Dawnglider: Difference between revisions
imported>Trashmonks |
imported>Schematix m (Changed flaming hands to flaming ray. Changed whiff to ineffective) |
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Another possibility for a {{name}} to spawn neutral is to be part of a posse of a legendary {{favilink|glowcrow}}, where they would inherit the glowcrow's neutral demeanor. | Another possibility for a {{name}} to spawn neutral is to be part of a posse of a legendary {{favilink|glowcrow}}, where they would inherit the glowcrow's neutral demeanor. | ||
{{name|plural}} are commonly [[flying]], making melee attacks | {{name|plural}} are commonly [[flying]], making melee attacks ineffective against them. | ||
==Tips== | ==Tips== | ||
{{opinion}} | {{opinion}} | ||
Dawngliders are a common killer for early game players because of their highly damaging and long range flame breath and difficulty to hit due to flight. To avoid this, travel in the salt dunes during the day so dawngliders can be easily spotted out of Flaming | Dawngliders are a common killer for early game players because of their highly damaging and long range flame breath and difficulty to hit due to flight. To avoid this, travel in the salt dunes during the day so dawngliders can be easily spotted out of [[Flaming Ray]] range. If it is night, the command to wait until day is by default <code>Ctrl+~(aka `)</code>. | ||
If the player character leaves a zone immediately after entering it, hostile enemies will not aggro or follow the player character across zones. Using these strategies aid in avoiding dawngliders when your character is not strong enough to handle one yet. | If the player character leaves a zone immediately after entering it, hostile enemies will not aggro or follow the player character across zones. Using these strategies aid in avoiding dawngliders when your character is not strong enough to handle one yet. | ||
{{Creature Navbox|Unshelled reptiles}} | {{Creature Navbox|Unshelled reptiles}} | ||
{{Creature Navbox|Birds}} | {{Creature Navbox|Birds}} |
Revision as of 04:26, 28 March 2021
Level: 15 | |
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Acid Res: 0 Elec Res: 0 Cold Res: -25 Heat Res: 100 | |
Character
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r |
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ID?
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Dawnglider |
Faction
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birds (Loved100 Reputation) |
Demeanor
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aggressive |
Inventory
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Inventory
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\bite1d4 4/1004 x1(100%) | |
Mutations
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Mutations
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Corpse Dropped
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dawnglider corpse(favilink error!) (50%) |
Experience?
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375 XP |
XP Tier
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3 |
Role
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Artillery |
Spawns in
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Extra info:
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Infobox data from game version 2.0.201.60
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This feathered serpent glides upon great, leathery wings. The air about their colorful plumage shimmers with heat, and they leave in their wake a blazing trail.
Some birds breathe fire. My meaning here is plain.
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dawngliders are aggressive flying creatures commonly found throughout the salt dunes of Moghra'yi. Because they are both birds and unshelled reptiles, the player character must have at least 250 reputation with both factions in order for one to be unhostile.
Another possibility for a dawnglider to spawn neutral is to be part of a posse of a legendary glowcrow, where they would inherit the glowcrow's neutral demeanor.
dawngliders are commonly flying, making melee attacks ineffective against them.
Tips
Dawngliders are a common killer for early game players because of their highly damaging and long range flame breath and difficulty to hit due to flight. To avoid this, travel in the salt dunes during the day so dawngliders can be easily spotted out of Flaming Ray range. If it is night, the command to wait until day is by default Ctrl+~(aka `)
.
If the player character leaves a zone immediately after entering it, hostile enemies will not aggro or follow the player character across zones. Using these strategies aid in avoiding dawngliders when your character is not strong enough to handle one yet.
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