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Showing below up to 100 results in range #101 to #200.

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Page BasePV MaxPV Vibro PoweredPV Damage UnpoweredDamage PrimaryDamageElement HP AV DV MA ToHit Skill ObjectID AgilityBonus StrengthBonus WillpowerBonus ToughnessBonus IntelligenceBonus EgoBonus Description WornOn UsesSlots Healing HarvestedInto PreservedInto PreservedQuantity ElementalDamage ElementalType JoinKey
Ceremonial vibrokhopesh 4 4 Yes Yes 1d10+2 Long Blade Ceremonial Khopesh

A ribbon of azzurum runs through the hilt and pilots the outer arc of phantom steel. The blade's edge blurs into the script of a dead stanza.

Weapon Class: Long Blades (increased penetration on critical hit)

Ceremonial vibrokhopesh
Chain boots 4 4 No No 2 -3 no skill Chain Boots

A pair of boots, made of chain-mail sewn over thick leather backing.

Feet Feet Chain boots
Chain coif 4 4 No No 2 -1 no skill Chain Coif

A heavy coif of densely interlinked chain-mail.

Head Head Chain coif
Chain gauntlets 4 4 No No 2 -3 no skill Chain Gauntlets

A pair of gloves, made of chain-mail.

Hands Hands Chain gauntlets
Chain laser 9 9 No No 1d12 Heavy Weapon Chain Laser

Three carbon steel barrels fit together into an arc-edged triangle of luminous ritualism. They pinch the mirror point inside.

Weapon Class: Heavy Weapon Accuracy: Medium Multiple ammo used per shot: 3 Multiple projectiles per shot: 3 -25 move speed

Chain laser
Chain mail 4 4 No No 3 -1 no skill Chain Mail

A shiny mesh of linked loops that were sourced from the steel heart of the trash sea.

Body Body Chain mail
Chain pistol 8 8 No No 1d6 Pistol Chain Pistol

A tin-slender clip hangs off the scratched chrome magazine well.

Weapon Class: Pistol Accuracy: Low Multiple ammo used per shot: 4 Multiple projectiles per shot: 4

Chain pistol
Chaingun 8 8 No No 1d6 Heavy Weapon Chaingun

A chrome chain wraps around a self-winding flywheel and is spotted with grease dew. One long barrel is nicked with steel scarring.

Weapon Class: Heavy Weapon Accuracy: Low Multiple ammo used per shot: 6 Multiple projectiles per shot: 6 -25 move speed

Chaingun
Chassis plate 4 4 No No 6 -2 no skill Gigantic Chassis Plate

A gargantuan slab of burned and rolled chrome was unjointed from an earth-mover. It shadows its monstrous wielder like a starsail.

+20 Heat Resistance +20 Cold Resistance

Back Back Chassis plate
Chem cell 4 4 No No no skill Chem Cell

A small metallic block, this is the most common energy cell seen in the wastes.

Chem cell
Cherubic visage 4 4 No No no skill CherubicVisage

Carnal instructions dictate the reformation of the face's bone structure and plump tissue mass into a soft and angelic countenance. Through such thaumaturgy, the people of hoary Ibul, cradled in the breast of a collapsed ice shelf, wander its lamplighted streets in rosy-cheeked disinterest.

+1 Ego Target body parts: Face License points: 1 Only compatible with True Kin genotypes

Cherubic visage
Chest 4 4 No No no skill Chest

A simple chest made from dried brinestalk.

Chest
Chest (metal) 4 4 No No no skill Metal Chest1

Surfaces of dull steel are smudged and scarred. It's latched shut.

Chest (metal)
Chest (rare) 4 4 No No no skill RareChest

A simple chest made from dried brinestalk.

Chest (rare)
Chest (relic) 4 4 No No no skill RelicChest

A simple chest made from dried brinestalk.

Chest (relic)
Chiral rings 4 4 No No 1 2 no skill Chiral Rings

Giant, flattened rings of hypercooled crysteel correlate their wearer to an astronomical body and serve as celestial equator, declination, and meridian. Their edges are filed on a nanon lathe and slice through orbiting debris.

Floating Nearby Floating Nearby Floating Nearby Floating Nearby Chiral rings
Chrome key 4 4 No No no skill BarathrumKey

An unadorned chrome key.

Chrome key
Chrome mantle 4 4 No No 0 2 no skill Chrome Mantle 1

A sewn mantle of chromaic fabric ornately embroidered with a thousand stitches.

+8 Heat Resistance +8 Cold Resistance +8 Electrical Resistance +8 Acid Resistance +1 Ego

Back Back Chrome mantle
Chrome revolver 7 7 No No 1d6 Pistol Borderlands Revolver

A smudged and salted chrome wheel clicks to moon time. Just above a brinestalk hand panel, the grip medallion shines in delphian lineage.

Weapon Class: Pistol Accuracy: Low

Chrome revolver
Chrome security card 4 4 No No no skill GritGateGridKey

A gleaming chrome access card.

Chrome security card
Circle of light in the chord of Agolgot 4 4 No No 0 0 no skill LightCircleAgolgot

Minarets of raw bile hue, blackrot, and poison jade wheel about a zeropoint and blur in iridescence to a rainbow of malady.

Grants 2 chelipeds with spotted claws +1 to all mutation levels +6 to cybernetics license tier

Floating Nearby Floating Nearby Circle of light in the chord of Agolgot
Circle of light in the chord of Bethsaida 4 4 No No 0 0 no skill LightCircleBethsaida

Minarets of viscus hue, hair/nail flax, and bloodclot ruby wheel about a zeropoint and blur in iridescence to a rainbow of lifeslush.

+15% hit points +1 to all mutation levels +6 to cybernetics license tier

Floating Nearby Floating Nearby Circle of light in the chord of Bethsaida
Circle of light in the chord of Qas 4 4 No No 0 0 no skill LightCircleQas

Minarets of force potential, lustreless chrome, and greyscale wheel about a zeropoint and blur in iridescence to a hexagonal rainbow.

+10 quickness +1 to all mutation levels +6 to cybernetics license tier

Floating Nearby Floating Nearby Circle of light in the chord of Qas
Circle of light in the chord of Qon 4 4 No No 0 0 no skill LightCircleQon

Minarets of dazzle paint, abyssal shine, and quantum fuzz wheel about a zeropoint and blur in iridescence to a rainbow of stupor.

+10 quickness +1 to all mutation levels +6 to cybernetics license tier

Floating Nearby Floating Nearby Circle of light in the chord of Qon
Circle of light in the chord of Rermadon 4 4 No No 0 0 no skill LightCircleRermadon

Minarets of star gas hue, electrified emerald, and fused metals wheel about a zeropoint and blur in iridescence to a rainbow of plasma.

+40 heat resistance +40 cold resistance +40 electric resistance +40 acid resistance +1 to all mutation levels +6 to cybernetics license tier

Floating Nearby Floating Nearby Circle of light in the chord of Rermadon
Circle of light in the chord of Shugruith 4 4 No No 0 0 no skill LightCircleShugruith

Minarets of shale dust hue, crushed snail, and sparking marble wheel about a zeropoint and blur in iridescence to a rainbow of mineral.

+3 AV +3 DV +1 to all mutation levels +6 to cybernetics license tier

Floating Nearby Floating Nearby Circle of light in the chord of Shugruith
Clay jug 4 4 No No no skill Jug

Clay was rounded and kilned to store oils and wine.

Clay jug
Clay pitcher 4 4 No No no skill Pitcher

A clay pitcher with a decorative slip. The style hints that it was fired in the home-kiln of a canyon dweller.

Clay pitcher
Clay pot 4 4 No No 3 0 no skill Clay Pot

A decorative clay pot.

Roots Roots Clay pot
Cloth overalls 4 4 No No 1 2 no skill Cloth Overalls

Rough tight-spun yard balloons at the calf but cinches at the ankle. The heft of the textile weighs the wide straps down.

Body Body Cloth overalls
Cloth robe 4 4 No No 1 0 no skill Cloth Robe

Particulate from the eons-sheared shale sticks in the fibers of goat wool. They make red freckles on the garment.

Body Body Cloth robe
Club 4 5 No No 1d2 Cudgel Club

Wood was shaved into a bludgeoning bulb.

Strength Bonus Cap: 1 Weapon Class: Cudgel (dazes on critical hit)

Club
Combat shotgun 8 8 No No 1d2 Bow and Rifle Combat Shotgun

Nutwood stock parts were unscrewed in favor of starless metal. A greased pump slides shot to the chamber with minimal friction.

Weapon Class: Bows & Rifles Accuracy: Very Low Multiple projectiles per shot: 8 Spray fire: This item can be fired while adjacent to multiple enemies without risk of the shot going wild.

Combat shotgun
Combustion cell 4 4 No No no skill Combustion Cell

Inside the insulated cask of the battery, the electromotive apparatus cracks the energy out of oil and converts it to electrical charge.

Combustion cell
Communications interlock 4 4 No No no skill CommunicationsInterlock

Between the multipronged sticktool and cipherbox, one can interface with all available robotic ports.

You rebuke robots as if you were 5 levels higher. Target body parts: Hands, Feet, Body, Back, Face, Arm, Head License points: 2 Only compatible with True Kin genotypes Compute power on the local lattice increases this item's effectiveness.

Communications interlock
Compass bracelet 4 4 No No 0 0 no skill Compass Bracelet

A brass compass fastened to a leather wristband.

Arm Arm Compass bracelet
Compound bow 4 4 No No Bow and Rifle Compound Bow

Idler wheels were tinkered to the limbs, and wound cables stiffen to accentuate the archer's strength.

Weapon Class: Bows & Rifles Accuracy: Medium Projectiles fired with this weapon receive bonus penetration based on the wielder's Strength.

Compound bow
Confusion gas 4 4 No No no skill ConfusionGas

Cobalt gas seeps into the nose and disarranges the mind.

Confusion gas
Copper nugget 4 4 No No no skill Copper Nugget

A clump of brassy metal was tumbled free of its host rock.

Copper nugget
Corpus Choliys 4 4 No No no skill Corpus

Crisp pages of goatskin vellum are bound into a codex.

Corpus Choliys
Corroded circuit board 4 4 No No no skill Scrap 00

A small piece of scrap.

Corroded circuit board
Corrosive gas 4 4 No No no skill AcidGas

Even now the nimbus of vaporized acid is condensing, starting to settle on its colonized surfaces, starting to sink through their soft edges.

Corrosive gas
Council at Gamma Rock 4 4 No No no skill CouncilAtGammaRock

This is a sheet of loose parchment rolled into a scroll and sealed with the wax mark of the Mechanimists.

Council at Gamma Rock
Cracked decorative vessel 4 4 No No no skill Melted Jug

Glazed and superheated clay lies cracked open. Two pictographs have been rendered illegible.

Cracked decorative vessel
Cracked lens 4 4 No No no skill Scrap Crystal

A small piece of scrap.

Cracked lens
Cracked robotics housing 4 4 No No no skill Scrap 3

A small piece of scrap.

Cracked robotics housing
Credit lockbox 4 4 No No no skill WedgeChest1

A simple chest made from dried brinestalk.

Credit lockbox
Crime and Punishment 4 4 No No no skill Crime and Punishment

A hefty, ancient tome.

Crime and Punishment
Crimson hood 4 4 No No 0 1 no skill Crimson Hood

A close-fitting hood, woven of crimson fabric.

Head Head Crimson hood
Croccasins 4 4 No No 1 0 no skill Croccasins

Scutes are arranged like stony pikes around the apron of the shoe. Light reflects off the enamel shine.

+100 reputation with unshelled reptiles

Feet Feet Croccasins
Crowfeather pillow 4 4 No No 0 0 no skill Crowfeather Pillow

Soft, down glowcrow feathers were stuffed into a knit sheet.

+10 Heat Resistance +10 Cold Resistance

Body Body Crowfeather pillow
Crude toga 4 4 No No 0 1 no skill Crude Toga

Rough boar wool is cut to an imprecise semi-circle for throwing over a sun-bleached shoulder in a pinch.

Body Body Crude toga
Crumpled sheet of paper 4 4 No No no skill Sonnet

This sheet of brinestalk-pulp paper is covered in a shaky ink scrawl. It looks like it's been crumpled and uncrumpled many times.

Crumpled sheet of paper
Cryogenic mist 4 4 No No no skill CryoGas

Machine-chilled water was depressurized to a freezing fog to hold the processes of life in suspension.

Cryogenic mist
Crystal flowers 4 4 No No no skill Crystal Flowers

A candle quartz blossom spreads light across the color spectrum and concentrates it in pails of petals.

0 Crystal flowers
Crystal key 4 4 No No no skill CrystalKey

Toothed imperfections in the crystal are the biting cuts of a secret key.

Crystal key
Crystalline halo 4 4 No No 2 0 no skill TauHeadpiece 1

Byzantine purple smolders at a medium hue on the sharp and linked prisms of the crystal. It hums with new life and ingenuity.

+1 Ego Grants you Telepathy. Grants you Quicken Mind: refresh a random cooldown on use.

Head Head Crystalline halo
Crystalline jile 4 13 No No 1d12+2 Short Blade TauDagger

Broken crystal narrows to a hateful razor at the shard seams. It cracked at the resonance curvature of anguish, and fell out of its host rock as a shattered promise.

Ego Bonus Cap: 9 Weapon Class: Short Blades (causes bleeding on critical hit) Attacks MA instead of AV.

Crystalline jile
Crysteel aegis 4 4 No No 6 -2 Shield Crysteel Shield

Blast furnaces sucked the tidal energy out of the planet, heated carbon to solar temperatures, and poured it into hexagonal molds. The emerald tongs used to retrieve the casts atomized and vented vanadium -- the green glint -- into the manifold, imperfecting the metal and conferring its characteristic hue.

Shields only grant their AV when you successfully block an attack.

Hand Hand Crysteel aegis
Crysteel arrow 4 4 No No 1d4+4 no skill Crysteel Arrow

A narrow shaft fletched with bird feather is capped by a crysteel head.

Crysteel arrow
Crysteel battle axe 4 11 No No 1d8+2 Axe Battle Axe6

Blast furnaces sucked the tidal energy out of the planet, heated carbon to solar temperatures, and poured it into hexagonal molds. The emerald tongs used to retrieve the casts atomized and vented vanadium -- the green glint -- into the manifold, imperfecting the metal and conferring its characteristic hue.

Strength Bonus Cap: 7 Weapon Class: Axe (cleaves armor on critical hit)

Crysteel battle axe
Crysteel boots 4 4 No No 3 -2 no skill Crysteel Boots

Blast furnaces sucked the tidal energy out of the planet, heated carbon to solar temperatures, and poured it into hexagonal molds. The emerald tongs used to retrieve the casts atomized and vented vanadium -- the green glint -- into the manifold, imperfecting the metal and conferring its characteristic hue.

+5 Heat Resistance +5 Cold Resistance +5 Electrical Resistance +5 Acid Resistance

Feet Feet Crysteel boots
Crysteel coronet 4 4 No No 3 -1 no skill Crysteel Coronet

Blast furnaces sucked the tidal energy out of the planet, heated carbon to solar temperatures, and poured it into hexagonal molds. The emerald tongs used to retrieve the casts atomized and vented vanadium -- the green glint -- into the manifold, imperfecting the metal and conferring its characteristic hue.

+5 Heat Resistance +5 Cold Resistance +5 Electrical Resistance +5 Acid Resistance

Head Head Crysteel coronet
Crysteel dagger 11 18 No No 1d12 Short Blade Dagger6

Blast furnaces sucked the tidal energy out of the planet, heated carbon to solar temperatures, and poured it into hexagonal molds. The emerald tongs used to retrieve the casts atomized and vented vanadium -- the green glint -- into the manifold, imperfecting the metal and conferring its characteristic hue.

Strength Bonus Cap: 7 Weapon Class: Short Blades (causes bleeding on critical hit)

Crysteel dagger
Crysteel fist 4 1,003 No No 3d4 Cudgel CrysteelFist

Skeletal hand of dappled emerald metal remains suspended in temporary lifelessness.

Strength Bonus Cap: 999 Weapon Class: Cudgel (dazes on critical hit)

Crysteel fist
Crysteel gauntlets 4 4 No No 3 -2 no skill Crysteel Gauntlets

Blast furnaces sucked the tidal energy out of the planet, heated carbon to solar temperatures, and poured it into hexagonal molds. The emerald tongs used to retrieve the casts atomized and vented vanadium -- the green glint -- into the manifold, imperfecting the metal and conferring its characteristic hue.

+5 Heat Resistance +5 Cold Resistance +5 Electrical Resistance +5 Acid Resistance

Hands Hands Crysteel gauntlets
Crysteel great sword 5 12 No No 2d8 Long Blade Long Sword6th

Blast furnaces sucked the tidal energy out of the planet, heated carbon to solar temperatures, and poured it into hexagonal molds. The emerald tongs used to retrieve the casts atomized and vented vanadium -- the green glint -- into the manifold, imperfecting the metal and conferring its characteristic hue.

Strength Bonus Cap: 7 Weapon Class: Long Blades (increased penetration on critical hit)

Crysteel great sword
Crysteel halberd 5 12 No No 1d8+4 Axe Battle Axe6th

Blast furnaces sucked the tidal energy out of the planet, heated carbon to solar temperatures, and poured it into hexagonal molds. The emerald tongs used to retrieve the casts atomized and vented vanadium -- the green glint -- into the manifold, imperfecting the metal and conferring its characteristic hue.

Strength Bonus Cap: 7 Weapon Class: Axe (cleaves armor on critical hit)

Crysteel halberd
Crysteel hand bones 4 4 No No no skill CrysteelHandBones

Dappled crysteel merely dents where weak collagen would be smashed to bits.

Your fists deal 3d4 damage. Target body parts: Hands License points: 8 Only compatible with True Kin genotypes

Crysteel hand bones
Crysteel long sword 4 11 No No 2d6 Long Blade Long Sword6

Blast furnaces sucked the tidal energy out of the planet, heated carbon to solar temperatures, and poured it into hexagonal molds. The emerald tongs used to retrieve the casts atomized and vented vanadium -- the green glint -- into the manifold, imperfecting the metal and conferring its characteristic hue.

Strength Bonus Cap: 7 Weapon Class: Long Blades (increased penetration on critical hit)

Crysteel long sword
Crysteel mace 4 11 No No 2d6 Cudgel Cudgel6

Blast furnaces sucked the tidal energy out of the planet, heated carbon to solar temperatures, and poured it into hexagonal molds. The emerald tongs used to retrieve the casts atomized and vented vanadium -- the green glint -- into the manifold, imperfecting the metal and conferring its characteristic hue.

Strength Bonus Cap: 7 Weapon Class: Cudgel (dazes on critical hit)

Crysteel mace
Crysteel shardmail 4 4 No No 6 -3 no skill Crysteel Shardmail

Blast furnaces sucked the tidal energy out of the planet, heated carbon to solar temperatures, and poured it into hexagonal molds. The emerald tongs used to retrieve the casts atomized and vented vanadium -- the green glint -- into the manifold, imperfecting the metal and conferring its characteristic hue.

+9 Heat Resistance +9 Cold Resistance +9 Electrical Resistance +9 Acid Resistance

Body Body Crysteel shardmail
Crysteel warhammer 5 12 No No 3d4+1 Cudgel Cudgel6th

Blast furnaces sucked the tidal energy out of the planet, heated carbon to solar temperatures, and poured it into hexagonal molds. The emerald tongs used to retrieve the casts atomized and vented vanadium -- the green glint -- into the manifold, imperfecting the metal and conferring its characteristic hue.

Strength Bonus Cap: 7 Weapon Class: Cudgel (dazes on critical hit)

Crysteel warhammer
Custom visage 4 4 No No no skill CustomVisage

Meticulously detailed modeling software and instructions for facial reformation allow the host to assume the visage of choice, forever obsoleting masks.

+300 reputation with a faction you choose at installation time Destroyed when uninstalled. Target body parts: Face License points: 3 Only compatible with True Kin genotypes +300 reputation with <chosen faction>

Custom visage
Cybernetics credit wedge 4 4 No No no skill CyberneticsCreditWedge

A tiny wedge of plastic.

Cybernetics credit wedge
Dagasha's spur 4 4 No No 3 -1 no skill Dagasha's Spur

This crown of thorns points outward, but its wearer's mind is pierced all the same, drawing in will and broadcasting power. Receiving that broadcast, allies fold themselves thin and stitch new folds in the fabric of existence.

Companions gain Teleportation 1.

Head Head Dagasha's spur
Dart gun 4 4 No No Pistol Dart Gun

A pig sinew bow string is notched behind a brinestalk rail narrowed for a dart to fit.

Weapon Class: Pistol Accuracy: Medium

Dart gun
Data disk 4 4 No No no skill DataDisk

A slender crystalline disk containing blueprints.

Data disk
Data:Achromous bite 4 1,004 No No 4d2 Short Blade Adiyy_Bite Strength Bonus Cap: 1000

Weapon Class: Short Blades (causes bleeding on critical hit)

Data:Achromous bite
Data:Acid gas grenade mk I 5 5 No No 1 no skill AcidGasGrenade1

A cast iron bulb is clamped by a lever with a pull ring. It sizzles inside.

Data:Acid gas grenade mk I
Data:Acid gas grenade mk II 5 5 No No 1 no skill AcidGasGrenade2

A metal shoal of waffled hexagons is clamped by a chrome lever. It sizzles inside.

Data:Acid gas grenade mk II
Data:Acid gas grenade mk III 5 5 No No 1 no skill AcidGasGrenade3

A thick metal jacket encases the explosive and is clamped to a quick-release lever. It sizzles inside.

Data:Acid gas grenade mk III
Data:Acid-wet fangs 4 1,004 No No 2d2 Short Blade Hyrkhound_Bite Strength Bonus Cap: 1000

Weapon Class: Short Blades (causes bleeding on critical hit) Causes 1d6+9 acid damage on hit.

1d6+9 Acid Data:Acid-wet fangs
Data:Acidic mandibles 4 1,004 No No 1d3 Axe YithMaggotBite Strength Bonus Cap: 1000

Weapon Class: Axe (cleaves armor on critical hit)

Data:Acidic mandibles
Data:Acidic pseudopod 4 103 No No 4d4 6 Cudgel Acidic Pseudopod +6 To-Hit

Strength Bonus Cap: 99 Weapon Class: Cudgel (dazes on critical hit) Causes 20-30 acid damage on hit.

20-30 Acid Data:Acidic pseudopod
Data:Adumbral bite 4 1,004 No No 0 6 Long Blade Starshell_Bite +6 To-Hit

Strength Bonus Cap: 1000 Weapon Class: Long Blades (increased penetration on critical hit) Causes 20-30 umbral damage on hit.

20-30 Umbral Data:Adumbral bite
Data:Adumbral hand 4 9 No No 0 Cudgel HagHands Strength Bonus Cap: 5

Weapon Class: Cudgel (dazes on critical hit) Causes 1d7+11 umbral damage on hit.

1d7+11 Umbral Data:Adumbral hand
Data:Agate figurine 4 4 No No no skill Random Agate Figurine

This figurine worked from agate intricately depicts <a creature>:

<creature description>

+100 reputation with <creature faction(s)>

Data:Agate figurine
Data:Algal pseudopod 4 103 No No 4d4 6 Cudgel Algal Pseudopod +6 To-Hit

Strength Bonus Cap: 99 Weapon Class: Cudgel (dazes on critical hit)

Data:Algal pseudopod
Data:Amethyst figurine 4 4 No No no skill Random Amethyst Figurine

This figurine worked from amethyst intricately depicts <a creature>:

<creature description>

+250 reputation with <creature faction(s)>

Data:Amethyst figurine
Data:Antlers 4 104 No No 2 0 0 Short Blade Horns Antlers

Bone fractals burst from the dome in broad and stunning display.

Strength Bonus Cap: 100 Weapon Class: Short Blades (causes bleeding on critical hit) On penetration, this weapon causes bleeding: 1 damage per round, save difficulty 23

Head Head Data:Antlers
Data:Ape fist 4 1,004 No No 4d4 Cudgel Dawning ape fist Strength Bonus Cap: 1000

Weapon Class: Cudgel (dazes on critical hit)

Data:Ape fist
Data:Ape fist (ogre ape) 4 1,004 No No 3d3 Cudgel Ogre ape fist Strength Bonus Cap: 1000

Weapon Class: Cudgel (dazes on critical hit)

Data:Ape fist (ogre ape)
Data:Armored claw 4 1,004 No No 1d3 Short Blade Chitinous Puma Claw Strength Bonus Cap: 1000

Weapon Class: Short Blades (causes bleeding on critical hit)

Data:Armored claw
Data:Ash shovel 4 1,004 No No 3d3 Cudgel UrnPorter_AshShovel Strength Bonus Cap: 1000

Weapon Class: Cudgel (dazes on critical hit)

Data:Ash shovel
Data:Barbed foreleg 4 1,004 No No 1d14 Long Blade Agolzvuv_Foreleg_Barbs Strength Bonus Cap: 1000

Weapon Class: Long Blades (increased penetration on critical hit)

Data:Barbed foreleg
Data:Barbed midleg 4 1,004 No No 1d10 Long Blade Agolzvuv_Midleg_Barbs Strength Bonus Cap: 1000

Weapon Class: Long Blades (increased penetration on critical hit)

Data:Barbed midleg
Data:Beak 4 4 No No 1d2 Cudgel Beak

A preening tool curves out the skull at the painter's angle and is dotted with a pair of breathing motes.

Weapon Class: Cudgel (dazes on critical hit)

Face Face Data:Beak
Data:Bilge sphincter 4 10,003 No No 2d2 1 0 Cudgel Bilge Sphincter

Wet rings of shuddering muscle shrink and spew body broth in peristaltic waves.

+300 reputation with mollusks +6 Strength +100 acid resistance Strength Bonus Cap: 9999 Weapon Class: Cudgel (dazes on critical hit)

Tail Tail Data:Bilge sphincter
Data:Bill 4 4 No No 1d2 Cudgel Beak Bill

A flat beak for spooning mud draws out the lower face.

Weapon Class: Cudgel (dazes on critical hit)

Face Face Data:Bill

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