Cargo query
Showing below up to 100 results in range #101 to #200.
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Page | BasePV | MaxPV | Vibro | PoweredPV | Damage | UnpoweredDamage | PrimaryDamageElement | HP | AV | DV | MA | ToHit | Skill | ObjectID | AgilityBonus | StrengthBonus | WillpowerBonus | ToughnessBonus | IntelligenceBonus | EgoBonus | Description | WornOn | UsesSlots | Healing | HarvestedInto | PreservedInto | PreservedQuantity | ElementalDamage | ElementalType | JoinKey |
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Ceremonial vibrokhopesh | 4 | 4 | Yes | Yes | 1d10+2 | Long Blade | Ceremonial Khopesh | A ribbon of azzurum runs through the hilt and pilots the outer arc of phantom steel. The blade's edge blurs into the script of a dead stanza. Weapon Class: Long Blades (increased penetration on critical hit) |
Ceremonial vibrokhopesh | |||||||||||||||||||||
Chain boots | 4 | 4 | No | No | 2 | -3 | no skill | Chain Boots | A pair of boots, made of chain-mail sewn over thick leather backing. |
Feet | Feet | Chain boots | ||||||||||||||||||
Chain coif | 4 | 4 | No | No | 2 | -1 | no skill | Chain Coif | A heavy coif of densely interlinked chain-mail. |
Head | Head | Chain coif | ||||||||||||||||||
Chain gauntlets | 4 | 4 | No | No | 2 | -3 | no skill | Chain Gauntlets | A pair of gloves, made of chain-mail. |
Hands | Hands | Chain gauntlets | ||||||||||||||||||
Chain laser | 9 | 9 | No | No | 1d12 | Heavy Weapon | Chain Laser | Three carbon steel barrels fit together into an arc-edged triangle of luminous ritualism. They pinch the mirror point inside. Weapon Class: Heavy Weapon Accuracy: Medium Multiple ammo used per shot: 3 Multiple projectiles per shot: 3 -25 move speed |
Chain laser | |||||||||||||||||||||
Chain mail | 4 | 4 | No | No | 3 | -1 | no skill | Chain Mail | A shiny mesh of linked loops that were sourced from the steel heart of the trash sea. |
Body | Body | Chain mail | ||||||||||||||||||
Chain pistol | 8 | 8 | No | No | 1d6 | Pistol | Chain Pistol | A tin-slender clip hangs off the scratched chrome magazine well. Weapon Class: Pistol Accuracy: Low Multiple ammo used per shot: 4 Multiple projectiles per shot: 4 |
Chain pistol | |||||||||||||||||||||
Chaingun | 8 | 8 | No | No | 1d6 | Heavy Weapon | Chaingun | A chrome chain wraps around a self-winding flywheel and is spotted with grease dew. One long barrel is nicked with steel scarring. Weapon Class: Heavy Weapon Accuracy: Low Multiple ammo used per shot: 6 Multiple projectiles per shot: 6 -25 move speed |
Chaingun | |||||||||||||||||||||
Chassis plate | 4 | 4 | No | No | 6 | -2 | no skill | Gigantic Chassis Plate | A gargantuan slab of burned and rolled chrome was unjointed from an earth-mover. It shadows its monstrous wielder like a starsail. +20 Heat Resistance +20 Cold Resistance |
Back | Back | Chassis plate | ||||||||||||||||||
Chem cell | 4 | 4 | No | No | no skill | Chem Cell | A small metallic block, this is the most common energy cell seen in the wastes. |
Chem cell | ||||||||||||||||||||||
Cherubic visage | 4 | 4 | No | No | no skill | CherubicVisage | Carnal instructions dictate the reformation of the face's bone structure and plump tissue mass into a soft and angelic countenance. Through such thaumaturgy, the people of hoary Ibul, cradled in the breast of a collapsed ice shelf, wander its lamplighted streets in rosy-cheeked disinterest. +1 Ego Target body parts: Face License points: 1 Only compatible with True Kin genotypes |
Cherubic visage | ||||||||||||||||||||||
Chest | 4 | 4 | No | No | no skill | Chest | A simple chest made from dried brinestalk. |
Chest | ||||||||||||||||||||||
Chest (metal) | 4 | 4 | No | No | no skill | Metal Chest1 | Surfaces of dull steel are smudged and scarred. It's latched shut. |
Chest (metal) | ||||||||||||||||||||||
Chest (rare) | 4 | 4 | No | No | no skill | RareChest | A simple chest made from dried brinestalk. |
Chest (rare) | ||||||||||||||||||||||
Chest (relic) | 4 | 4 | No | No | no skill | RelicChest | A simple chest made from dried brinestalk. |
Chest (relic) | ||||||||||||||||||||||
Chiral rings | 4 | 4 | No | No | 1 | 2 | no skill | Chiral Rings | Giant, flattened rings of hypercooled crysteel correlate their wearer to an astronomical body and serve as celestial equator, declination, and meridian. Their edges are filed on a nanon lathe and slice through orbiting debris. |
Floating Nearby | Floating Nearby • Floating Nearby • Floating Nearby | Chiral rings | ||||||||||||||||||
Chrome key | 4 | 4 | No | No | no skill | BarathrumKey | An unadorned chrome key. |
Chrome key | ||||||||||||||||||||||
Chrome mantle | 4 | 4 | No | No | 0 | 2 | no skill | Chrome Mantle | 1 | A sewn mantle of chromaic fabric ornately embroidered with a thousand stitches. +8 Heat Resistance +8 Cold Resistance +8 Electrical Resistance +8 Acid Resistance +1 Ego |
Back | Back | Chrome mantle | |||||||||||||||||
Chrome revolver | 7 | 7 | No | No | 1d6 | Pistol | Borderlands Revolver | A smudged and salted chrome wheel clicks to moon time. Just above a brinestalk hand panel, the grip medallion shines in delphian lineage. Weapon Class: Pistol Accuracy: Low |
Chrome revolver | |||||||||||||||||||||
Chrome security card | 4 | 4 | No | No | no skill | GritGateGridKey | A gleaming chrome access card. |
Chrome security card | ||||||||||||||||||||||
Circle of light in the chord of Agolgot | 4 | 4 | No | No | 0 | 0 | no skill | LightCircleAgolgot | Minarets of raw bile hue, blackrot, and poison jade wheel about a zeropoint and blur in iridescence to a rainbow of malady. Grants 2 chelipeds with spotted claws +1 to all mutation levels +6 to cybernetics license tier |
Floating Nearby | Floating Nearby | Circle of light in the chord of Agolgot | ||||||||||||||||||
Circle of light in the chord of Bethsaida | 4 | 4 | No | No | 0 | 0 | no skill | LightCircleBethsaida | Minarets of viscus hue, hair/nail flax, and bloodclot ruby wheel about a zeropoint and blur in iridescence to a rainbow of lifeslush. +15% hit points +1 to all mutation levels +6 to cybernetics license tier |
Floating Nearby | Floating Nearby | Circle of light in the chord of Bethsaida | ||||||||||||||||||
Circle of light in the chord of Qas | 4 | 4 | No | No | 0 | 0 | no skill | LightCircleQas | Minarets of force potential, lustreless chrome, and greyscale wheel about a zeropoint and blur in iridescence to a hexagonal rainbow. +10 quickness +1 to all mutation levels +6 to cybernetics license tier |
Floating Nearby | Floating Nearby | Circle of light in the chord of Qas | ||||||||||||||||||
Circle of light in the chord of Qon | 4 | 4 | No | No | 0 | 0 | no skill | LightCircleQon | Minarets of dazzle paint, abyssal shine, and quantum fuzz wheel about a zeropoint and blur in iridescence to a rainbow of stupor. +10 quickness +1 to all mutation levels +6 to cybernetics license tier |
Floating Nearby | Floating Nearby | Circle of light in the chord of Qon | ||||||||||||||||||
Circle of light in the chord of Rermadon | 4 | 4 | No | No | 0 | 0 | no skill | LightCircleRermadon | Minarets of star gas hue, electrified emerald, and fused metals wheel about a zeropoint and blur in iridescence to a rainbow of plasma. +40 heat resistance +40 cold resistance +40 electric resistance +40 acid resistance +1 to all mutation levels +6 to cybernetics license tier |
Floating Nearby | Floating Nearby | Circle of light in the chord of Rermadon | ||||||||||||||||||
Circle of light in the chord of Shugruith | 4 | 4 | No | No | 0 | 0 | no skill | LightCircleShugruith | Minarets of shale dust hue, crushed snail, and sparking marble wheel about a zeropoint and blur in iridescence to a rainbow of mineral. +3 AV +3 DV +1 to all mutation levels +6 to cybernetics license tier |
Floating Nearby | Floating Nearby | Circle of light in the chord of Shugruith | ||||||||||||||||||
Clay jug | 4 | 4 | No | No | no skill | Jug | Clay was rounded and kilned to store oils and wine. |
Clay jug | ||||||||||||||||||||||
Clay pitcher | 4 | 4 | No | No | no skill | Pitcher | A clay pitcher with a decorative slip. The style hints that it was fired in the home-kiln of a canyon dweller. |
Clay pitcher | ||||||||||||||||||||||
Clay pot | 4 | 4 | No | No | 3 | 0 | no skill | Clay Pot | A decorative clay pot. |
Roots | Roots | Clay pot | ||||||||||||||||||
Cloth overalls | 4 | 4 | No | No | 1 | 2 | no skill | Cloth Overalls | Rough tight-spun yard balloons at the calf but cinches at the ankle. The heft of the textile weighs the wide straps down. |
Body | Body | Cloth overalls | ||||||||||||||||||
Cloth robe | 4 | 4 | No | No | 1 | 0 | no skill | Cloth Robe | Particulate from the eons-sheared shale sticks in the fibers of goat wool. They make red freckles on the garment. |
Body | Body | Cloth robe | ||||||||||||||||||
Club | 4 | 5 | No | No | 1d2 | Cudgel | Club | Wood was shaved into a bludgeoning bulb. Strength Bonus Cap: 1 Weapon Class: Cudgel (dazes on critical hit) |
Club | |||||||||||||||||||||
Combat shotgun | 8 | 8 | No | No | 1d2 | Bow and Rifle | Combat Shotgun | Nutwood stock parts were unscrewed in favor of starless metal. A greased pump slides shot to the chamber with minimal friction. Weapon Class: Bows & Rifles Accuracy: Very Low Multiple projectiles per shot: 8 Spray fire: This item can be fired while adjacent to multiple enemies without risk of the shot going wild. |
Combat shotgun | |||||||||||||||||||||
Combustion cell | 4 | 4 | No | No | no skill | Combustion Cell | Inside the insulated cask of the battery, the electromotive apparatus cracks the energy out of oil and converts it to electrical charge. |
Combustion cell | ||||||||||||||||||||||
Communications interlock | 4 | 4 | No | No | no skill | CommunicationsInterlock | Between the multipronged sticktool and cipherbox, one can interface with all available robotic ports. You rebuke robots as if you were 5 levels higher. Target body parts: Hands, Feet, Body, Back, Face, Arm, Head License points: 2 Only compatible with True Kin genotypes Compute power on the local lattice increases this item's effectiveness. |
Communications interlock | ||||||||||||||||||||||
Compass bracelet | 4 | 4 | No | No | 0 | 0 | no skill | Compass Bracelet | A brass compass fastened to a leather wristband. |
Arm | Arm | Compass bracelet | ||||||||||||||||||
Compound bow | 4 | 4 | No | No | Bow and Rifle | Compound Bow | Idler wheels were tinkered to the limbs, and wound cables stiffen to accentuate the archer's strength. Weapon Class: Bows & Rifles Accuracy: Medium Projectiles fired with this weapon receive bonus penetration based on the wielder's Strength. |
Compound bow | ||||||||||||||||||||||
Confusion gas | 4 | 4 | No | No | no skill | ConfusionGas | Cobalt gas seeps into the nose and disarranges the mind. |
Confusion gas | ||||||||||||||||||||||
Copper nugget | 4 | 4 | No | No | no skill | Copper Nugget | A clump of brassy metal was tumbled free of its host rock. |
Copper nugget | ||||||||||||||||||||||
Corpus Choliys | 4 | 4 | No | No | no skill | Corpus | Crisp pages of goatskin vellum are bound into a codex. |
Corpus Choliys | ||||||||||||||||||||||
Corroded circuit board | 4 | 4 | No | No | no skill | Scrap 00 | A small piece of scrap. |
Corroded circuit board | ||||||||||||||||||||||
Corrosive gas | 4 | 4 | No | No | no skill | AcidGas | Even now the nimbus of vaporized acid is condensing, starting to settle on its colonized surfaces, starting to sink through their soft edges. |
Corrosive gas | ||||||||||||||||||||||
Council at Gamma Rock | 4 | 4 | No | No | no skill | CouncilAtGammaRock | This is a sheet of loose parchment rolled into a scroll and sealed with the wax mark of the Mechanimists. |
Council at Gamma Rock | ||||||||||||||||||||||
Cracked decorative vessel | 4 | 4 | No | No | no skill | Melted Jug | Glazed and superheated clay lies cracked open. Two pictographs have been rendered illegible. |
Cracked decorative vessel | ||||||||||||||||||||||
Cracked lens | 4 | 4 | No | No | no skill | Scrap Crystal | A small piece of scrap. |
Cracked lens | ||||||||||||||||||||||
Cracked robotics housing | 4 | 4 | No | No | no skill | Scrap 3 | A small piece of scrap. |
Cracked robotics housing | ||||||||||||||||||||||
Credit lockbox | 4 | 4 | No | No | no skill | WedgeChest1 | A simple chest made from dried brinestalk. |
Credit lockbox | ||||||||||||||||||||||
Crime and Punishment | 4 | 4 | No | No | no skill | Crime and Punishment | A hefty, ancient tome. |
Crime and Punishment | ||||||||||||||||||||||
Crimson hood | 4 | 4 | No | No | 0 | 1 | no skill | Crimson Hood | A close-fitting hood, woven of crimson fabric. |
Head | Head | Crimson hood | ||||||||||||||||||
Croccasins | 4 | 4 | No | No | 1 | 0 | no skill | Croccasins | Scutes are arranged like stony pikes around the apron of the shoe. Light reflects off the enamel shine. +100 reputation with unshelled reptiles |
Feet | Feet | Croccasins | ||||||||||||||||||
Crowfeather pillow | 4 | 4 | No | No | 0 | 0 | no skill | Crowfeather Pillow | Soft, down glowcrow feathers were stuffed into a knit sheet. +10 Heat Resistance +10 Cold Resistance |
Body | Body | Crowfeather pillow | ||||||||||||||||||
Crude toga | 4 | 4 | No | No | 0 | 1 | no skill | Crude Toga | Rough boar wool is cut to an imprecise semi-circle for throwing over a sun-bleached shoulder in a pinch. |
Body | Body | Crude toga | ||||||||||||||||||
Crumpled sheet of paper | 4 | 4 | No | No | no skill | Sonnet | This sheet of brinestalk-pulp paper is covered in a shaky ink scrawl. It looks like it's been crumpled and uncrumpled many times. |
Crumpled sheet of paper | ||||||||||||||||||||||
Cryogenic mist | 4 | 4 | No | No | no skill | CryoGas | Machine-chilled water was depressurized to a freezing fog to hold the processes of life in suspension. |
Cryogenic mist | ||||||||||||||||||||||
Crystal flowers | 4 | 4 | No | No | no skill | Crystal Flowers | A candle quartz blossom spreads light across the color spectrum and concentrates it in pails of petals. |
0 | Crystal flowers | |||||||||||||||||||||
Crystal key | 4 | 4 | No | No | no skill | CrystalKey | Toothed imperfections in the crystal are the biting cuts of a secret key. |
Crystal key | ||||||||||||||||||||||
Crystalline halo | 4 | 4 | No | No | 2 | 0 | no skill | TauHeadpiece | 1 | Byzantine purple smolders at a medium hue on the sharp and linked prisms of the crystal. It hums with new life and ingenuity. +1 Ego Grants you Telepathy. Grants you Quicken Mind: refresh a random cooldown on use. |
Head | Head | Crystalline halo | |||||||||||||||||
Crystalline jile | 4 | 13 | No | No | 1d12+2 | Short Blade | TauDagger | Broken crystal narrows to a hateful razor at the shard seams. It cracked at the resonance curvature of anguish, and fell out of its host rock as a shattered promise. Ego Bonus Cap: 9 Weapon Class: Short Blades (causes bleeding on critical hit) Attacks MA instead of AV. |
Crystalline jile | |||||||||||||||||||||
Crysteel aegis | 4 | 4 | No | No | 6 | -2 | Shield | Crysteel Shield | Blast furnaces sucked the tidal energy out of the planet, heated carbon to solar temperatures, and poured it into hexagonal molds. The emerald tongs used to retrieve the casts atomized and vented vanadium -- the green glint -- into the manifold, imperfecting the metal and conferring its characteristic hue. Shields only grant their AV when you successfully block an attack. |
Hand | Hand | Crysteel aegis | ||||||||||||||||||
Crysteel arrow | 4 | 4 | No | No | 1d4+4 | no skill | Crysteel Arrow | A narrow shaft fletched with bird feather is capped by a crysteel head. |
Crysteel arrow | |||||||||||||||||||||
Crysteel battle axe | 4 | 11 | No | No | 1d8+2 | Axe | Battle Axe6 | Blast furnaces sucked the tidal energy out of the planet, heated carbon to solar temperatures, and poured it into hexagonal molds. The emerald tongs used to retrieve the casts atomized and vented vanadium -- the green glint -- into the manifold, imperfecting the metal and conferring its characteristic hue. Strength Bonus Cap: 7 Weapon Class: Axe (cleaves armor on critical hit) |
Crysteel battle axe | |||||||||||||||||||||
Crysteel boots | 4 | 4 | No | No | 3 | -2 | no skill | Crysteel Boots | Blast furnaces sucked the tidal energy out of the planet, heated carbon to solar temperatures, and poured it into hexagonal molds. The emerald tongs used to retrieve the casts atomized and vented vanadium -- the green glint -- into the manifold, imperfecting the metal and conferring its characteristic hue. +5 Heat Resistance +5 Cold Resistance +5 Electrical Resistance +5 Acid Resistance |
Feet | Feet | Crysteel boots | ||||||||||||||||||
Crysteel coronet | 4 | 4 | No | No | 3 | -1 | no skill | Crysteel Coronet | Blast furnaces sucked the tidal energy out of the planet, heated carbon to solar temperatures, and poured it into hexagonal molds. The emerald tongs used to retrieve the casts atomized and vented vanadium -- the green glint -- into the manifold, imperfecting the metal and conferring its characteristic hue. +5 Heat Resistance +5 Cold Resistance +5 Electrical Resistance +5 Acid Resistance |
Head | Head | Crysteel coronet | ||||||||||||||||||
Crysteel dagger | 11 | 18 | No | No | 1d12 | Short Blade | Dagger6 | Blast furnaces sucked the tidal energy out of the planet, heated carbon to solar temperatures, and poured it into hexagonal molds. The emerald tongs used to retrieve the casts atomized and vented vanadium -- the green glint -- into the manifold, imperfecting the metal and conferring its characteristic hue. Strength Bonus Cap: 7 Weapon Class: Short Blades (causes bleeding on critical hit) |
Crysteel dagger | |||||||||||||||||||||
Crysteel fist | 4 | 1,003 | No | No | 3d4 | Cudgel | CrysteelFist | Skeletal hand of dappled emerald metal remains suspended in temporary lifelessness. Strength Bonus Cap: 999 Weapon Class: Cudgel (dazes on critical hit) |
Crysteel fist | |||||||||||||||||||||
Crysteel gauntlets | 4 | 4 | No | No | 3 | -2 | no skill | Crysteel Gauntlets | Blast furnaces sucked the tidal energy out of the planet, heated carbon to solar temperatures, and poured it into hexagonal molds. The emerald tongs used to retrieve the casts atomized and vented vanadium -- the green glint -- into the manifold, imperfecting the metal and conferring its characteristic hue. +5 Heat Resistance +5 Cold Resistance +5 Electrical Resistance +5 Acid Resistance |
Hands | Hands | Crysteel gauntlets | ||||||||||||||||||
Crysteel great sword | 5 | 12 | No | No | 2d8 | Long Blade | Long Sword6th | Blast furnaces sucked the tidal energy out of the planet, heated carbon to solar temperatures, and poured it into hexagonal molds. The emerald tongs used to retrieve the casts atomized and vented vanadium -- the green glint -- into the manifold, imperfecting the metal and conferring its characteristic hue. Strength Bonus Cap: 7 Weapon Class: Long Blades (increased penetration on critical hit) |
Crysteel great sword | |||||||||||||||||||||
Crysteel halberd | 5 | 12 | No | No | 1d8+4 | Axe | Battle Axe6th | Blast furnaces sucked the tidal energy out of the planet, heated carbon to solar temperatures, and poured it into hexagonal molds. The emerald tongs used to retrieve the casts atomized and vented vanadium -- the green glint -- into the manifold, imperfecting the metal and conferring its characteristic hue. Strength Bonus Cap: 7 Weapon Class: Axe (cleaves armor on critical hit) |
Crysteel halberd | |||||||||||||||||||||
Crysteel hand bones | 4 | 4 | No | No | no skill | CrysteelHandBones | Dappled crysteel merely dents where weak collagen would be smashed to bits. Your fists deal 3d4 damage. Target body parts: Hands License points: 8 Only compatible with True Kin genotypes |
Crysteel hand bones | ||||||||||||||||||||||
Crysteel long sword | 4 | 11 | No | No | 2d6 | Long Blade | Long Sword6 | Blast furnaces sucked the tidal energy out of the planet, heated carbon to solar temperatures, and poured it into hexagonal molds. The emerald tongs used to retrieve the casts atomized and vented vanadium -- the green glint -- into the manifold, imperfecting the metal and conferring its characteristic hue. Strength Bonus Cap: 7 Weapon Class: Long Blades (increased penetration on critical hit) |
Crysteel long sword | |||||||||||||||||||||
Crysteel mace | 4 | 11 | No | No | 2d6 | Cudgel | Cudgel6 | Blast furnaces sucked the tidal energy out of the planet, heated carbon to solar temperatures, and poured it into hexagonal molds. The emerald tongs used to retrieve the casts atomized and vented vanadium -- the green glint -- into the manifold, imperfecting the metal and conferring its characteristic hue. Strength Bonus Cap: 7 Weapon Class: Cudgel (dazes on critical hit) |
Crysteel mace | |||||||||||||||||||||
Crysteel shardmail | 4 | 4 | No | No | 6 | -3 | no skill | Crysteel Shardmail | Blast furnaces sucked the tidal energy out of the planet, heated carbon to solar temperatures, and poured it into hexagonal molds. The emerald tongs used to retrieve the casts atomized and vented vanadium -- the green glint -- into the manifold, imperfecting the metal and conferring its characteristic hue. +9 Heat Resistance +9 Cold Resistance +9 Electrical Resistance +9 Acid Resistance |
Body | Body | Crysteel shardmail | ||||||||||||||||||
Crysteel warhammer | 5 | 12 | No | No | 3d4+1 | Cudgel | Cudgel6th | Blast furnaces sucked the tidal energy out of the planet, heated carbon to solar temperatures, and poured it into hexagonal molds. The emerald tongs used to retrieve the casts atomized and vented vanadium -- the green glint -- into the manifold, imperfecting the metal and conferring its characteristic hue. Strength Bonus Cap: 7 Weapon Class: Cudgel (dazes on critical hit) |
Crysteel warhammer | |||||||||||||||||||||
Custom visage | 4 | 4 | No | No | no skill | CustomVisage | Meticulously detailed modeling software and instructions for facial reformation allow the host to assume the visage of choice, forever obsoleting masks. +300 reputation with a faction you choose at installation time Destroyed when uninstalled. Target body parts: Face License points: 3 Only compatible with True Kin genotypes +300 reputation with <chosen faction> |
Custom visage | ||||||||||||||||||||||
Cybernetics credit wedge | 4 | 4 | No | No | no skill | CyberneticsCreditWedge | A tiny wedge of plastic. |
Cybernetics credit wedge | ||||||||||||||||||||||
Dagasha's spur | 4 | 4 | No | No | 3 | -1 | no skill | Dagasha's Spur | This crown of thorns points outward, but its wearer's mind is pierced all the same, drawing in will and broadcasting power. Receiving that broadcast, allies fold themselves thin and stitch new folds in the fabric of existence. Companions gain Teleportation 1. |
Head | Head | Dagasha's spur | ||||||||||||||||||
Dart gun | 4 | 4 | No | No | Pistol | Dart Gun | A pig sinew bow string is notched behind a brinestalk rail narrowed for a dart to fit. Weapon Class: Pistol Accuracy: Medium |
Dart gun | ||||||||||||||||||||||
Data disk | 4 | 4 | No | No | no skill | DataDisk | A slender crystalline disk containing blueprints. |
Data disk | ||||||||||||||||||||||
Data:Achromous bite | 4 | 1,004 | No | No | 4d2 | Short Blade | Adiyy_Bite | Strength Bonus Cap: 1000 Weapon Class: Short Blades (causes bleeding on critical hit) |
Data:Achromous bite | |||||||||||||||||||||
Data:Acid gas grenade mk I | 5 | 5 | No | No | 1 | no skill | AcidGasGrenade1 | A cast iron bulb is clamped by a lever with a pull ring. It sizzles inside. |
Data:Acid gas grenade mk I | |||||||||||||||||||||
Data:Acid gas grenade mk II | 5 | 5 | No | No | 1 | no skill | AcidGasGrenade2 | A metal shoal of waffled hexagons is clamped by a chrome lever. It sizzles inside. |
Data:Acid gas grenade mk II | |||||||||||||||||||||
Data:Acid gas grenade mk III | 5 | 5 | No | No | 1 | no skill | AcidGasGrenade3 | A thick metal jacket encases the explosive and is clamped to a quick-release lever. It sizzles inside. |
Data:Acid gas grenade mk III | |||||||||||||||||||||
Data:Acid-wet fangs | 4 | 1,004 | No | No | 2d2 | Short Blade | Hyrkhound_Bite | Strength Bonus Cap: 1000 Weapon Class: Short Blades (causes bleeding on critical hit) Causes 1d6+9 acid damage on hit. |
1d6+9 | Acid | Data:Acid-wet fangs | |||||||||||||||||||
Data:Acidic mandibles | 4 | 1,004 | No | No | 1d3 | Axe | YithMaggotBite | Strength Bonus Cap: 1000 Weapon Class: Axe (cleaves armor on critical hit) |
Data:Acidic mandibles | |||||||||||||||||||||
Data:Acidic pseudopod | 4 | 103 | No | No | 4d4 | 6 | Cudgel | Acidic Pseudopod | +6 To-Hit Strength Bonus Cap: 99 Weapon Class: Cudgel (dazes on critical hit) Causes 20-30 acid damage on hit. |
20-30 | Acid | Data:Acidic pseudopod | ||||||||||||||||||
Data:Adumbral bite | 4 | 1,004 | No | No | 0 | 6 | Long Blade | Starshell_Bite | +6 To-Hit Strength Bonus Cap: 1000 Weapon Class: Long Blades (increased penetration on critical hit) Causes 20-30 umbral damage on hit. |
20-30 | Umbral | Data:Adumbral bite | ||||||||||||||||||
Data:Adumbral hand | 4 | 9 | No | No | 0 | Cudgel | HagHands | Strength Bonus Cap: 5 Weapon Class: Cudgel (dazes on critical hit) Causes 1d7+11 umbral damage on hit. |
1d7+11 | Umbral | Data:Adumbral hand | |||||||||||||||||||
Data:Agate figurine | 4 | 4 | No | No | no skill | Random Agate Figurine | This figurine worked from agate intricately depicts <a creature>: <creature description> +100 reputation with <creature faction(s)> |
Data:Agate figurine | ||||||||||||||||||||||
Data:Algal pseudopod | 4 | 103 | No | No | 4d4 | 6 | Cudgel | Algal Pseudopod | +6 To-Hit Strength Bonus Cap: 99 Weapon Class: Cudgel (dazes on critical hit) |
Data:Algal pseudopod | ||||||||||||||||||||
Data:Amethyst figurine | 4 | 4 | No | No | no skill | Random Amethyst Figurine | This figurine worked from amethyst intricately depicts <a creature>: <creature description> +250 reputation with <creature faction(s)> |
Data:Amethyst figurine | ||||||||||||||||||||||
Data:Antlers | 4 | 104 | No | No | 2 | 0 | 0 | Short Blade | Horns Antlers | Bone fractals burst from the dome in broad and stunning display. Strength Bonus Cap: 100 Weapon Class: Short Blades (causes bleeding on critical hit) On penetration, this weapon causes bleeding: 1 damage per round, save difficulty 23 |
Head | Head | Data:Antlers | |||||||||||||||||
Data:Ape fist | 4 | 1,004 | No | No | 4d4 | Cudgel | Dawning ape fist | Strength Bonus Cap: 1000 Weapon Class: Cudgel (dazes on critical hit) |
Data:Ape fist | |||||||||||||||||||||
Data:Ape fist (ogre ape) | 4 | 1,004 | No | No | 3d3 | Cudgel | Ogre ape fist | Strength Bonus Cap: 1000 Weapon Class: Cudgel (dazes on critical hit) |
Data:Ape fist (ogre ape) | |||||||||||||||||||||
Data:Armored claw | 4 | 1,004 | No | No | 1d3 | Short Blade | Chitinous Puma Claw | Strength Bonus Cap: 1000 Weapon Class: Short Blades (causes bleeding on critical hit) |
Data:Armored claw | |||||||||||||||||||||
Data:Ash shovel | 4 | 1,004 | No | No | 3d3 | Cudgel | UrnPorter_AshShovel | Strength Bonus Cap: 1000 Weapon Class: Cudgel (dazes on critical hit) |
Data:Ash shovel | |||||||||||||||||||||
Data:Barbed foreleg | 4 | 1,004 | No | No | 1d14 | Long Blade | Agolzvuv_Foreleg_Barbs | Strength Bonus Cap: 1000 Weapon Class: Long Blades (increased penetration on critical hit) |
Data:Barbed foreleg | |||||||||||||||||||||
Data:Barbed midleg | 4 | 1,004 | No | No | 1d10 | Long Blade | Agolzvuv_Midleg_Barbs | Strength Bonus Cap: 1000 Weapon Class: Long Blades (increased penetration on critical hit) |
Data:Barbed midleg | |||||||||||||||||||||
Data:Beak | 4 | 4 | No | No | 1d2 | Cudgel | Beak | A preening tool curves out the skull at the painter's angle and is dotted with a pair of breathing motes. Weapon Class: Cudgel (dazes on critical hit) |
Face | Face | Data:Beak | |||||||||||||||||||
Data:Bilge sphincter | 4 | 10,003 | No | No | 2d2 | 1 | 0 | Cudgel | Bilge Sphincter | Wet rings of shuddering muscle shrink and spew body broth in peristaltic waves. +300 reputation with mollusks +6 Strength +100 acid resistance Strength Bonus Cap: 9999 Weapon Class: Cudgel (dazes on critical hit) |
Tail | Tail | Data:Bilge sphincter | |||||||||||||||||
Data:Bill | 4 | 4 | No | No | 1d2 | Cudgel | Beak Bill | A flat beak for spooning mud draws out the lower face. Weapon Class: Cudgel (dazes on critical hit) |
Face | Face | Data:Bill |
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