature will be unable to perform certain physical actions, such as Charge, Jump, and Juke.[3] Engulfed creatures cannot be attacked by other creatures, and any attempting to do so will instead target the red death dacca.

Engulfed creatures will suffer from bleeding for as long as they are being engulfed by a red death dacca, suffering ♥1-2 damage every round.[4] The red death dacca will otherwise be unable to attack the creature they are engulfing.

A red death daccas will continue to engulf its victim until either it or the victim dies. However, the victim can escape being engulfed prematurely through means such as Teleportation or becoming out-of-phase.

References

  1. XRL.World.Parts.Engulfing
  2. ObjectBlueprints.xml
  3. XRL.World.Parts.Engulfed
  4. XRL.World.Parts.EngulfingBleeding