Staff: Difference between revisions

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(Updated by egocarib with game version 2.0.203.20 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.203.20 using QBE v1.0rc2)
Line 16: Line 16:
| extra = {{Extra info|twohanded = no}}
| extra = {{Extra info|twohanded = no}}
| inheritingfrom = BaseCudgel
| inheritingfrom = BaseCudgel
| dynamictable = {{Dynamic object|MeleeWeapons|Staff}} </br>{{Dynamic object|Items|Staff}}
| dynamictable = {{Dynamic object|Items|Staff}} </br>{{Dynamic object|MeleeWeapons|Staff}}
| supportedmods = CudgelMods,WeaponMods,CommonMods
| supportedmods = CudgelMods,WeaponMods,CommonMods
| desc = Quartersawn witchwood wears a thousand nicks along it's warped length.
| desc = Quartersawn witchwood wears a thousand nicks along it's warped length.

Revision as of 01:06, 20 February 2022

staff
Staff.png
4/5
PV/Max PV
♥
1d2
average: 1.5range: 1-2
$
12.00
Commerce Value
4
lbs.
Weight
Tier

0

Skill Used

Cudgel

Potential
Mods?Mods this item can support
(subject to additional logic & rules)

cudgel, melee weapon, general

Character

\

ID?Use this ID to Wish for the item

Staff

Spawns in

Items
MeleeWeapons

Extra Info:
    staff

    Quartersawn witchwood wears a thousand nicks along it's warped length.

    Strength Bonus Cap: 1
    Weapon Class: Cudgel (dazes on critical hit)

    Perfect
    This article looks like it has no description. You can write a bit about Staff by editing it. Remove this template once a description is added.
    This article looks like it has no description. You can write a bit about Staff by editing it. Remove this template once a description is added.