Yal: Difference between revisions
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| mods = {{ModID to name|ModFreezing|3}} | | mods = {{ModID to name|ModFreezing|3}} | ||
| desc = Somewhere between battle axe and vinereaper, the icy ancestral tool called Yal represents the eternal struggle between the industriousness of the hindren people and the cruelty of harsh winters. The biting cold of its curved blade is as sharp as its honed carbide edge. | | desc = Somewhere between battle axe and vinereaper, the icy ancestral tool called Yal represents the eternal struggle between the industriousness of the hindren people and the cruelty of harsh winters. The biting cold of its curved blade is as sharp as its honed carbide edge. | ||
{{Qud shader|rules|{{(}}Strength Bonus Cap: 5 | |||
Weapon Class: Axe (cleaves armor on critical hit){{)}}}} | |||
| categories = Axes | | categories = Axes | ||
| gameversion = 2.0.201.114 | | gameversion = 2.0.201.114 |
Revision as of 20:29, 31 August 2021
Yal
Elemental Damage
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2-32-3 (Avg: 2.5) Cold |
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Complexity
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1 |
Tier
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5 (4+1) |
Skill Used
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Character
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ID?
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Yal |
Modifications
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Extra Info:
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Infobox data from game version 2.0.201.114
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freezing Yal
Somewhere between battle axe and vinereaper, the icy ancestral tool called Yal represents the eternal struggle between the industriousness of the hindren people and the cruelty of harsh winters. The biting cold of its curved blade is as sharp as its honed carbide edge.
Strength Bonus Cap: 5
Weapon Class: Axe (cleaves armor on critical hit)
One third of the 3 unique Hindren Axes, along with Ari and Shayna.
Yal is essentially identical to a folded carbide battle axe with the Freezing modification, though it has a unique name and appears only once, in the hands of Warden Neelahind.