Template:Extra info: Difference between revisions
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}} {{#ifeq: {{{cursed|}}} | yes |Cursed,,, | }} {{#ifeq: {{{cursed|}}} | yes |Cursed,,, | ||
}} {{#ifeq: {{{filtersgas|}}} | yes |Filters gas,,, | }} {{#ifeq: {{{filtersgas|}}} | yes |Filters gas,,, | ||
}} {{#ifeq: {{{gasimmuneconfusion|}}} | yes | Confusion gas immune,,, | |||
}} {{#ifeq: {{{gasimmunesleep|}}} | yes | Sleep gas immune,,, | |||
}} {{#ifeq: {{{empsensitive|}}} | yes |EMP Sensitive,,, | }} {{#ifeq: {{{empsensitive|}}} | yes |EMP Sensitive,,, | ||
}} {{#ifeq: {{{powerloadsensitive|}}} | yes |Power load-sensitive,,, | }} {{#ifeq: {{{powerloadsensitive|}}} | yes |Power load-sensitive,,, | ||
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}} {{#if: {{{hurtbydefoliant|}}} |{{#switch:{{{hurtbydefoliant}}}|1=normal|2=significant}} damage by defoliant,,, | }} {{#if: {{{hurtbydefoliant|}}} |{{#switch:{{{hurtbydefoliant}}}|1=normal|2=significant}} damage by defoliant,,, | ||
}} {{#ifeq: {{{hasmentalshield|}}} | yes | mental shield,,, | }} {{#ifeq: {{{hasmentalshield|}}} | yes | mental shield,,, | ||
}} {{#ifeq: {{{unreplicable|}}} | yes |Unreplicable,,, | |||
}} {{#if: {{{bodytype|}}} | bodytype:,,, | }} {{#if: {{{bodytype|}}} | bodytype:,,, | ||
}}{{{extrainfo|}}} | }}{{{extrainfo|}}} | ||
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-->{{#ifeq: {{{cursed|}}} | yes |<li>[[Item Properties#Cannot be removed once equipped|Cannot be removed once equipped]]}}<!-- | -->{{#ifeq: {{{cursed|}}} | yes |<li>[[Item Properties#Cannot be removed once equipped|Cannot be removed once equipped]]}}<!-- | ||
-->{{#ifeq: {{{filtersgas|}}} | yes |<li>Acts as a gas mask}}<!-- | -->{{#ifeq: {{{filtersgas|}}} | yes |<li>Acts as a gas mask}}<!-- | ||
-->{{#ifeq: {{{gasimmuneconfusion|}}} | yes |<li>Immune to [[confusion gas]]}}<!-- | |||
-->{{#ifeq: {{{gasimmunesleep|}}} | yes |<li>Immune to [[sleep gas]]}}<!-- | |||
-->{{#ifeq: {{{empsensitive|}}} | yes |<li>[[Properties#EMP_Sensitive|EMP sensitive]]}}<!-- | -->{{#ifeq: {{{empsensitive|}}} | yes |<li>[[Properties#EMP_Sensitive|EMP sensitive]]}}<!-- | ||
-->{{#ifeq: {{{powerloadsensitive|}}} | yes |<li>[[Overloaded|Power load-sensitive]]}}<!-- | -->{{#ifeq: {{{powerloadsensitive|}}} | yes |<li>[[Overloaded|Power load-sensitive]]}}<!-- | ||
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-->{{#if: {{{temponenter|}}}|<li>{{{temponenter}}}° temperature change caused by projectile entering cell }}<!-- | -->{{#if: {{{temponenter|}}}|<li>{{{temponenter}}}° temperature change caused by projectile entering cell }}<!-- | ||
-->{{#if: {{{temponhit|}}}|<li>{{{temponhit}}}° temperature change caused on hit {{#if: {{{temponhitmax|}}}|(limit {{{temponhitmax}}}°)}} }}<!-- | -->{{#if: {{{temponhit|}}}|<li>{{{temponhit}}}° temperature change caused on hit {{#if: {{{temponhitmax|}}}|(limit {{{temponhitmax}}}°)}} }}<!-- | ||
-->{{#if: {{{capacitorcharge|}}}|<li>Has a [[capacitor]] ({{{capacitorrate}}} recharge per turn up to max {{{capacitormax}}}; starts with {{dice tooltip|{{{capacitorcharge}}} }} charge) }}<!-- | -->{{#if: {{{capacitorcharge|}}}|<li>Has a [[capacitor]] ({{{capacitorrate}}} recharge per turn up to max {{{capacitormax}}}; starts with {{dice tooltip|{{{capacitorcharge}}}}} charge) }}<!-- | ||
-->{{#if: {{{chargeconsumebroadcast|}}}|<li>Can receive broadcast power, up to {{{chargeconsumebroadcast}}} charge per turn }}<!-- | -->{{#if: {{{chargeconsumebroadcast|}}}|<li>Can receive [[broadcast power]], up to {{{chargeconsumebroadcast}}} charge per turn }}<!-- | ||
-->{{#if: {{{chargeconsumeelectrical|}}}|<li>Can receive electrical grid power, up to {{{chargeconsumeelectrical}}} charge per turn }}<!-- | -->{{#if: {{{chargeconsumeelectrical|}}}|<li>Can receive electrical grid power, up to {{{chargeconsumeelectrical}}} charge per turn }}<!-- | ||
-->{{#if: {{{chargeconsumehydraulic|}}}|<li>Can receive hydraulic | -->{{#if: {{{chargeconsumehydraulic|}}}|<li>Can receive [[hydraulic power]], up to {{{chargeconsumehydraulic}}} charge per turn }}<!-- | ||
-->{{#if: {{{chargeproducebroadcast|}}}|<li>Produces broadcast power in its vicinity }}<!-- | -->{{#if: {{{chargeconsumemechanical|}}}|<li>Can receive transmitted [[mechanical power]], up to {{{chargeconsumemechanical}}} charge per turn }}<!-- | ||
-->{{#if: {{{chargeproducebroadcast|}}}|<li>Produces [[broadcast power]] in its vicinity }}<!-- | |||
-->{{#if: {{{chargeproduceelectric|}}}|<li>Produces {{{chargeproduceelectric}}} charge on its electrical grid per turn }}<!-- | -->{{#if: {{{chargeproduceelectric|}}}|<li>Produces {{{chargeproduceelectric}}} charge on its electrical grid per turn }}<!-- | ||
-->{{#if: {{{chargeproducehydraulic|}}}|<li>Produces {{{chargeproducehydraulic}}} charge on its hydraulic grid per turn }}<!-- | -->{{#if: {{{chargeproducehydraulic|}}}|<li>Produces {{{chargeproducehydraulic}}} charge on its [[hydraulic power]] grid per turn }}<!-- | ||
-->{{#if: {{{chargeproducesolar|}}}|<li>Can absorb up to {{{chargeproducesolar}}} charge per turn from solar | -->{{#if: {{{chargeproducemechanical|}}}|<li>Produces {{{chargeproducemechanical}}} charge as [[mechanical power]] per turn }}<!-- | ||
-->{{#if: {{{chargeproducesolar|}}}|<li>Can absorb up to {{{chargeproducesolar}}} charge per turn from solar power }}<!-- | |||
-->{{#ifeq: {{{isoccluding|}}}| yes |<li>This object is [[occluding]] | -->{{#ifeq: {{{isoccluding|}}}| yes |<li>This object is [[occluding]] | ||
}}<!-- | }}<!-- | ||
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}}<!-- | }}<!-- | ||
-->{{#if: {{{savemodifier|}}}|<li> {{{savemodifieramt}}} on [[saves]] vs. {{{savemodifier}}}}}<!-- | -->{{#if: {{{savemodifier|}}}|<li> {{{savemodifieramt}}} on [[saves]] vs. {{{savemodifier}}}}}<!-- | ||
-->{{#if: {{{unreplicable|}}}|<li> Cannot be replicated by [[metamorphic polygel]]}}<!-- | |||
-->{{#ifeq: {{{hasmentalshield|}}} | yes |<li> Has a [[mental shield]] | -->{{#ifeq: {{{hasmentalshield|}}} | yes |<li> Has a [[mental shield]] | ||
}}<!-- | }}<!-- | ||
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| yes | | yes | ||
| Acts as a gas mask (see [[fitted with filters]]) | | Acts as a gas mask (see [[fitted with filters]]) | ||
|- | |||
| gasimmuneconfusion | |||
| yes | |||
| Immune to [[confusion gas]] | |||
|- | |||
| gasimmunesleep | |||
| yes | |||
| Immune to [[sleep gas]] | |||
|- | |- | ||
| empsensitive | | empsensitive | ||
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| integer | | integer | ||
| Can receive hydraulic grid power, up to {{{chargeconsumehydraulic}}} charge per turn | | Can receive hydraulic grid power, up to {{{chargeconsumehydraulic}}} charge per turn | ||
|- | |||
| chargeconsumemechanical | |||
| integer | |||
| Can receive mechanical power, up to {{{chargeconsumemechanical}}} charge per turn | |||
|- | |- | ||
| chargeproducebroadcast | | chargeproducebroadcast | ||
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| integer | | integer | ||
| Produces {{{chargeproducehydraulic}}} charge on its hydraulic grid per turn | | Produces {{{chargeproducehydraulic}}} charge on its hydraulic grid per turn | ||
|- | |||
| chargeproducemechanical | |||
| integer | |||
| Produces {{{chargeproducemechanical}}} charge as mechanical power per turn | |||
|- | |- | ||
| chargeproducesolar | | chargeproducesolar | ||
| integer | | integer | ||
| Can absorbs up to {{{chargeproducesolar}}} charge per turn from solar | | Can absorbs up to {{{chargeproducesolar}}} charge per turn from solar power | ||
|- | |- | ||
| poisononhit | | poisononhit | ||
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| 1 or 2 | | 1 or 2 | ||
| Damaged normally/significantly from fungicide/defoliant | | Damaged normally/significantly from fungicide/defoliant | ||
|- | |||
| unreplicable | |||
| yes | |||
| Cannot be replicated by [[metamorphic polygel]] | |||
|- | |- | ||
| hasmentalshield | | hasmentalshield |
Latest revision as of 22:02, 19 January 2024
This template defines the table "ExtraInfo". View table.To be used only in the Extra variable in Template:Character and Template:Item.
variable | possible values | output |
---|---|---|
weight | int | Weighs {{{weight}}} lbs |
aquatic | yes | This creature is aquatic. |
isswarmer (if swarmbonus not specified) | yes | Swarmer: This creature receives +1 to its to-hit and penetration rolls for each other swarmer beyond the first who is adjacent to its target. |
swarmbonus (and isswarmer is specified) | yes | Swarm Alpha: As long as this creature is adjacent to its target, it grants +{{{swarmbonus}}} to the swarm bonuses of each other swarmer who is adjacent to its target. |
flyover | yes | Can be flown over. |
solid | yes/no | Can/cannot be walked on/through |
twohanded | yes | Requires two hands to wield |
metal | yes | Made out of Metal |
lightprojectile | yes | Light projectiles |
shotcooldown | dice string (ex: 1d4) | Cooldown turns required between missile weapon shots |
penetratingammo | yes | Projectile penetrates through targets |
omniphaseprojectile | yes | Projectile is omniphase (can hit creatures regardless of phase) |
cursed | yes | Cannot be removed once equipped |
filtersgas | yes | Acts as a gas mask (see fitted with filters) |
gasimmuneconfusion | yes | Immune to confusion gas |
gasimmunesleep | yes | Immune to sleep gas |
empsensitive | yes | EMP sensitive |
powerloadsensitive | yes | Power load-sensitive |
exoticfood | yes | Exotic food |
destroyonunequip | yes | Destroyed when unequipped |
spectacles | yes | Corrects vision |
refractive | yes | Refracts light-based attacks |
flashprotection | yes | Protects against visual flash effects |
carrybonus | integer | +(number)% to max carry weight |
savemodifier, savemodifieramt | string,int | (number) vs. (savemodifier) |
reflect | int | Reflects {{{reflect}}}% of damage, rounded up |
movespeedbonus | int | {{{movespeedbonus}}} Movespeed |
isoccluding | yes | This object is occluding |
leakswhenbroken | int | Leaks when broken ({{{leakswhenbroken}}}% per turn) |
uniquechara | yes | This creature is unique |
pettable | yes/no | This creature is/is not pettable |
liquidburst | liquid name | Explodes into (liquid) on death |
flametemperature | int | Bursts into flames at (number)T |
bleedliquid | liquid name | Bleeds (liquid) |
energycellrequired | yes | An Energy cell is required to power this item |
energyammoloader | yes | True if this item has the EnergyAmmoLoader part (used for some mod logic) |
waterritualable | yes | This creature can perform the Water Ritual |
iscurrency | yes | This item has a fixed price while trading |
noprone | yes | Cannot be knocked prone |
phase | out of phase, omniphase, nullphase | Is (phase type) |
realitydistortionbased | yes | Reality distortion-based |
temponenter | dice string | {{{temponenter}}}° temperature change caused by projectile entering cell |
temponhit, temponhitmax | dice string | {{{temponhit}}}° temperature change caused on hit (limit {{{temponhitmax}}}°) |
capacitorcharge, capacitormax, capacitorrate | dice string, integer, integer | Has a capacitor ({{{capacitorrate}}} recharge per turn up to max {{{capacitormax}}}; starts with {{{capacitorcharge}}} charge) |
chargeconsumebroadcast | integer | Can receive broadcast power, up to {{{chargeconsumebroadcast}}} charge per turn |
chargeconsumeelectrical | integer | Can receive electrical grid power, up to {{{chargeconsumeelectrical}}} charge per turn |
chargeconsumehydraulic | integer | Can receive hydraulic grid power, up to {{{chargeconsumehydraulic}}} charge per turn |
chargeconsumemechanical | integer | Can receive mechanical power, up to {{{chargeconsumemechanical}}} charge per turn |
chargeproducebroadcast | boolean | Produces broadcast power in its vicinity |
chargeproduceelectric | integer | Produces {{{chargeproduceelectric}}} charge on its electrical grid per turn |
chargeproducehydraulic | integer | Produces {{{chargeproducehydraulic}}} charge on its hydraulic grid per turn |
chargeproducemechanical | integer | Produces {{{chargeproducemechanical}}} charge as mechanical power per turn |
chargeproducesolar | integer | Can absorbs up to {{{chargeproducesolar}}} charge per turn from solar power |
poisononhit | string | (string describing poison on hit effect) |
mutatedplant | yes | (not shown in infobox, but stored in cargo as "Mutated plant" - this info is needed for conditional defoliant gas damage behavior) |
animatable | yes | Can be animated |
enclosing | yes | Is an enclosing object. |
shrinelike | yes | Can be desecrated |
hurtbyfungicide and hurtbydefoliant | 1 or 2 | Damaged normally/significantly from fungicide/defoliant |
unreplicable | yes | Cannot be replicated by metamorphic polygel |
hasmentalshield | yes | Has a mental shield |
extrainfo | any other info that does not fit |
Example
extra = {{Extra info|weight = 200 | noprone = yes | hasmentalshield = yes | bodytype = SlugWithHands}}
Extra info
Extra info:
|