Ari: Difference between revisions
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Trashmonks (talk | contribs) (Updated by Librarianmage with game version 2.0.204.82 using QBE v1.0rc2) |
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| modcount = 2 | | modcount = 2 | ||
| mods = {{ModID to name|ModFlaming|3}} </br>{{ModID to name|ModSturdy|1}} | | mods = {{ModID to name|ModFlaming|3}} </br>{{ModID to name|ModSturdy|1}} | ||
| desc = | | desc = The air swims around the axe's triangular head like the heat off the high salt sun. Such a weapon of war seems a strange fit for an agrarian people like the hindren, but it serves to illustrate how cornered prey might react over long time scales. | ||
{{Qud shader|rules|{{(}}Strength Bonus Cap: 5 | {{Qud shader|rules|{{(}}Strength Bonus Cap: 5 | ||
Weapon Class: Axe (cleaves armor on critical hit){{)}}}} | Weapon Class: Axe (cleaves armor on critical hit){{)}}}} | ||
| categories = Axes | | categories = Axes | ||
| gameversion = 2.0.204. | | gameversion = 2.0.204.82 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> |
Revision as of 05:16, 8 June 2023
Ari
Elemental Damage
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2-32-3 (Avg: 2.5) Fire |
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Complexity
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1 |
Tier
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6 (4+2) |
Skill Used
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Potential
Mods? |
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Character
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\ |
ID?
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Ari |
Modifications
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Extra Info:
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Infobox data from game version 2.0.204.82
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flaming sturdy Ari
The air swims around the axe's triangular head like the heat off the high salt sun. Such a weapon of war seems a strange fit for an agrarian people like the hindren, but it serves to illustrate how cornered prey might react over long time scales.
Strength Bonus Cap: 5
Weapon Class: Axe (cleaves armor on critical hit)
One third of the 3 unique Hindren Axes, along with Shayna and Yal.
Ari is a unique artifact that is based off of a folded carbide battle axe, but has Flaming and Sturdy modifications. One is guaranteed to spawn in the hands of Kesehind, although accusing him with the motive of violence and with a circumstance of trade in Kith and Kin will give the player two of Ari.