Drowsing urchin
Revision as of 22:06, 19 January 2024 by Trashmonks (talk | contribs) (Updated by egocarib with game version 2.0.206.59 using QBE v1.0rc2)
drowsing urchin
Level: 16 | |
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Acid Res: 0 Elec Res: 0 Cold Res: 60 Heat Res: 0 | |
Character
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* |
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ID?
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Drowsing Urchin |
Faction
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urchins (Loved100 Reputation) |
Demeanor
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neutral |
Gender
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Mutations
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|
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Mutations
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Experience?
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400 XP |
XP Tier
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3 |
Role
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Unspecified |
Extra info:
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Infobox data from game version 2.0.206.59
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drowsing urchin
A stygian spongeball is stuck to the floor and dappled with dream dew.
A drowsing urchin is an immobile plant that will puff sleep gas into its surrounding squares if a hostile creature enters melee range. A drowsing urchin must then wait 40 turns before re-using this ability. If their puff is on cooldown, they are able to fling quills to damage anything in melee range thanks to their Quills. Similar to creatures with Sleep Gas Generation, they are immune to sleep gas. Unlike those creatures, they are also immune to all other types of sleep induced by other methods.
A drowsing urchin will also puff sleep gas when it is destroyed.[1]
References
- ↑
XRL.World.Parts.DrowsingUrchin
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